From f390d0d7ff4972e4cb8aa778c2eb44452067d6d0 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Sat, 23 Apr 2011 13:03:38 +0000 Subject: [PATCH] Oops: initialise that new 'has_incentre' flag to false, otherwise the game will sometimes pick random incentres in place of the carefully computed ones. Ahem. [originally from svn r9158] --- grid.c | 1 + 1 file changed, 1 insertion(+) diff --git a/grid.c b/grid.c index 7dd0760..9bcbce7 100644 --- a/grid.c +++ b/grid.c @@ -575,6 +575,7 @@ static void grid_face_add_new(grid *g, int face_size) for (i = 0; i < face_size; i++) new_face->dots[i] = NULL; new_face->edges = NULL; + new_face->has_incentre = FALSE; g->num_faces++; } /* Assumes dot list has enough space */