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git://git.tartarus.org/simon/puzzles.git
synced 2025-04-22 08:25:45 -07:00
Use a proper union in struct config_item.
This allows me to use different types for the mutable, dynamically allocated string value in a C_STRING control and the fixed constant list of option names in a C_CHOICES.
This commit is contained in:
42
bridges.c
42
bridges.c
@ -742,44 +742,40 @@ static config_item *game_configure(const game_params *params)
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ret[0].name = "Width";
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ret[0].type = C_STRING;
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sprintf(buf, "%d", params->w);
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ret[0].sval = dupstr(buf);
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ret[0].ival = 0;
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ret[0].u.string.sval = dupstr(buf);
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ret[1].name = "Height";
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ret[1].type = C_STRING;
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sprintf(buf, "%d", params->h);
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ret[1].sval = dupstr(buf);
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ret[1].ival = 0;
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ret[1].u.string.sval = dupstr(buf);
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ret[2].name = "Difficulty";
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ret[2].type = C_CHOICES;
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ret[2].sval = ":Easy:Medium:Hard";
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ret[2].ival = params->difficulty;
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ret[2].u.choices.choicenames = ":Easy:Medium:Hard";
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ret[2].u.choices.selected = params->difficulty;
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ret[3].name = "Allow loops";
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ret[3].type = C_BOOLEAN;
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ret[3].sval = NULL;
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ret[3].ival = params->allowloops;
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ret[3].u.boolean.bval = params->allowloops;
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ret[4].name = "Max. bridges per direction";
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ret[4].type = C_CHOICES;
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ret[4].sval = ":1:2:3:4"; /* keep up-to-date with MAX_BRIDGES */
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ret[4].ival = params->maxb - 1;
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ret[4].u.choices.choicenames = ":1:2:3:4"; /* keep up-to-date with
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* MAX_BRIDGES */
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ret[4].u.choices.selected = params->maxb - 1;
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ret[5].name = "%age of island squares";
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ret[5].type = C_CHOICES;
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ret[5].sval = ":5%:10%:15%:20%:25%:30%";
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ret[5].ival = (params->islands / 5)-1;
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ret[5].u.choices.choicenames = ":5%:10%:15%:20%:25%:30%";
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ret[5].u.choices.selected = (params->islands / 5)-1;
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ret[6].name = "Expansion factor (%age)";
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ret[6].type = C_CHOICES;
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ret[6].sval = ":0%:10%:20%:30%:40%:50%:60%:70%:80%:90%:100%";
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ret[6].ival = params->expansion / 10;
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ret[6].u.choices.choicenames = ":0%:10%:20%:30%:40%:50%:60%:70%:80%:90%:100%";
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ret[6].u.choices.selected = params->expansion / 10;
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ret[7].name = NULL;
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ret[7].type = C_END;
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ret[7].sval = NULL;
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ret[7].ival = 0;
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return ret;
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}
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@ -788,13 +784,13 @@ static game_params *custom_params(const config_item *cfg)
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{
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game_params *ret = snew(game_params);
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ret->w = atoi(cfg[0].sval);
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ret->h = atoi(cfg[1].sval);
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ret->difficulty = cfg[2].ival;
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ret->allowloops = cfg[3].ival;
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ret->maxb = cfg[4].ival + 1;
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ret->islands = (cfg[5].ival + 1) * 5;
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ret->expansion = cfg[6].ival * 10;
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ret->w = atoi(cfg[0].u.string.sval);
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ret->h = atoi(cfg[1].u.string.sval);
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ret->difficulty = cfg[2].u.choices.selected;
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ret->allowloops = cfg[3].u.boolean.bval;
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ret->maxb = cfg[4].u.choices.selected + 1;
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ret->islands = (cfg[5].u.choices.selected + 1) * 5;
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ret->expansion = cfg[6].u.choices.selected * 10;
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return ret;
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}
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