This includes the textual version number in its existing
form (yyyymmdd followed by an abbreviated git hash). The four-part
binary version is set to 1 followed by year, month and day; if I ever
want to change that, I can increment the initial 1.
FileDescription is taken from the existing DESCRIPTION string provided
to each puzzle() statement in CMakeLists.txt.
This means that puzzles.rc now always defines at least one resource,
so we can remove the workaround for MinGW's windres not being able to
cope with an empty .rc file, which added a dummy resource in the
absence of an icon.
I forgot to add this in last week's versioning revamp, meaning that
dev builds straight from source control would fail for lack of
version.h because Buildscr is the only thing that knows how to create
it. Other projects that I restructured this way come with a static
version of version.h so that local builds can still work; I forgot
that in this one.
[originally from svn r10274]