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Use a proper union in struct config_item.
This allows me to use different types for the mutable, dynamically allocated string value in a C_STRING control and the fixed constant list of option names in a C_CHOICES.
This commit is contained in:
10
midend.c
10
midend.c
@ -1360,7 +1360,6 @@ config_item *midend_get_config(midend *me, int which, char **wintitle)
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ret[0].name = "Game random seed";
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else
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ret[0].name = "Game ID";
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ret[0].ival = 0;
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/*
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* For CFG_DESC the text going in here will be a string
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* encoding of the restricted parameters, plus a colon,
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@ -1379,13 +1378,12 @@ config_item *midend_get_config(midend *me, int which, char **wintitle)
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rest = me->seedstr ? me->seedstr : "";
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sep = '#';
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}
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ret[0].sval = snewn(strlen(parstr) + strlen(rest) + 2, char);
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sprintf(ret[0].sval, "%s%c%s", parstr, sep, rest);
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ret[0].u.string.sval = snewn(strlen(parstr) + strlen(rest) + 2, char);
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sprintf(ret[0].u.string.sval, "%s%c%s", parstr, sep, rest);
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sfree(parstr);
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ret[1].type = C_END;
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ret[1].name = ret[1].sval = NULL;
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ret[1].ival = 0;
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ret[1].name = NULL;
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return ret;
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}
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@ -1620,7 +1618,7 @@ char *midend_set_config(midend *me, int which, config_item *cfg)
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case CFG_SEED:
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case CFG_DESC:
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error = midend_game_id_int(me, cfg[0].sval,
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error = midend_game_id_int(me, cfg[0].u.string.sval,
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(which == CFG_SEED ? DEF_SEED : DEF_DESC));
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if (error)
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return error;
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