From e2d390aae872cee4cb16d746af3b2eeb7713cbf5 Mon Sep 17 00:00:00 2001 From: Ben Harris Date: Sun, 26 Feb 2023 14:51:09 +0000 Subject: [PATCH] Map: reduce maximum size validate_desc relies on being able to calculate 2*wh in an int, so the maximum grid size is at most INT_MAX/2. --- map.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/map.c b/map.c index 0478344..2d624b9 100644 --- a/map.c +++ b/map.c @@ -255,7 +255,7 @@ static const char *validate_params(const game_params *params, bool full) { if (params->w < 2 || params->h < 2) return "Width and height must be at least two"; - if (params->w > INT_MAX / params->h) + if (params->w > INT_MAX / 2 / params->h) return "Width times height must not be unreasonably large"; if (params->n < 5) return "Must have at least five regions";