55 Commits

Author SHA1 Message Date
90db70378e Fix game IDs, which I broke in the orientability change. Also
introduce a sensible game ID notation for orientable games, and
finally (*blush*) turn the orientability triangles back the right
way up.

[originally from svn r5718]
2005-04-30 14:50:33 +00:00
9b870146f7 After brainstorming with Gareth, we've decided that this is a much
simpler and better way to indicate tile orientation than those
colour bars.

[originally from svn r5717]
2005-04-30 14:38:20 +00:00
d40b3172fe Bah, and of course there's a TODO comment I forgot to remove.
[originally from svn r5714]
2005-04-30 14:14:37 +00:00
d35f64096d Twiddle now has an additional mode in which tile orientation
matters. This mode is hard enough to scare the wossnames out of me,
but that's no reason not to put it in anyway!

[originally from svn r5713]
2005-04-30 14:14:14 +00:00
3be19aed94 New puzzle: `twiddle', generalised from a random door-unlocking
gadget in Metroid Prime 2.

[originally from svn r5708]
2005-04-30 12:54:22 +00:00