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Sanity-checking patch from Phil Bordelon: since Solo can't cope with
more than 36 distinct symbols (it runs out of alphanumerics), check this in validate_params. I hate to do this, since I like puzzle sizes to at least be open-ended in _principle_, but in this case there's a fundamental UI limitation which won't be fixed by getting a faster CPU. [originally from svn r6098]
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2
solo.c
2
solo.c
@ -327,6 +327,8 @@ static char *validate_params(game_params *params, int full)
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return "Both dimensions must be at least 2";
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if (params->c > ORDER_MAX || params->r > ORDER_MAX)
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return "Dimensions greater than "STR(ORDER_MAX)" are not supported";
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if ((params->c * params->r) > 36)
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return "Unable to support more than 36 distinct symbols in a puzzle";
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return NULL;
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}
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