From ff3e762fd0078836243011ca91210f32ea7d1cbd Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Mon, 29 Mar 2021 18:28:32 +0100 Subject: [PATCH] Remove old Windows CE cruft. The WinCE version of these puzzles hasn't been built for years, and the last vestiges of its build system vanished with the migration to CMake. So this seems like a good moment to lose the rest of it. So the supporting Perl script wceinf.pl is deleted, and so is all the unused code under '#ifdef _WIN32_WCE' in windows.c. (I removed that using unifdef, which did a more reliable job than I would have done by hand!) --- wceinf.pl | 65 ------- windows.c | 531 +----------------------------------------------------- 2 files changed, 1 insertion(+), 595 deletions(-) delete mode 100644 wceinf.pl diff --git a/wceinf.pl b/wceinf.pl deleted file mode 100644 index 4756f3c..0000000 --- a/wceinf.pl +++ /dev/null @@ -1,65 +0,0 @@ -#!/usr/bin/perl - -# Perl script to generate a .INF file for building a Pocket PC .CAB -# archive of Puzzles. This has to be scripted so that it can read -# gamedesc.txt and automatically adjust to the current available -# set of puzzles. - -# Usage: -# -# $ ./wceinf.pl gamedesc.txt > puzzles.inf - -$desc = shift @ARGV; -open DESC, "<", $desc; -while () { - chomp; - @_ = split /:/; - push @exes, $_[1]; - $names{$_[1]} = $_[2]; -} -close DESC; - -print '[Version]'."\n"; -print 'Signature = "$Windows NT$" ; required as-is'."\n"; -print 'Provider = "Simon Tatham" ; full app name will be " "'."\n"; -print 'CESignature = "$Windows CE$" ; required as-is'."\n"; -print ''."\n"; -print '[CEStrings]'."\n"; -print 'AppName = "Puzzle Collection" ; full app name will be " "'."\n"; -print 'InstallDir = %CE8%\%AppName% ; "\Program Files\Games\Puzzle Collection" (default install directory)'."\n"; -print ''."\n"; -print '[CEDevice.x86]'."\n"; -print 'ProcessorType = 686'."\n"; -print ''."\n"; -print '[CEDevice.ARM]'."\n"; -print 'ProcessorType = 2577'."\n"; -print ''."\n"; -print '[SourceDisksNames.x86] ; CPU-dependent files'."\n"; -print '2 = ,"x86 Files",,.'."\n"; -print ''."\n"; -print '[SourceDisksNames.ARMV4] ; CPU-dependent files'."\n"; -print '2 = ,"ARM Files",,.'."\n"; -print ''."\n"; -print '[SourceDisksFiles]'."\n"; -for $exe (@exes) { - print $exe.' = 2'."\n"; -} -print ''."\n"; -print '[DefaultInstall]'."\n"; -print 'CopyFiles = PuzzleFiles'."\n"; -print 'CEShortcuts = Links'."\n"; -print ''."\n"; -print '[DestinationDirs]'."\n"; -print 'PuzzleFiles = 0, %InstallDir%'."\n"; -print 'Links = 0, %CE14%\Puzzles'."\n"; -print ''."\n"; -print ';File copy list.'."\n"; -print '[PuzzleFiles]'."\n"; -for $exe (@exes) { - print $exe."\n"; -} -print ''."\n"; -print '[Links]'."\n"; -for $exe (@exes) { - print '"'.$names{$exe}.'",0,'.$exe."\n"; -} diff --git a/windows.c b/windows.c index 38559c5..1572efd 100644 --- a/windows.c +++ b/windows.c @@ -8,11 +8,6 @@ #include #endif /* NO_HTMLHELP */ -#ifdef _WIN32_WCE -#include -#include -#endif - #include #include #include @@ -23,10 +18,6 @@ #include "puzzles.h" -#ifdef _WIN32_WCE -#include "resource.h" -#endif - #define IDM_NEW 0x0010 #define IDM_RESTART 0x0020 #define IDM_UNDO 0x0030 @@ -77,50 +68,6 @@ bool help_has_contents; #define CLASSNAME thegame.name #endif -#ifdef _WIN32_WCE - -/* - * Wrapper implementations of functions not supplied by the - * PocketPC API. - */ - -#define SHGetSubMenu(hWndMB,ID_MENU) (HMENU)SendMessage((hWndMB), SHCMBM_GETSUBMENU, (WPARAM)0, (LPARAM)ID_MENU) - -#undef