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The main grid outline in Pattern was asymmetric between the top/left
edges and the bottom/right ones. Fix it. (Also remove it from the todo list in osx.m, where I had entered it in the assumption that it was a bug in my new OS X port! Turns out it's an entirely platform- independent bug.) [originally from svn r5187]
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@ -903,7 +903,7 @@ static void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
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* Draw the grid outline.
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*/
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draw_rect(fe, TOCOORD(ds->w, 0) - 1, TOCOORD(ds->h, 0) - 1,
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ds->w * TILE_SIZE + 2, ds->h * TILE_SIZE + 2,
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ds->w * TILE_SIZE + 3, ds->h * TILE_SIZE + 3,
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COL_GRID);
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ds->started = TRUE;
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