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Tweak a conditional expression in pearl.c to work around a display bug
in the Java build - which turns out to be a JVM bug in OpenJDK 6, causing the NestedVM rendition of the expression (i==1?3:4) to be mis-JITed. OpenJDK 7 appears not to do that any more, but this equivalent (for these purposes) rephrasing should perturb the code just enough to dodge the problem. [originally from svn r9408]
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2
pearl.c
2
pearl.c
@ -2279,7 +2279,7 @@ static void draw_square(drawing *dr, game_drawstate *ds, game_ui *ui,
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/* Draw a clue, if present */
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/* Draw a clue, if present */
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if (clue != NOCLUE) {
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if (clue != NOCLUE) {
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int c = (lflags & DS_FLASH) ? COL_FLASH :
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int c = (lflags & DS_FLASH) ? COL_FLASH :
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(clue == CORNER) ? COL_BLACK : COL_WHITE;
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(clue == STRAIGHT) ? COL_WHITE : COL_BLACK;
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if (lflags & DS_ERROR_CLUE) /* draw a bigger 'error' clue circle. */
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if (lflags & DS_ERROR_CLUE) /* draw a bigger 'error' clue circle. */
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draw_circle(dr, cx, cy, TILE_SIZE*3/8, COL_ERROR, COL_ERROR);
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draw_circle(dr, cx, cy, TILE_SIZE*3/8, COL_ERROR, COL_ERROR);
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