MessageBox - -int MessageBox(HWND hWnd, LPCSTR lpText, LPCSTR lpCaption, UINT uType) -{ - TCHAR wText[2048]; - TCHAR wCaption[2048]; - - MultiByteToWideChar (CP_ACP, 0, lpText, -1, wText, 2048); - MultiByteToWideChar (CP_ACP, 0, lpCaption, -1, wCaption, 2048); - - return MessageBoxW (hWnd, wText, wCaption, uType); -} - -BOOL SetDlgItemTextA(HWND hDlg, int nIDDlgItem, LPCSTR lpString) -{ - TCHAR wText[256]; - - MultiByteToWideChar (CP_ACP, 0, lpString, -1, wText, 256); - return SetDlgItemTextW(hDlg, nIDDlgItem, wText); -} - -LPCSTR getenv(LPCSTR buf) -{ - return NULL; -} - -BOOL GetKeyboardState(PBYTE pb) -{ - return false; -} - -static TCHAR wClassName[256], wGameName[256]; - -#endif - #ifdef DEBUGGING static FILE *debug_fp = NULL; static HANDLE debug_hdl = INVALID_HANDLE_VALUE; @@ -168,12 +115,8 @@ void debug_printf(const char *fmt, ...) } #endif -#ifndef _WIN32_WCE #define WINFLAGS (WS_OVERLAPPEDWINDOW &~ \ (WS_MAXIMIZEBOX | WS_OVERLAPPED)) -#else -#define WINFLAGS (WS_CAPTION | WS_SYSMENU) -#endif static void new_game_size(frontend *fe, float scale); @@ -204,9 +147,6 @@ struct frontend { const game *game; midend *me; HWND hwnd, statusbar, cfgbox; -#ifdef _WIN32_WCE - HWND numpad; /* window handle for the numeric pad */ -#endif HINSTANCE inst; HBITMAP bitmap, prevbm; RECT bitmapPosition; /* game bitmap position within game window */ @@ -308,19 +248,9 @@ void get_random_seed(void **randseed, int *randseedsize) static void win_status_bar(void *handle, const char *text) { -#ifdef _WIN32_WCE - TCHAR wText[255]; -#endif frontend *fe = (frontend *)handle; -#ifdef _WIN32_WCE - MultiByteToWideChar (CP_ACP, 0, text, -1, wText, 255); - SendMessage(fe->statusbar, SB_SETTEXT, - (WPARAM) 255 | SBT_NOBORDERS, - (LPARAM) wText); -#else SetWindowText(fe->statusbar, text); -#endif } static blitter *win_blitter_new(void *handle, int w, int h) @@ -464,13 +394,6 @@ static void win_set_brush(frontend *fe, int colour) if (hatch < 0) { br = CreateSolidBrush(RGB(r * 255, g * 255, b * 255)); } else { -#ifdef _WIN32_WCE - /* - * This is only ever required during printing, and the - * PocketPC port doesn't support printing. - */ - fatal("CreateHatchBrush not supported"); -#else br = CreateHatchBrush(hatch == HATCH_BACKSLASH ? HS_FDIAGONAL : hatch == HATCH_SLASH ? HS_BDIAGONAL : hatch == HATCH_HORIZ ? HS_HORIZONTAL : @@ -478,7 +401,6 @@ static void win_set_brush(frontend *fe, int colour) hatch == HATCH_PLUS ? HS_CROSS : /* hatch == HATCH_X ? */ HS_DIAGCROSS, RGB(0,0,0)); -#endif } } else { br = fe->brushes[colour]; @@ -602,9 +524,6 @@ static void win_draw_text(void *handle, int x, int y, int fonttype, lf.lfPitchAndFamily = (fonttype == FONT_FIXED ? FIXED_PITCH | FF_DONTCARE : VARIABLE_PITCH | FF_SWISS); -#ifdef _WIN32_WCE - wcscpy(lf.lfFaceName, TEXT("Tahoma")); -#endif fe->fonts[i].font = CreateFontIndirect(&lf); } @@ -754,9 +673,7 @@ static void win_start_draw(void *handle) fe->prevbm = SelectObject(fe->hdc, fe->bitmap); ReleaseDC(fe->hwnd, hdc_win); fe->clip = NULL; -#ifndef _WIN32_WCE SetMapMode(fe->hdc, MM_TEXT); -#endif fe->drawstatus = DRAWING; } @@ -999,7 +916,6 @@ const struct drawing_api win_drawing = { void print(frontend *fe) { -#ifndef _WIN32_WCE PRINTDLG pd; char doctitle[256]; document *doc; @@ -1090,7 +1006,6 @@ void print(frontend *fe) DeleteDC(pd.hDC); document_free(doc); -#endif } void deactivate_timer(frontend *fe) @@ -1168,7 +1083,6 @@ void write_clip(HWND hwnd, char *data) */ static void init_help(void) { -#ifndef _WIN32_WCE char b[2048], *p, *q, *r; FILE *fp; @@ -1232,11 +1146,8 @@ static void init_help(void) } help_type = NONE; /* didn't find any */ -#endif } -#ifndef _WIN32_WCE - /* * Start Help. */ @@ -1306,8 +1217,6 @@ static void stop_help(frontend *fe) } } -#endif - /* * Terminate Help on process exit. */ @@ -1338,10 +1247,8 @@ static void adjust_statusbar(frontend *fe, RECT *r) if (!fe->statusbar) return; sy = get_statusbar_height(fe); -#ifndef _WIN32_WCE SetWindowPos(fe->statusbar, NULL, 0, r->bottom-r->top-sy, r->right-r->left, sy, SWP_NOZORDER); -#endif } static void get_menu_size(HWND wh, RECT *r) @@ -1416,13 +1323,7 @@ static void check_window_size(frontend *fe, int *px, int *py) cx = r.right - r.left; cy = r.bottom - r.top; - if (check_window_resize(fe, cx, cy, px, py, &wx, &wy)) { -#ifdef _WIN32_WCE - SetWindowPos(fe->hwnd, NULL, 0, 0, wx, wy, - SWP_NOMOVE | SWP_NOZORDER); -#endif - ; - } + check_window_resize(fe, cx, cy, px, py, &wx, &wy); GetClientRect(fe->hwnd, &r); adjust_statusbar(fe, &r); @@ -1452,23 +1353,6 @@ static void get_max_puzzle_size(frontend *fe, int *x, int *y) } } -#ifdef _WIN32_WCE -/* Toolbar buttons on the numeric pad */ -static TBBUTTON tbNumpadButtons[] = -{ - {0, IDM_KEYEMUL + '1', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}, - {1, IDM_KEYEMUL + '2', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}, - {2, IDM_KEYEMUL + '3', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}, - {3, IDM_KEYEMUL + '4', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}, - {4, IDM_KEYEMUL + '5', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}, - {5, IDM_KEYEMUL + '6', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}, - {6, IDM_KEYEMUL + '7', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}, - {7, IDM_KEYEMUL + '8', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}, - {8, IDM_KEYEMUL + '9', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}, - {9, IDM_KEYEMUL + ' ', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1} -}; -#endif - /* * Allocate a new frontend structure and create its main window. */ @@ -1502,34 +1386,6 @@ static frontend *frontend_new(HINSTANCE inst) fe->puzz_scale = 1.0; - #ifdef _WIN32_WCE - MultiByteToWideChar (CP_ACP, 0, nogame, -1, wGameName, 256); - fe->hwnd = CreateWindowEx(0, wClassName, wGameName, - WS_VISIBLE, - CW_USEDEFAULT, CW_USEDEFAULT, - CW_USEDEFAULT, CW_USEDEFAULT, - NULL, NULL, inst, NULL); - - { - SHMENUBARINFO mbi; - RECT rc, rcBar, rcTB, rcClient; - - memset (&mbi, 0, sizeof(SHMENUBARINFO)); - mbi.cbSize = sizeof(SHMENUBARINFO); - mbi.hwndParent = fe->hwnd; - mbi.nToolBarId = IDR_MENUBAR1; - mbi.hInstRes = inst; - - SHCreateMenuBar(&mbi); - - GetWindowRect(fe->hwnd, &rc); - GetWindowRect(mbi.hwndMB, &rcBar); - rc.bottom -= rcBar.bottom - rcBar.top; - MoveWindow(fe->hwnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, false); - - fe->numpad = NULL; - } -#else fe->hwnd = CreateWindowEx(0, CLASSNAME, nogame, WS_OVERLAPPEDWINDOW &~ (WS_MAXIMIZEBOX), @@ -1540,7 +1396,6 @@ static frontend *frontend_new(HINSTANCE inst) DWORD lerr = GetLastError(); printf("no window: 0x%x\n", (unsigned)lerr); } -#endif fe->gamemenu = NULL; fe->preset_menu = NULL; @@ -1694,15 +1549,7 @@ static void populate_preset_menu(frontend *fe, * here. */ -#ifndef _WIN32_WCE AppendMenu(winmenu, flags, id_or_sub, entry->title); -#else - { - TCHAR wName[255]; - MultiByteToWideChar(CP_ACP, 