mention that the HTML pages generated by html/jspage.pl are also an
integral part of this front end. (The NestedVM frontend is more
self-contained, needing only an appropriate <applet> tag, but this one
expects quite a few components to exist on the page and have the right
ids.)
[originally from svn r9803]
puzzle startup. The puzzle web pages now enclose the whole puzzle
(buttons, canvas, permalinks) in a div set to display:none, and
instead display an apologetic message saying 'sorry, it didn't work';
then, if we get through the whole init function without crashing, we
show the puzzle and hide the apology.
[originally from svn r9802]
type dropdown, we still get an 'onchange' event if they select it a
second time. Normally this wouldn't happen, because onchange means
what it says and we only get it if a _different_ element is selected.
My solution is to create two list items called Custom, set one of them
as display:none to stop it showing up when the list is dropped down,
and to select it after the configuration box closes.
[originally from svn r9788]
applets, here's an alternative webification in Javascript, using
Emscripten in asm.js mode (so that as browsers incorporate asm.js
optimisation, the game generation should run really fast).
[originally from svn r9781]