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Files

Windows for puzzles with status bars, because the initial call to check_window_size is given the window size _without_ the status bar and assumes that that has to be big enough for the whole thing _with_ the status bar, so it shrinks everything by a little bit. So now we resize the window to take account of the status bar before calling check_window_size(), and the problem seems to have gone away. [originally from svn r5975]
1500 lines
36 KiB
C
1500 lines
36 KiB
C
/*
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* windows.c: Windows front end for my puzzle collection.
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*
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* TODO:
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*
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* - Figure out what to do if a puzzle requests a size bigger than
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* the screen will take. In principle we could put scrollbars in
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* the window, although that would be pretty horrid. Another
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* option is to detect in advance that this will be a problem -
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* we can probably tell this using midend_size() before actually
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* generating the puzzle - and simply refuse to do it.
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*/
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#include <windows.h>
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#include <commctrl.h>
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#include <stdio.h>
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#include <assert.h>
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#include <ctype.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <limits.h>
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#include <time.h>
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#include "puzzles.h"
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#define IDM_NEW 0x0010
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#define IDM_RESTART 0x0020
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#define IDM_UNDO 0x0030
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#define IDM_REDO 0x0040
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#define IDM_COPY 0x0050
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#define IDM_SOLVE 0x0060
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#define IDM_QUIT 0x0070
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#define IDM_CONFIG 0x0080
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#define IDM_DESC 0x0090
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#define IDM_SEED 0x00A0
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#define IDM_HELPC 0x00B0
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#define IDM_GAMEHELP 0x00C0
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#define IDM_ABOUT 0x00D0
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#define IDM_PRESETS 0x0100
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#define HELP_FILE_NAME "puzzles.hlp"
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#define HELP_CNT_NAME "puzzles.cnt"
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#ifdef DEBUG
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static FILE *debug_fp = NULL;
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static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
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static int debug_got_console = 0;
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void dputs(char *buf)
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{
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DWORD dw;
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if (!debug_got_console) {
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if (AllocConsole()) {
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debug_got_console = 1;
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debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
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}
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}
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if (!debug_fp) {
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debug_fp = fopen("debug.log", "w");
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}
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if (debug_hdl != INVALID_HANDLE_VALUE) {
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WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
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}
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fputs(buf, debug_fp);
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fflush(debug_fp);
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}
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void debug_printf(char *fmt, ...)
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{
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char buf[4096];
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va_list ap;
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va_start(ap, fmt);
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vsprintf(buf, fmt, ap);
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dputs(buf);
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va_end(ap);
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}
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#endif
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struct font {
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HFONT font;
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int type;
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int size;
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};
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struct cfg_aux {
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int ctlid;
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};
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struct frontend {
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midend_data *me;
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HWND hwnd, statusbar, cfgbox;
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HINSTANCE inst;
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HBITMAP bitmap, prevbm;
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HDC hdc_bm;
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COLORREF *colours;
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HBRUSH *brushes;
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HPEN *pens;
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HRGN clip;
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UINT timer;
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DWORD timer_last_tickcount;
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int npresets;
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game_params **presets;
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struct font *fonts;
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int nfonts, fontsize;
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config_item *cfg;
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struct cfg_aux *cfgaux;
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int cfg_which, dlg_done;
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HFONT cfgfont;
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char *help_path;
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int help_has_contents;
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char *laststatus;
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};
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void fatal(char *fmt, ...)
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{
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char buf[2048];
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va_list ap;
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va_start(ap, fmt);
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vsprintf(buf, fmt, ap);
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va_end(ap);
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MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
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exit(1);
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}
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void get_random_seed(void **randseed, int *randseedsize)
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{
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time_t *tp = snew(time_t);
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time(tp);
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*randseed = (void *)tp;
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*randseedsize = sizeof(time_t);
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}
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void status_bar(frontend *fe, char *text)
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{
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char *rewritten = midend_rewrite_statusbar(fe->me, text);
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if (!fe->laststatus || strcmp(rewritten, fe->laststatus)) {
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SetWindowText(fe->statusbar, rewritten);
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sfree(fe->laststatus);
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fe->laststatus = rewritten;
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} else {
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sfree(rewritten);
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}
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}
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void frontend_default_colour(frontend *fe, float *output)
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{
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DWORD c = GetSysColor(COLOR_MENU); /* ick */
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output[0] = (float)(GetRValue(c) / 255.0);
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output[1] = (float)(GetGValue(c) / 255.0);
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output[2] = (float)(GetBValue(c) / 255.0);
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}
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void clip(frontend *fe, int x, int y, int w, int h)
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{
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IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
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}
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void unclip(frontend *fe)
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{
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SelectClipRgn(fe->hdc_bm, NULL);
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}
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void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
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int align, int colour, char *text)
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{
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int i;
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/*
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* Find or create the font.