0, entry->title, -1, wName, 255); - AppendMenu(winmenu, flags, id_or_sub, wName); - } -#endif } } @@ -1770,34 +1617,7 @@ static int fe_set_midend(frontend *fe, midend *me) r.bottom = y; AdjustWindowRectEx(&r, WINFLAGS, true, 0); -#ifdef _WIN32_WCE - if (fe->numpad) - DestroyWindow(fe->numpad); - if (fe->game->flags & REQUIRE_NUMPAD) - { - fe->numpad = CreateToolbarEx (fe->hwnd, - WS_VISIBLE | WS_CHILD | CCS_NOPARENTALIGN | TBSTYLE_FLAT, - 0, 10, fe->inst, IDR_PADTOOLBAR, - tbNumpadButtons, sizeof (tbNumpadButtons) / sizeof (TBBUTTON), - 0, 0, 14, 15, sizeof (TBBUTTON)); - GetWindowRect(fe->numpad, &rcTB); - GetClientRect(fe->hwnd, &rcClient); - MoveWindow(fe->numpad, - 0, - rcClient.bottom - (rcTB.bottom - rcTB.top) - 1, - rcClient.right, - rcTB.bottom - rcTB.top, - false); - SendMessage(fe->numpad, TB_SETINDENT, (rcClient.right - (10 * 21)) / 2, 0); - } - else { - fe->numpad = NULL; - } - MultiByteToWideChar (CP_ACP, 0, fe->game->name, -1, wGameName, 256); - SetWindowText(fe->hwnd, wGameName); -#else SetWindowText(fe->hwnd, fe->game->name); -#endif if (fe->statusbar) DestroyWindow(fe->statusbar); @@ -1807,24 +1627,15 @@ static int fe_set_midend(frontend *fe, midend *me) WS_CHILD | WS_VISIBLE, 0, 0, 0, 0, /* status bar does these */ fe->hwnd, NULL, fe->inst, NULL); -#ifdef _WIN32_WCE - /* Flat status bar looks better on the Pocket PC */ - SendMessage(fe->statusbar, SB_SIMPLE, (WPARAM) true, 0); - SendMessage(fe->statusbar, SB_SETTEXT, - (WPARAM) 255 | SBT_NOBORDERS, - (LPARAM) L""); -#endif /* * Now resize the window to take account of the status bar. */ GetWindowRect(fe->statusbar, &sr); GetWindowRect(fe->hwnd, &r); -#ifndef _WIN32_WCE SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left, r.bottom - r.top + sr.bottom - sr.top, SWP_NOMOVE | SWP_NOZORDER); -#endif } else { fe->statusbar = NULL; } @@ -1832,24 +1643,17 @@ static int fe_set_midend(frontend *fe, midend *me) { HMENU oldmenu = GetMenu(fe->hwnd); -#ifndef _WIN32_WCE HMENU bar = CreateMenu(); HMENU menu = CreateMenu(); RECT menusize; AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "&Game"); -#else - HMENU menu = SHGetSubMenu(SHFindMenuBar(fe->hwnd), ID_GAME); - DeleteMenu(menu, 0, MF_BYPOSITION); -#endif fe->gamemenu = menu; AppendMenu(menu, MF_ENABLED, IDM_NEW, TEXT("&New")); AppendMenu(menu, MF_ENABLED, IDM_RESTART, TEXT("&Restart")); -#ifndef _WIN32_WCE /* ...here I run out of sensible accelerator characters. */ AppendMenu(menu, MF_ENABLED, IDM_DESC, TEXT("Speci&fic...")); AppendMenu(menu, MF_ENABLED, IDM_SEED, TEXT("Rando&m Seed...")); -#endif assert(!fe->preset_menu); @@ -1863,14 +1667,9 @@ static int fe_set_midend(frontend *fe, midend *me) fe->preset_menuitems[i].which_menu = NULL; } if (fe->preset_menu->n_entries > 0 || fe->game->can_configure) { -#ifndef _WIN32_WCE HMENU sub = CreateMenu(); AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "&Type"); -#else - HMENU sub = SHGetSubMenu(SHFindMenuBar(fe->hwnd), ID_TYPE); - DeleteMenu(sub, 0, MF_BYPOSITION); -#endif populate_preset_menu(fe, fe->preset_menu, sub); @@ -1884,9 +1683,6 @@ static int fe_set_midend(frontend *fe, midend *me) } #ifdef COMBINED -#ifdef _WIN32_WCE -#error Windows CE does not support COMBINED build. -#endif { HMENU games = CreateMenu(); int i; @@ -1904,7 +1700,6 @@ static int fe_set_midend(frontend *fe, midend *me) #endif AppendMenu(menu, MF_SEPARATOR, 0, 0); -#ifndef _WIN32_WCE