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All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move().
This subdirectory contains puzzle implementations which are half-written, fundamentally flawed, or in other ways unready to be shipped as part of the polished Puzzles collection. The CMake build system will _build_ all of the source in this directory (to ensure it hasn't become unbuildable), but they won't be included in all-in-one puzzle binaries or installed by 'make install' targets. If you want to temporarily change that, you can reconfigure your build by defining the CMake variable PUZZLES_ENABLE_UNFINISHED. For example, cmake . -DPUZZLES_ENABLE_UNFINISHED="group;slide" will build as if both Group and Slide were fully official puzzles.