4 Commits

Author SHA1 Message Date
83244294f5 Move other test main()s out of library source files.
Having stated the principle in the previous commit, I should apply it
consistently. A source file linked into the Puzzles library of common
support code should not also define a main() under ifdef.

This commit only goes as far as the _library_ support modules. It
would be a much bigger job to do the same for all the actual _puzzles_
that have test main()s or standalone-solver main()s. And it's not
necessary, because modifying one of those source files only triggers a
rebuild of _one_ puzzle, not absolutely everything. (Not to mention
that it's quite likely the puzzle and the test main() will need to be
modified in conjunction anyway.)

As in the previous commit, this has required exposing a few internal
API functions as global, and maybe editing them a bit. In particular,
the one-shot internal function that divvy_rectangle() loops on until
it succeeds is now exposed as divvy_rectangle_attempt(), which means
the test program doesn't have to condition a failure counter into the
real function.

I've thrown away penrose-vector-test completely, because that didn't
look like a test program with any ongoing use at all - it was surely
vestigial, while James was getting the vector representation up and
running in the first place.
2023-04-02 14:35:12 +01:00
a550ea0a47 Replace TRUE/FALSE with C99 true/false throughout.
This commit removes the old #defines of TRUE and FALSE from puzzles.h,
and does a mechanical search-and-replace throughout the code to
replace them with the C99 standard lowercase spellings.
2018-11-13 21:48:24 +00:00
33b55db48e Adopt C99 bool in the tree234 API.
The only affected function here is splitpos234, which I don't think
these puzzles are even using at the moment.
2018-11-13 21:48:24 +00:00
96dbb537ee Initial checkin of a portable framework for writing small GUI puzzle
games.

[originally from svn r4138]
2004-04-25 14:27:58 +00:00