This means that puzzles.rc2 is always included in all Windows and
PocketPC builds, which in turn means that I should be able to start
filling it full of VERSIONINFO and have that reliably included as
well.
[originally from svn r7339]
mkfiles.pl change (I don't seem to be planning ahead very well this
week), this time to provide a list of fallback options for an object
file. That way, I have a no-icon.c which quietly replaces
icons/foo-icon.c if the latter doesn't exist, and so again people
checking straight out from Subversion shouldn't have trouble.
[originally from svn r7021]
when testing a new game, so here's a new architecture for the Recipe
file. mkfiles.pl now supports several new features:
- an `!include' directive, which accepts wildcards
- += to append to an existing object group definition
- the ability to divert output to an arbitrary file.
So now each puzzle has a `.R' file containing a fragment of Recipe
code describing that puzzle, and the central Recipe does `!include
*.R' to construct the Makefiles. That way, I can keep as many
experimental half-finished puzzles lying around my working directory
as I like, and I won't have to keep reverting Recipe when I check in
any other changes.
As part of this change, list.c is no longer a version-controlled
file; it's now constructed by mkfiles.pl, so that it too can take
advantage of this mechanism.
[originally from svn r6781]