5 Commits

Author SHA1 Message Date
e3a8e64812 Put the game summaries from the website into gamedesc.txt.
More sensible to bring all the pieces of per-puzzle descriptive text
together into one place, so they can be easily reused everywhere
they're needed.
2015-01-13 19:54:46 +00:00
c06792c076 Add a mechanism to the automake system to allow 'make install' to only
install the actual games, not the auxiliary binaries or nullgame.

[originally from svn r9887]
2013-06-30 10:16:57 +00:00
c4ec358d6e Remove spurious "unfinished/" that appeared at the start of the
unfinished puzzles' gamedesc.txt lines due to a Perl error. Ahem.

[originally from svn r9861]
2013-06-08 16:55:33 +00:00
5dda5cf1d0 Rename wingames.lst to gamedesc.txt, and add a couple of extra fields
to it giving each game's "internal" name (as seen in the source file,
.R etc) and also a brief description of the game. The idea of the
latter is that it should be usable as a comment field in .desktop
files and similar.

[originally from svn r9858]
2013-06-08 16:29:15 +00:00
c91471e6c1 New puzzle in 'unfinished'. Essentially, Sudoku for group theorists:
you are given a partially specified Cayley table of a small finite
group, and must fill in all the missing entries using both Sudoku-
style deductions (minus the square block constraint) and the group
axioms. I've just thrown it together in about five hours by cloning-
and-hacking from Keen, as much as anything else to demonstrate that
the new latin.c interface really does make it extremely easy to
write new Latin square puzzles.

It's not really _unfinished_, as such, but it is just too esoteric
(not to mention difficult) for me to feel entirely comfortable with
adding it to the main puzzle collection. I can't bring myself to
throw it away, though, and who knows - perhaps a university maths
department might find it a useful teaching tool :-)

[originally from svn r8800]
2009-12-30 16:53:36 +00:00