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*/
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for (i = 0; i < fe->nfonts; i++)
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if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
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break;
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if (i == fe->nfonts) {
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if (fe->fontsize <= fe->nfonts) {
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fe->fontsize = fe->nfonts + 10;
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fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
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}
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fe->nfonts++;
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fe->fonts[i].type = fonttype;
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fe->fonts[i].size = fontsize;
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fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, FW_BOLD,
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FALSE, FALSE, FALSE, DEFAULT_CHARSET,
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OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
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DEFAULT_QUALITY,
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(fonttype == FONT_FIXED ?
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FIXED_PITCH | FF_DONTCARE :
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VARIABLE_PITCH | FF_SWISS),
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NULL);
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}
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/*
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* Position and draw the text.
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*/
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{
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HFONT oldfont;
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TEXTMETRIC tm;
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SIZE size;
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oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
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if (GetTextMetrics(fe->hdc_bm, &tm)) {
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if (align & ALIGN_VCENTRE)
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y -= (tm.tmAscent+tm.tmDescent)/2;
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else
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y -= tm.tmAscent;
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}
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if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
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if (align & ALIGN_HCENTRE)
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x -= size.cx / 2;
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else if (align & ALIGN_HRIGHT)
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x -= size.cx;
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}
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SetBkMode(fe->hdc_bm, TRANSPARENT);
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SetTextColor(fe->hdc_bm, fe->colours[colour]);
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TextOut(fe->hdc_bm, x, y, text, strlen(text));
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SelectObject(fe->hdc_bm, oldfont);
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}
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}
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void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
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{
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if (w == 1 && h == 1) {
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/*
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* Rectangle() appears to get uppity if asked to draw a 1x1
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* rectangle, presumably on the grounds that that's beneath
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* its dignity and you ought to be using SetPixel instead.
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* So I will.
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*/
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SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
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} else {
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HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
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HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
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Rectangle(fe->hdc_bm, x, y, x+w, y+h);
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SelectObject(fe->hdc_bm, oldbrush);
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SelectObject(fe->hdc_bm, oldpen);
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}
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}
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void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
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{
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HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
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MoveToEx(fe->hdc_bm, x1, y1, NULL);
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LineTo(fe->hdc_bm, x2, y2);
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SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
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SelectObject(fe->hdc_bm, oldpen);
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}
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void draw_polygon(frontend *fe, int *coords, int npoints,
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int fill, int colour)
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{
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POINT *pts = snewn(npoints+1, POINT);
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int i;
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for (i = 0; i <= npoints; i++) {
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int j = (i < npoints ? i : 0);
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pts[i].x = coords[j*2];
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pts[i].y = coords[j*2+1];
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}
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if (fill) {
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HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
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HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
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Polygon(fe->hdc_bm, pts, npoints);
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SelectObject(fe->hdc_bm, oldbrush);
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SelectObject(fe->hdc_bm, oldpen);
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} else {
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HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
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Polyline(fe->hdc_bm, pts, npoints+1);
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SelectObject(fe->hdc_bm, oldpen);
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}
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sfree(pts);
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}
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void start_draw(frontend *fe)
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{
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HDC hdc_win;
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hdc_win = GetDC(fe->hwnd);
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fe->hdc_bm = CreateCompatibleDC(hdc_win);
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fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
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ReleaseDC(fe->hwnd, hdc_win);
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fe->clip = NULL;
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SetMapMode(fe->hdc_bm, MM_TEXT);
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}
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void draw_update(frontend *fe, int x, int y, int w, int h)
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{
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RECT r;
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r.left = x;
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r.top = y;
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r.right = x + w;
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r.bottom = y + h;
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InvalidateRect(fe->hwnd, &r, FALSE);
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}
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void end_draw(frontend *fe)
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{
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SelectObject(fe->hdc_bm, fe->prevbm);
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DeleteDC(fe->hdc_bm);
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if (fe->clip) {
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DeleteObject(fe->clip);
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fe->clip = NULL;
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}
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}
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void deactivate_timer(frontend *fe)
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{
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KillTimer(fe->hwnd, fe->timer);
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fe->timer = 0;
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}
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void activate_timer(frontend *fe)
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{
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if (!fe->timer) {
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fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
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fe->timer_last_tickcount = GetTickCount();
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}
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}
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void write_clip(HWND hwnd, char *data)
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{
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HGLOBAL clipdata;
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int len, i, j;
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char *data2;
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void *lock;
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/*
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* Windows expects CRLF in the clipboard, so we must convert
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* any \n that has come out of the puzzle backend.
