60 Commits

Author SHA1 Message Date
97493ac8d1 Rename the Windows Net executable, due to its clash with the system
net.exe.

[originally from svn r4215]
2004-05-11 19:32:05 +00:00
a1c88470a3 Added a new game, `Rectangles', taken from nikoli.co.jp.
[originally from svn r4206]
2004-05-11 17:06:50 +00:00
aa9a8e8c7e The Windows RNG turns out to only give about 16 bits at a time. This
is (a) pretty feeble, and (b) means that although Net seeds transfer
between platforms and still generate the same game, there's a
suspicious discrepancy in the typical seed _generated_ by each
platform.
I have a better RNG kicking around in this code base already, so
I'll just use it. Each midend has its own random_state, which it
passes to new_game_seed() as required. A handy consequence of this
is that initial seed data is now passed to midend_new(), which means
that new platform implementors are unlikely to forget to seed the
RNG because failure to do so causes a compile error!

[originally from svn r4187]
2004-05-03 09:10:52 +00:00
a8c8237bd0 Added a status bar.
[originally from svn r4174]
2004-04-29 19:23:08 +00:00
fa7ef572c7 Implemented text and clipping primitives in the frontend, and added
two new simple games `fifteen' and `sixteen'.

[originally from svn r4173]
2004-04-29 18:10:22 +00:00
443310b94c Add a template file defining the null game.
[originally from svn r4169]
2004-04-29 08:37:19 +00:00
3d8e7585b7 Add a menu bar, in both Windows and GTK. In particular, game modules
are now expected to provide a list of `presets' (game_params plus a
name) which are selectable from the menu. This means I can play
both Octahedron and Cube without recompiling in between :-)
While I'm here, also enabled a Cygwin makefile, which Just Worked.

[originally from svn r4158]
2004-04-28 12:07:15 +00:00
c866e24f9a Most of a Windows front end. Something's not _quite_ right in the
GDI - there are blobs in the middle of powered lines in Net. But
it's 99% there now.

[originally from svn r4156]
2004-04-27 20:51:08 +00:00
d99e217cfb Implemented Cube, in a sufficiently general way that it also handles
the tetrahedron, octahedron and icosahedron.

[originally from svn r4151]
2004-04-27 17:44:30 +00:00
96dbb537ee Initial checkin of a portable framework for writing small GUI puzzle
games.

[originally from svn r4138]
2004-04-25 14:27:58 +00:00