mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-20 23:51:29 -07:00
New name UI_UPDATE for interpret_move's return "".
Now midend.c directly tests the returned pointer for equality to this value, instead of checking whether it's the empty string. A minor effect of this is that games may now return a dynamically allocated empty string from interpret_move() and treat it as just another legal move description. But I don't expect anyone to be perverse enough to actually do that! The main purpose is that it avoids returning a string literal from a function whose return type is a pointer to _non-const_ char, i.e. we are now one step closer to being able to make this code base clean under -Wwrite-strings.
This commit is contained in:
@ -1079,7 +1079,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
|
||||
}
|
||||
|
||||
ui->cur_visible = 1;
|
||||
return "";
|
||||
return UI_UPDATE;
|
||||
}
|
||||
|
||||
if (button == LEFT_BUTTON || button == RIGHT_BUTTON) {
|
||||
@ -1093,7 +1093,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
|
||||
} else {
|
||||
/* 'click' when cursor is invisible just makes cursor visible. */
|
||||
ui->cur_visible = 1;
|
||||
return "";
|
||||
return UI_UPDATE;
|
||||
}
|
||||
} else
|
||||
return NULL;
|
||||
|
Reference in New Issue
Block a user