AppendMenu(menu, MF_ENABLED, IDM_LOAD, TEXT("&Load...")); AppendMenu(menu, MF_ENABLED, IDM_SAVE, TEXT("&Save...")); AppendMenu(menu, MF_SEPARATOR, 0, 0); @@ -1912,27 +1707,21 @@ static int fe_set_midend(frontend *fe, midend *me) AppendMenu(menu, MF_ENABLED, IDM_PRINT, TEXT("&Print...")); AppendMenu(menu, MF_SEPARATOR, 0, 0); } -#endif AppendMenu(menu, MF_ENABLED, IDM_UNDO, TEXT("Undo")); AppendMenu(menu, MF_ENABLED, IDM_REDO, TEXT("Redo")); -#ifndef _WIN32_WCE if (fe->game->can_format_as_text_ever) { AppendMenu(menu, MF_SEPARATOR, 0, 0); AppendMenu(menu, MF_ENABLED, IDM_COPY, TEXT("&Copy")); } -#endif if (fe->game->can_solve) { AppendMenu(menu, MF_SEPARATOR, 0, 0); AppendMenu(menu, MF_ENABLED, IDM_SOLVE, TEXT("Sol&ve")); } AppendMenu(menu, MF_SEPARATOR, 0, 0); -#ifndef _WIN32_WCE AppendMenu(menu, MF_ENABLED, IDM_QUIT, TEXT("E&xit")); menu = CreateMenu(); AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, TEXT("&Help")); -#endif AppendMenu(menu, MF_ENABLED, IDM_ABOUT, TEXT("&About")); -#ifndef _WIN32_WCE if (help_type != NONE) { char *item; AppendMenu(menu, MF_SEPARATOR, 0, 0); @@ -1947,7 +1736,6 @@ static int fe_set_midend(frontend *fe, midend *me) SetMenu(fe->hwnd, bar); get_menu_size(fe->hwnd, &menusize); fe->xmin = (menusize.right - menusize.left) + 25; -#endif } if (fe->bitmap) DeleteObject(fe->bitmap); @@ -1968,36 +1756,6 @@ static void show_window(frontend *fe) midend_redraw(fe->me); } -#ifdef _WIN32_WCE -static HFONT dialog_title_font() -{ - static HFONT hf = NULL; - LOGFONT lf; - - if (hf) - return hf; - - memset (&lf, 0, sizeof(LOGFONT)); - lf.lfHeight = -11; /* - ((8 * GetDeviceCaps(hdc, LOGPIXELSY)) / 72) */ - lf.lfWeight = FW_BOLD; - wcscpy(lf.lfFaceName, TEXT("Tahoma")); - - return hf = CreateFontIndirect(&lf); -} - -static void make_dialog_full_screen(HWND hwnd) -{ - SHINITDLGINFO shidi; - - /* Make dialog full screen */ - shidi.dwMask = SHIDIM_FLAGS; - shidi.dwFlags = SHIDIF_DONEBUTTON | SHIDIF_SIZEDLGFULLSCREEN | - SHIDIF_EMPTYMENU; - shidi.hDlg = hwnd; - SHInitDialog(&shidi); -} -#endif - static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { @@ -2005,39 +1763,15 @@ static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg, switch (msg) { case WM_INITDIALOG: -#ifdef _WIN32_WCE - { - char title[256]; - - make_dialog_full_screen(hwnd); - - sprintf(title, "About %.250s", fe->game->name); - SetDlgItemTextA(hwnd, IDC_ABOUT_CAPTION, title); - - SendDlgItemMessage(hwnd, IDC_ABOUT_CAPTION, WM_SETFONT, - (WPARAM) dialog_title_font(), 0); - - SetDlgItemTextA(hwnd, IDC_ABOUT_GAME, fe->game->name); - SetDlgItemTextA(hwnd, IDC_ABOUT_VERSION, ver); - } -#endif return 1; case WM_COMMAND: if (LOWORD(wParam) == IDOK) -#ifdef _WIN32_WCE - EndDialog(hwnd, 1); -#else fe->dlg_done = 1; -#endif return 0; case WM_CLOSE: -#ifdef _WIN32_WCE - EndDialog(hwnd, 1); -#else fe->dlg_done = 1; -#endif return 0; } @@ -2137,119 +1871,6 @@ static const char *frontend_set_config( } } -#ifdef _WIN32_WCE -/* Separate version of mkctrl function for the Pocket PC. */ -/* Control coordinates should be specified in dialog units. */ -HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2, - LPCTSTR wclass, int wstyle, - int exstyle, const char *wtext, INT_PTR wid) -{ - RECT rc; - TCHAR wwtext[256]; - - /* Convert dialog units into pixels */ - rc.left = x1; rc.right = x2; - rc.top = y1; rc.bottom = y2; - MapDialogRect(fe->cfgbox, &rc); - - MultiByteToWideChar (CP_ACP, 0, wtext, -1, wwtext, 256); - - return CreateWindowEx(exstyle, wclass, wwtext, - wstyle | WS_CHILD | WS_VISIBLE, - rc.left, rc.top, - rc.right - rc.left, rc.bottom - rc.top, - fe->cfgbox, (HMENU) wid, fe->inst, NULL); -} - -static void create_config_controls(frontend * fe) -{ - int id, nctrls; - int col1l, col1r, col2l, col2r, y; - config_item *i; - struct cfg_aux *j; - HWND ctl; - - /* Control placement done in dialog units */ - col1l = 4; col1r = 96; /* Label column */ - col2l = 100; col2r = 154; /* Input column (edit boxes and combo boxes) */ - - /* - * Count the controls so we can allocate cfgaux. - */ - for (nctrls = 0, i = fe->cfg; i->type != C_END; i++) - nctrls++; - fe->cfgaux = snewn(nctrls, struct cfg_aux); - - id = 1000; - y = 22; /* Leave some room for the dialog title */ - for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) { - switch (i->type) { - case C_STRING: - /* - * Edit box with a label beside it. - */ - mkctrl(fe, col1l, col1r, y + 1, y + 11, - TEXT("Static"), SS_LEFTNOWORDWRAP, 0, i->name, id++); - mkctrl(fe, col2l, col2r, y, y + 12, - TEXT("EDIT"), WS_BORDER | WS_TABSTOP | ES_AUTOHSCROLL, - 0, "", (j->ctlid = id++)); - SetDlgItemTextA(fe->cfgbox, j->ctlid, i->u.string.sval); - break; - - case C_BOOLEAN: - /* - * Simple checkbox. - */ - mkctrl(fe, col1l, col2r, y + 1, y + 11, TEXT("BUTTON"), - BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP, - 0, i->name, (j->ctlid = id++)); - CheckDlgButton(fe->cfgbox, j->ctlid, (i->u.boolean.bval != 0)); - break; - - case C_CHOICES: - /* - * Drop-down list with a label beside it. - */ - mkctrl(fe, col1l, col1r, y + 1, y + 11, - TEXT("STATIC"), SS_LEFTNOWORDWRAP, 0, i->name, id++); - ctl = mkctrl(fe, col2l, col2r, y, y + 48, - TEXT("COMBOBOX"), WS_BORDER | WS_TABSTOP | - CBS_DROPDOWNLIST | CBS_HASSTRINGS, - 0, "", (j->ctlid = id++)); - { - char c; - const char *p, *q; - char *str; - - p = i->u.choices.choicenames; - c = *p++; - while (*p) { - q = p; - while (*q && *q != c) q++; - str = snewn(q-p+1, char); - strncpy(str, p, q-p); - str[q-p] = '\0'; - { - TCHAR ws[50]; - MultiByteToWideChar (CP_ACP, 0, str, -1, ws, 50); - SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)ws); - } - - sfree(str); - if (*q) q++; - p = q; - } - } - SendMessage(ctl, CB_SETCURSEL, i->u.choices.selected, 0); - break; - } - - y += 15; - } - -} -#endif - static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { @@ -2259,25 +1880,6 @@ static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg, switch (msg) { case WM_INITDIALOG: -#ifdef _WIN32_WCE - { - char *title; - - fe = (frontend *) lParam; - SetWindowLongPtr(hwnd, GWLP_USERDATA, lParam); - fe->cfgbox = hwnd; - - fe->cfg = frontend_get_config(fe, fe->cfg_which, &title); - - make_dialog_full_screen(hwnd); - - SetDlgItemTextA(hwnd, IDC_CONFIG_CAPTION, title); - SendDlgItemMessage(hwnd, IDC_CONFIG_CAPTION, WM_SETFONT, - (WPARAM) dialog_title_font(), 0); - - create_config_controls(fe); - } -#endif return 1; case WM_COMMAND: @@ -2293,18 +1895,10 @@ static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg, MessageBox(hwnd, err, "Validation error", MB_ICONERROR | MB_OK); } else { -#ifdef _WIN32_WCE - EndDialog(hwnd, 2); -#else fe->dlg_done = 2; -#endif } } else { -#ifdef _WIN32_WCE - EndDialog(hwnd, 1); -#else fe->dlg_done = 1; -#endif } return 0; } @@ -2321,13 +1915,7 @@ static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg, if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) { char buffer[4096]; -#ifdef _WIN32_WCE - TCHAR