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Minimal (i.e., lame) update to Loopy documentation to match reality -- it's
been wrong since r6299. [originally from svn r6884] [r6299 == c389f623f66fe5296f7ef5c66d88884607b82cff]
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17
puzzles.but
17
puzzles.but
@ -1807,20 +1807,11 @@ These parameters are available from the \q{Custom...} option on the
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\dd Size of grid in squares.
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\dt \e{Recursion depth}
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\dt \e{Difficulty}
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\dd Determines how much guesswork and backtracking you will need to
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do to solve the puzzle. When this is set to zero (as it is for all
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of the \q{Easy} options in the menu), you should always be able to
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deduce the state of an edge without having to guess. If you increase
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it, you will have to guess more and more.
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\lcont{
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Setting a high value for this option is liable to consume a lot of
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CPU time and memory. Be warned!
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}
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\dd Controls the difficulty of the generated puzzle.
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\#{FIXME: what distinguishes Easy, Medium, and Hard? In particular,
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when are backtracking/guesswork required, if ever?}
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\C{inertia} \i{Inertia}
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