Add missing 'static' to game-internal declarations.

Another thing I spotted while trawling the whole source base was that
a couple of games had omitted 'static' on a lot of their internal
functions. Checking with nm, there turned out to be quite a few more
than I'd spotted by eye, so this should fix them all.

Also added one missing 'const', on the lookup table nbits[] in Tracks.
This commit is contained in:
Simon Tatham
2018-11-13 22:06:19 +00:00
parent 47cec547e5
commit db3b531e2c
9 changed files with 42 additions and 37 deletions

View File

@ -1009,7 +1009,7 @@ int maxtries;
#else
#define MAXTRIES 50
#endif
int gg_solved;
static int gg_solved;
static int game_assemble(game_state *new, int *scratch, digit *latin,
int difficulty)