diff --git a/guess.c b/guess.c index 3e5d120..3a53f4b 100644 --- a/guess.c +++ b/guess.c @@ -684,6 +684,9 @@ static game_state *make_move(game_state *from, game_ui *ui, game_drawstate *ds, set_peg(&from->params, ui, ui->peg_cur, ui->colour_cur+1); ret = from; } + } else if (button == 'H' || button == 'h') { + ui->holds[ui->peg_cur] = 1 - ui->holds[ui->peg_cur]; + ret = from; } return ret; } diff --git a/puzzles.but b/puzzles.but index 17d1003..42964ff 100644 --- a/puzzles.but +++ b/puzzles.but @@ -1076,7 +1076,7 @@ after marking. Alternatively, with the keyboard, the up and down cursor keys can be used to select a peg colour, the left and right keys to select a peg position, and the space bar to place a peg of the selected colour -in the chosen position. +in the chosen position. \q{H} adds a hold marker. When the guess is complete, the feedback pegs will be highlighted; clicking on these (or moving the peg cursor to them with the arrow keys