2 Commits

Author SHA1 Message Date
90e6864579 Code to construct Windows icon files for the puzzles, by munging the
screenshots into appropriate sizes and colour depths. This is all
done with a nasty Perl script, because ImageMagick does not output
correct .ICO format. Not sure why; it isn't _that_ hard.

I intend at some point to link the resulting icons into the actual
Windows puzzle binaries, but before then I have to make them
prettier: most of them would benefit from being derived from a
smaller crop of the puzzle screenshot instead of trying to fit the
whole thing in.

[originally from svn r7017]
2006-12-26 22:00:11 +00:00
d55ad9fc42 New mechanism for automatic generation of the puzzle screenshots on
the web, which I hope will also end up being extended to generate
both Windows and X icons for each individual puzzle. The mechanism
is: for each puzzle there's a save file in the `icons' subdirectory
showing a game state which I think is a decent illustration of the
puzzle, and then there's a nasty set of scripts which runs each
puzzle binary, loads that save file, grabs a screenshot using xwd,
and munges it into shape.

In order to support this I've added two new options (--redo and
--windowid) to all the GTK puzzles, which I don't expect ever to be
used outside the icons makefile. I've also added two more options
(--load and --id) which force a GTK puzzle to treat its command-line
option as a save file or as a game ID respectively (the previous
behaviour was always to guess, and sometimes it guessed wrong).

[originally from svn r7014]
2006-12-26 16:47:28 +00:00