mosaic: Don't bother initialising fields in decode_ui()

The game_ui is guaranteed to have been freshly generated by new_ui(),
so there's no need to set fields to values that new_ui() has already
set.
This commit is contained in:
Ben Harris
2022-12-05 13:45:35 +00:00
parent 493d2fb138
commit e5b0bcae56

View File

@ -1026,11 +1026,6 @@ static char *encode_ui(const game_ui *ui)
static void decode_ui(game_ui *ui, const char *encoding)
{
ui->last_x = -1;
ui->last_y = -1;
ui->last_state = 0;
ui->solved = false;
ui->cur_x = ui->cur_y = 0;
}
static void game_changed_state(game_ui *ui, const game_state *oldstate,