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Documentation for Pegs.
[originally from svn r6053]
This commit is contained in:
48
puzzles.but
48
puzzles.but
@ -1110,7 +1110,7 @@ If you correctly position all the pegs the solution will be displayed
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below; if you run out of guesses (or select \q{Solve...}) the solution
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will also be revealed.
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\H{guess-parameters} \I{parameters, for guess}Guess parameters
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\H{guess-parameters} \I{parameters, for Guess}Guess parameters
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These parameters are available from the \q{Custom...} option on the
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\q{Type} menu. The default game matches the parameters for the
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@ -1145,6 +1145,52 @@ this increases the search space (making things harder), and is turned on by
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default.
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\C{pegs} \i{Pegs}
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\cfg{winhelp-topic}{games.pegs}
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A number of pegs are placed in holes on a board. You can remove a
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peg by jumping an adjacent peg over it to a vacant hole on the other
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side. Your aim is to remove all but one of the pegs initially
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present.
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This game, best known as \q{Peg Solitaire}, is possibly one of the
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oldest puzzle games still commonly known.
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\H{pegs-controls} \i{Pegs controls}
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\IM{Pegs controls} controls, for Pegs
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To move a peg, drag it with the mouse from its current position to
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its final position. If the final position is exactly two holes away
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from the initial position, is currently unoccupied by a peg, and
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there is a peg in the intervening square, the move will be permitted
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and the intervening peg will be removed.
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Vacant spaces which you can move a peg into are marked with holes. A
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space with no peg and no hole is not available for moving at all: it
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is an obstacle which you must work around.
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\H{pegs-parameters} \I{parameters, for Pegs}Pegs parameters
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These parameters are available from the \q{Custom...} option on the
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\q{Type} menu.
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\dt \e{Width}, \e{Height}
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\dd Size of grid in holes.
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\dt \e{Board type}
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\dd Controls whether you are given a board of a standard shape or a
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randomly generated shape. The two standard shapes currently
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supported are \q{Cross} and \q{Octagon} (also commonly known as the
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English and European traditional board layouts respectively).
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Selecting \q{Random} will give you a different board shape every
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time (but always one that is known to have a solution).
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\A{licence} \I{MIT licence}\ii{Licence}
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This software is \i{copyright} 2004-2005 Simon Tatham.
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