3 Commits

Author SHA1 Message Date
6f75879e9f Hats tiling: more uniform parent selection.
This tweak improves the uniformity of the generated patches of hat
tiling, by selecting from (the closest 32-bit approximation I can get
to) the limiting probability distribution of finite patches in the
whole plane.

This shouldn't invalidate any grid description that contains enough
coordinates to uniquely specify a piece of tiling - in particular, any
generated by the game itself. But if anyone's been brave enough to
hand-type a grid description in the last two days and left off some of
the coordinates, then those might be invalidated.
2023-03-28 20:51:02 +01:00
2b1167d82a Fix references to the renamed 'auxiliary' directory.
I renamed it in a hurry this morning after the first report of a git
error message on Windows. Now I realise that several source files
referred to the old name, and also need fixing.
2023-03-27 19:31:14 +01:00
0af537d2c0 Rename the 'aux' subdirectory to avoid Windows restrictions.
James Harvey points out that Windows still forbids calling a file
'aux' in any context. Even a directory. Gaaah.
2023-03-27 09:23:41 +01:00