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synced 2025-04-21 16:05:44 -07:00
Add pointless initialisations to placate a gcc warning.
(I'm confident these can't happen. maxb is initialised whenever we break from the first loop with y < h, and when we don't break from that loop the second loop which uses maxb is run zero times. But gcc can't work that out, sigh.) [originally from svn r9546]
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@ -940,6 +940,7 @@ static void map_update_possibles(game_state *state)
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idx = x;
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idx = x;
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s = e = -1;
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s = e = -1;
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bl = 0;
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bl = 0;
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maxb = state->params.maxb; /* placate optimiser */
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/* Unset possible flags until we find an island. */
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/* Unset possible flags until we find an island. */
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for (y = 0; y < state->h; y++) {
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for (y = 0; y < state->h; y++) {
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is_s = IDX(state, gridi, idx);
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is_s = IDX(state, gridi, idx);
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@ -985,6 +986,7 @@ static void map_update_possibles(game_state *state)
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idx = y*w;
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idx = y*w;
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s = e = -1;
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s = e = -1;
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bl = 0;
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bl = 0;
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maxb = state->params.maxb; /* placate optimiser */
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for (x = 0; x < state->w; x++) {
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for (x = 0; x < state->w; x++) {
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is_s = IDX(state, gridi, idx);
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is_s = IDX(state, gridi, idx);
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if (is_s) {
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if (is_s) {
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