7 Commits

Author SHA1 Message Date
e3a8e64812 Put the game summaries from the website into gamedesc.txt.
More sensible to bring all the pieces of per-puzzle descriptive text
together into one place, so they can be easily reused everywhere
they're needed.
2015-01-13 19:54:46 +00:00
c06792c076 Add a mechanism to the automake system to allow 'make install' to only
install the actual games, not the auxiliary binaries or nullgame.

[originally from svn r9887]
2013-06-30 10:16:57 +00:00
5dda5cf1d0 Rename wingames.lst to gamedesc.txt, and add a couple of extra fields
to it giving each game's "internal" name (as seen in the source file,
.R etc) and also a brief description of the game. The idea of the
latter is that it should be usable as a comment field in .desktop
files and similar.

[originally from svn r9858]
2013-06-08 16:29:15 +00:00
43eafe1fdf Change to the handling of -DCOMBINED in the makefiles. Instead of
defining it centrally per port, I think it's neater to define it for
each puzzle when adding that puzzle to the ALL list - because those
front ends which take -DCOMBINED are precisely those which use ALL.
In particular, this change opens up the possibility of compiling
both individual puzzles _and_ a combined monolith within the same
makefile.

[originally from svn r8178]
2008-09-13 19:17:26 +00:00
1dc3ce6d90 Create a blank .rc file to be used in the absence of icons/foo.rc.
This means that puzzles.rc2 is always included in all Windows and
PocketPC builds, which in turn means that I should be able to start
filling it full of VERSIONINFO and have that reliably included as
well.

[originally from svn r7339]
2007-02-27 20:49:40 +00:00
b1679913f6 Forgot to enable the Windows icon.
[originally from svn r7328]
2007-02-25 12:11:47 +00:00
df31d4f419 New puzzle: `Filling', a Fillomino implementation by Jonas Koelker.
[originally from svn r7326]
2007-02-25 11:37:05 +00:00