90db70378e
Fix game IDs, which I broke in the orientability change. Also
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introduce a sensible game ID notation for orientable games, and
finally (*blush*) turn the orientability triangles back the right
way up.
[originally from svn r5718]
2005-04-30 14:50:33 +00:00
9b870146f7
After brainstorming with Gareth, we've decided that this is a much
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simpler and better way to indicate tile orientation than those
colour bars.
[originally from svn r5717]
2005-04-30 14:38:20 +00:00
d40b3172fe
Bah, and of course there's a TODO comment I forgot to remove.
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[originally from svn r5714]
2005-04-30 14:14:37 +00:00
d35f64096d
Twiddle now has an additional mode in which tile orientation
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matters. This mode is hard enough to scare the wossnames out of me,
but that's no reason not to put it in anyway!
[originally from svn r5713]
2005-04-30 14:14:14 +00:00
3be19aed94
New puzzle: `twiddle', generalised from a random door-unlocking
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gadget in Metroid Prime 2.
[originally from svn r5708]
2005-04-30 12:54:22 +00:00