fa7ef572c7
Implemented text and clipping primitives in the frontend, and added
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two new simple games `fifteen' and `sixteen'.
[originally from svn r4173]
2004-04-29 18:10:22 +00:00
443310b94c
Add a template file defining the null game.
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[originally from svn r4169]
2004-04-29 08:37:19 +00:00
3d8e7585b7
Add a menu bar, in both Windows and GTK. In particular, game modules
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are now expected to provide a list of `presets' (game_params plus a
name) which are selectable from the menu. This means I can play
both Octahedron and Cube without recompiling in between :-)
While I'm here, also enabled a Cygwin makefile, which Just Worked.
[originally from svn r4158]
2004-04-28 12:07:15 +00:00
c866e24f9a
Most of a Windows front end. Something's not _quite_ right in the
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GDI - there are blobs in the middle of powered lines in Net. But
it's 99% there now.
[originally from svn r4156]
2004-04-27 20:51:08 +00:00
d99e217cfb
Implemented Cube, in a sufficiently general way that it also handles
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the tetrahedron, octahedron and icosahedron.
[originally from svn r4151]
2004-04-27 17:44:30 +00:00
96dbb537ee
Initial checkin of a portable framework for writing small GUI puzzle
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games.
[originally from svn r4138]
2004-04-25 14:27:58 +00:00