UI nit: make cursor visible upon use of A/S/D keyboard controls.

[originally from svn r4467]
This commit is contained in:
Jacob Nevins
2004-08-16 13:54:41 +00:00
parent 306f69868b
commit f1e8a586b5

1
net.c
View File

@ -841,6 +841,7 @@ game_state *make_move(game_state *state, game_ui *ui, int x, int y, int button)
button = MIDDLE_BUTTON; button = MIDDLE_BUTTON;
else if (button == 'd' || button == 'D') else if (button == 'd' || button == 'D')
button = RIGHT_BUTTON; button = RIGHT_BUTTON;
ui->cur_visible = TRUE;
} else } else
return nullret; return nullret;