wBuffer[4096]; - GetDlgItemText(fe->cfgbox, j->ctlid, wBuffer, 4096); - WideCharToMultiByte(CP_ACP, 0, wBuffer, -1, buffer, 4096, NULL, NULL); -#else GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer)); -#endif buffer[lenof(buffer)-1] = '\0'; sfree(i->u.string.sval); i->u.string.sval = dupstr(buffer); @@ -2351,7 +1939,6 @@ static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg, return 0; } -#ifndef _WIN32_WCE HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2, char *wclass, int wstyle, int exstyle, const char *wtext, INT_PTR wid) @@ -2363,13 +1950,9 @@ HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2, SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(true, 0)); return ret; } -#endif static void about(frontend *fe) { -#ifdef _WIN32_WCE - DialogBox(fe->inst, MAKEINTRESOURCE(IDD_ABOUT), fe->hwnd, AboutDlgProc); -#else int i; WNDCLASS wc; MSG msg; @@ -2518,19 +2101,10 @@ static void about(frontend *fe) SetForegroundWindow(fe->hwnd); DestroyWindow(fe->cfgbox); DeleteObject(fe->cfgfont); -#endif } static bool get_config(frontend *fe, int which) { -#ifdef _WIN32_WCE - fe->cfg_which = which; - - return DialogBoxParam(fe->inst, - MAKEINTRESOURCE(IDD_CONFIG), - fe->hwnd, ConfigDlgProc, - (LPARAM) fe) == 2; -#else config_item *i; struct cfg_aux *j; char *title; @@ -2770,38 +2344,8 @@ static bool get_config(frontend *fe, int which) sfree(fe->cfgaux); return (fe->dlg_done == 2); -#endif } -#ifdef _WIN32_WCE -static void calculate_bitmap_position(frontend *fe, int x, int y) -{ - /* Pocket PC - center the game in the full screen window */ - int yMargin; - RECT rcClient; - - GetClientRect(fe->hwnd, &rcClient); - fe->bitmapPosition.left = (rcClient.right - x) / 2; - yMargin = rcClient.bottom - y; - - if (fe->numpad != NULL) { - RECT rcPad; - GetWindowRect(fe->numpad, &rcPad); - yMargin -= rcPad.bottom - rcPad.top; - } - - if (fe->statusbar != NULL) { - RECT rcStatus; - GetWindowRect(fe->statusbar, &rcStatus); - yMargin -= rcStatus.bottom - rcStatus.top; - } - - fe->bitmapPosition.top = yMargin / 2; - - fe->bitmapPosition.right = fe->bitmapPosition.left + x; - fe->bitmapPosition.bottom = fe->bitmapPosition.top + y; -} -#else static void calculate_bitmap_position(frontend *fe, int x, int y) { /* Plain Windows - position the game in the upper-left corner */ @@ -2810,7 +2354,6 @@ static void calculate_bitmap_position(frontend *fe, int x, int y) fe->bitmapPosition.right = fe->bitmapPosition.left + x; fe->bitmapPosition.bottom = fe->bitmapPosition.top + y; } -#endif static void new_bitmap(frontend *fe, int x, int y) { @@ -2849,26 +2392,19 @@ static void new_game_size(frontend *fe, float scale) } else { sr.left = sr.right = sr.top = sr.bottom = 0; } -#ifndef _WIN32_WCE SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left, r.bottom - r.top + sr.bottom - sr.top, SWP_NOMOVE | SWP_NOZORDER); -#endif check_window_size(fe, &x, &y); -#ifndef _WIN32_WCE if (fe->statusbar != NULL) SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top, SWP_NOZORDER); -#endif new_bitmap(fe, x, y); -#ifdef _WIN32_WCE - InvalidateRect(fe->hwnd, NULL, true); -#endif midend_redraw(fe->me); } @@ -2990,13 +2526,6 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, DestroyWindow(hwnd); return 0; case WM_COMMAND: -#ifdef _WIN32_WCE - /* Numeric pad sends WM_COMMAND messages */ - if ((wParam >= IDM_KEYEMUL) && (wParam < IDM_KEYEMUL + 256)) - { - midend_process_key(fe->me, 0, 0, wParam - IDM_KEYEMUL); - } -#endif cmd = wParam & ~0xF; /* low 4 bits reserved to Windows */ switch (cmd) { case IDM_NEW: @@ -3173,7 +2702,6 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, } break; -#ifndef _WIN32_WCE case IDM_HELPC: start_help(fe, NULL); break; @@ -3182,7 +2710,6 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, start_help(fe, help_type == CHM ? fe->game->htmlhelp_topic : fe->game->winhelp_topic); break; -#endif default: #ifdef COMBINED if (wParam >= IDM_GAMES && wParam < (IDM_GAMES + (WPARAM)gamecount)) { @@ -3207,9 +2734,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, } break; case WM_DESTROY: -#ifndef _WIN32_WCE stop_help(fe); -#endif frontend_free(fe); PostQuitMessage(0); return 0; @@ -3223,9 +2748,6 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, hdc = BeginPaint(hwnd, &p); hdc2 = CreateCompatibleDC(hdc); prevbm = SelectObject(hdc2, fe->bitmap); -#ifdef _WIN32_WCE - FillRect(hdc, &(p.rcPaint), (HBRUSH) GetStockObject(WHITE_BRUSH)); -#endif IntersectRect(&rcDest, &(fe->bitmapPosition), &(p.rcPaint)); BitBlt(hdc, rcDest.left, rcDest.top, @@ -3338,27 +2860,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, else if (message == WM_RBUTTONDOWN || is_alt_pressed()) button = RIGHT_BUTTON; else -#ifndef _WIN32_WCE button = LEFT_BUTTON; -#else - if ((fe->game->flags & REQUIRE_RBUTTON) == 0) - button = LEFT_BUTTON; - else - { - SHRGINFO shrgi; - - shrgi.cbSize = sizeof(SHRGINFO); - shrgi.hwndClient = hwnd; - shrgi.ptDown.x = (signed short)LOWORD(lParam); - shrgi.ptDown.y = (signed short)HIWORD(lParam); - shrgi.dwFlags = SHRG_RETURNCMD; - - if (GN_CONTEXTMENU == SHRecognizeGesture(&shrgi)) - button = RIGHT_BUTTON; - else - button = LEFT_BUTTON; - } -#endif if (!midend_process_key(fe->me, (signed short)LOWORD(lParam) - fe->bitmapPosition.left, @@ -3436,7 +2938,6 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, fe->timer_last_tickcount = now; } return 0; -#ifndef _WIN32_WCE case WM_SIZING: { RECT *sr = (RECT *)lParam; @@ -3468,29 +2969,11 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, return true; } break; -#endif } return DefWindowProc(hwnd, message, wParam, lParam); } -#ifdef _WIN32_WCE -static int FindPreviousInstance() -{ - /* Check if application is running. If it's running then focus on the window */ - HWND hOtherWnd = NULL; - - hOtherWnd = FindWindow (wGameName, wGameName); - if (hOtherWnd) - { - SetForegroundWindow (hOtherWnd); - return true; - } - - return false; -} -#endif - /* * Split a complete command line into argc/argv, attempting to do it * exactly the same way the Visual Studio C library would do it (so @@ -3723,12 +3206,6 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) split_into_argv(cmdline, &argc, &argv, NULL); -#ifdef _WIN32_WCE - MultiByteToWideChar (CP_ACP, 0, CLASSNAME, -1, wClassName, 256); - if (FindPreviousInstance ()) - return 0; -#endif - InitCommonControls(); if (!prev) { @@ -3740,18 +3217,12 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) wndclass.cbWndExtra = 0; wndclass.hInstance = inst; wndclass.hIcon = LoadIcon(inst, MAKEINTRESOURCE(200)); -#ifndef _WIN32_WCE if (!wndclass.hIcon) /* in case resource file is absent */ wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION); -#endif wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); wndclass.hbrBackground = NULL; wndclass.lpszMenuName = NULL; -#ifdef _WIN32_WCE - wndclass.lpszClassName = wClassName; -#else wndclass.lpszClassName = CLASSNAME; -#endif RegisterClass(&wndclass); }