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*/
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len = 0;
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for (i = 0; data[i]; i++) {
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if (data[i] == '\n')
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len++;
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len++;
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}
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data2 = snewn(len+1, char);
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j = 0;
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for (i = 0; data[i]; i++) {
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if (data[i] == '\n')
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data2[j++] = '\r';
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data2[j++] = data[i];
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}
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assert(j == len);
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data2[j] = '\0';
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clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1);
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if (!clipdata)
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return;
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lock = GlobalLock(clipdata);
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if (!lock)
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return;
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memcpy(lock, data2, len);
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((unsigned char *) lock)[len] = 0;
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GlobalUnlock(clipdata);
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if (OpenClipboard(hwnd)) {
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EmptyClipboard();
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SetClipboardData(CF_TEXT, clipdata);
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CloseClipboard();
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} else
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GlobalFree(clipdata);
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sfree(data2);
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}
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/*
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* See if we can find a help file.
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*/
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static void find_help_file(frontend *fe)
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{
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char b[2048], *p, *q, *r;
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FILE *fp;
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if (!fe->help_path) {
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GetModuleFileName(NULL, b, sizeof(b) - 1);
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r = b;
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p = strrchr(b, '\\');
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if (p && p >= r) r = p+1;
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q = strrchr(b, ':');
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if (q && q >= r) r = q+1;
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strcpy(r, HELP_FILE_NAME);
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if ( (fp = fopen(b, "r")) != NULL) {
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fe->help_path = dupstr(b);
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fclose(fp);
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} else
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fe->help_path = NULL;
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strcpy(r, HELP_CNT_NAME);
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if ( (fp = fopen(b, "r")) != NULL) {
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fe->help_has_contents = TRUE;
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fclose(fp);
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} else
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fe->help_has_contents = FALSE;
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}
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}
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static void check_window_size(frontend *fe, int *px, int *py)
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{
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RECT r;
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int x, y, sy;
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if (fe->statusbar) {
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RECT sr;
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GetWindowRect(fe->statusbar, &sr);
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sy = sr.bottom - sr.top;
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} else {
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sy = 0;
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}
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/*
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* See if we actually got the window size we wanted, and adjust
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* the puzzle size if not.
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*/
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GetClientRect(fe->hwnd, &r);
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x = r.right - r.left;
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y = r.bottom - r.top - sy;
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midend_size(fe->me, &x, &y, FALSE);
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if (x != r.right - r.left || y != r.bottom - r.top) {
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/*
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* Resize the window, now we know what size we _really_
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* want it to be.
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*/
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r.left = r.top = 0;
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r.right = x;
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r.bottom = y + sy;
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AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
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(WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
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TRUE, 0);
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SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left, r.bottom - r.top,
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SWP_NOMOVE | SWP_NOZORDER);
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}
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if (fe->statusbar) {
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GetClientRect(fe->hwnd, &r);
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SetWindowPos(fe->statusbar, NULL, 0, r.bottom-r.top-sy, r.right-r.left,
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sy, SWP_NOZORDER);
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}
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*px = x;
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*py = y;
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}
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static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
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{
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frontend *fe;
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int x, y;
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RECT r;
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HDC hdc;
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fe = snew(frontend);
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fe->me = midend_new(fe, &thegame);
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if (game_id) {
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*error = midend_game_id(fe->me, game_id);
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if (*error) {
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midend_free(fe->me);
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sfree(fe);
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return NULL;
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}
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}
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fe->help_path = NULL;
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find_help_file(fe);
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fe->inst = inst;
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midend_new_game(fe->me);
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fe->timer = 0;
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fe->fonts = NULL;
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fe->nfonts = fe->fontsize = 0;
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fe->laststatus = NULL;
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{
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int i, ncolours;
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float *colours;
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colours = midend_colours(fe->me, &ncolours);
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fe->colours = snewn(ncolours, COLORREF);
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fe->brushes = snewn(ncolours, HBRUSH);
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fe->pens = snewn(ncolours, HPEN);
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for (i = 0; i < ncolours; i++) {
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fe->colours[i] = RGB(255 * colours[i*3+0],
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255 * colours[i*3+1],
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255 * colours[i*3+2]);
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fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
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fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
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}
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}
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x = y = INT_MAX; /* find puzzle's preferred size */
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midend_size(fe->me, &x, &y, FALSE);
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r.left = r.top = 0;
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r.right = x;
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r.bottom = y;
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AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
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(WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
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TRUE, 0);
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fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
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WS_OVERLAPPEDWINDOW &~
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(WS_THICKFRAME | WS_MAXIMIZEBOX),
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CW_USEDEFAULT, CW_USEDEFAULT,
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r.right - r.left, r.bottom - r.top,
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NULL, NULL, inst, NULL);
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|
|
|
if (midend_wants_statusbar(fe->me)) {
|
|
RECT sr;
|
|
fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
|
|
WS_CHILD | WS_VISIBLE,
|
|
0, 0, 0, 0, /* status bar does these */
|
|
fe->hwnd, NULL, inst, NULL);
|
|
/*
|
|
* Now resize the window to take account of the status bar.
