Recipe: centralise dependencies for latin.c.

It's silly to have every puzzle using latin.c separately specify in
its .R file the list of additional modules that latin.c depends on, or
for that matter to have them all have to separately know how to adjust
that for the STANDALONE_SOLVER mode of latin.c.

So I've centralised a new pair of definitions into the core Recipe
file, called LATIN and LATIN_SOLVER, and now a client of latin.c need
only ask for that to get all the necessary dependencies too.

Also, while I'm here, I've moved the non-puzzle-specific 'latincheck'
test program out of unequal.R into the central Recipe.
This commit is contained in:
Simon Tatham
2018-04-22 16:45:34 +01:00
parent b7034aeb51
commit ef6f6427a2
6 changed files with 25 additions and 19 deletions

8
Recipe
View File

@ -31,6 +31,10 @@ STANDALONE = nullfe random misc malloc
ALL = list
LATIN_DEPS = maxflow tree234
LATIN = latin LATIN_DEPS
LATIN_SOLVER = latin[STANDALONE_SOLVER] LATIN_DEPS
# First half of list.c.
!begin >list.c
/*
@ -61,6 +65,10 @@ const int gamecount = lenof(gamelist);
# Unix standalone application for special-purpose obfuscation.
obfusc : [U] obfusc STANDALONE
# Test program built from latin.c.
latincheck : [U] latin[STANDALONE_LATIN_TEST] LATIN_DEPS STANDALONE
latincheck : [C] latin[STANDALONE_LATIN_TEST] LATIN_DEPS STANDALONE
puzzles : [G] windows[COMBINED] WINDOWS_COMMON COMMON ALL noicon.res
# Mac OS X unified application containing all the puzzles.