Fix build failure in C90 mode.

Thanks to Anders Höglund for pointing it out.
This commit is contained in:
Simon Tatham
2019-04-14 21:24:19 +01:00
parent 1ffc737130
commit e2135d51c5

View File

@ -2322,8 +2322,9 @@ static char *new_game_desc(const game_params *params, random_state *rs,
} }
if (diff != DIFF_AMBIGUOUS) { if (diff != DIFF_AMBIGUOUS) {
int solver_result;
solver_setup_grid(sc, as->numbers); solver_setup_grid(sc, as->numbers);
int solver_result = run_solver(sc, diff); solver_result = run_solver(sc, diff);
if (solver_result > 1) if (solver_result > 1)
continue; /* puzzle couldn't be solved at this difficulty */ continue; /* puzzle couldn't be solved at this difficulty */
if (sc->max_diff_used < diff) if (sc->max_diff_used < diff)