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synced 2025-04-21 08:01:30 -07:00
emcc frontend: stop indiscriminately squashing mouseups.
The mouseup listener was calling event.preventDefault(), as part of the mechanism for making mouse clicks and drags on the puzzle's resize handle have resizing effects _instead_ of the normal browser behaviour. However, calling event.preventDefault() on _every_ mouseup, rather than just the ones associated with the resize handle, was overkill, and I've recently noticed that it's breaking attempts to select from the game type dropdown by clicking the mouse. So now I'm only calling preventDefault() on the mouseups that I have reason to think are actually relevant to what I'm trying to do. (I don't know why I've only just noticed this. I suppose a change of behaviour between Firefox versions is the most likely cause.)
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@ -333,6 +333,7 @@ function initPuzzle() {
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resize_xbase = null;
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resize_ybase = null;
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onscreen_canvas.focus(); // return focus to the puzzle
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event.preventDefault();
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} else if (restore_pending) {
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// If you have the puzzle at larger than normal size and
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// then right-click to restore, I haven't found any way to
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@ -345,8 +346,8 @@ function initPuzzle() {
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restore_puzzle_size();
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onscreen_canvas.focus();
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}, 20);
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event.preventDefault();
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}
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event.preventDefault();
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});
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// Run the C setup function, passing argv[1] as the fragment
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