|
|
*/
|
|
GetWindowRect(fe->statusbar, &sr);
|
|
GetWindowRect(fe->hwnd, &r);
|
|
SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left,
|
|
r.bottom - r.top + sr.bottom - sr.top,
|
|
SWP_NOMOVE | SWP_NOZORDER);
|
|
} else {
|
|
fe->statusbar = NULL;
|
|
}
|
|
|
|
{
|
|
HMENU bar = CreateMenu();
|
|
HMENU menu = CreateMenu();
|
|
|
|
AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
|
|
AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
|
|
AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
|
|
AppendMenu(menu, MF_ENABLED, IDM_DESC, "Specific...");
|
|
AppendMenu(menu, MF_ENABLED, IDM_SEED, "Random Seed...");
|
|
|
|
if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
|
|
thegame.can_configure) {
|
|
HMENU sub = CreateMenu();
|
|
int i;
|
|
|
|
AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
|
|
|
|
fe->presets = snewn(fe->npresets, game_params *);
|
|
|
|
for (i = 0; i < fe->npresets; i++) {
|
|
char *name;
|
|
|
|
midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
|
|
|
|
/*
|
|
* FIXME: we ought to go through and do something
|
|
* with ampersands here.
|
|
*/
|
|
|
|
AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
|
|
}
|
|
|
|
if (thegame.can_configure) {
|
|
AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
|
|
}
|
|
}
|
|
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
|
|
AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
|
|
if (thegame.can_format_as_text) {
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
AppendMenu(menu, MF_ENABLED, IDM_COPY, "Copy");
|
|
}
|
|
if (thegame.can_solve) {
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
AppendMenu(menu, MF_ENABLED, IDM_SOLVE, "Solve");
|
|
}
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
|
|
menu = CreateMenu();
|
|
AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Help");
|
|
AppendMenu(menu, MF_ENABLED, IDM_ABOUT, "About");
|
|
if (fe->help_path) {
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
AppendMenu(menu, MF_ENABLED, IDM_HELPC, "Contents");
|
|
if (thegame.winhelp_topic) {
|
|
char *item;
|
|
assert(thegame.name);
|
|
item = snewn(9+strlen(thegame.name), char); /*ick*/
|
|
sprintf(item, "Help on %s", thegame.name);
|
|
AppendMenu(menu, MF_ENABLED, IDM_GAMEHELP, item);
|
|
sfree(item);
|
|
}
|
|
}
|
|
SetMenu(fe->hwnd, bar);
|
|
}
|
|
|
|
check_window_size(fe, &x, &y);
|
|
|
|
hdc = GetDC(fe->hwnd);
|
|
fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
|
|
ReleaseDC(fe->hwnd, hdc);
|
|
|
|
SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
|
|
|
|
ShowWindow(fe->hwnd, SW_NORMAL);
|
|
SetForegroundWindow(fe->hwnd);
|
|
|
|
midend_redraw(fe->me);
|
|
|
|
return fe;
|
|
}
|
|
|
|
static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg,
|
|
WPARAM wParam, LPARAM lParam)
|
|
{
|
|
frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
|
|
|
|
switch (msg) {
|
|
case WM_INITDIALOG:
|
|
return 0;
|
|
|
|
case WM_COMMAND:
|
|
if ((HIWORD(wParam) == BN_CLICKED ||
|
|
HIWORD(wParam) == BN_DOUBLECLICKED) &&
|
|
LOWORD(wParam) == IDOK)
|
|
fe->dlg_done = 1;
|
|
return 0;
|
|
|
|
case WM_CLOSE:
|
|
fe->dlg_done = 1;
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
|
|
WPARAM wParam, LPARAM lParam)
|
|
{
|
|
frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
|
|
config_item *i;
|
|
struct cfg_aux *j;
|
|
|
|
switch (msg) {
|
|
case WM_INITDIALOG:
|
|
return 0;
|
|
|
|
case WM_COMMAND:
|
|
/*
|
|
* OK and Cancel are special cases.
|
|
*/
|
|
if ((HIWORD(wParam) == BN_CLICKED ||
|
|
HIWORD(wParam) == BN_DOUBLECLICKED) &&
|
|
(LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
|
|
if (LOWORD(wParam) == IDOK) {
|
|
char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
|
|
|
|
if (err) {
|
|
MessageBox(hwnd, err, "Validation error",
|
|
MB_ICONERROR | MB_OK);
|
|
} else {
|
|
fe->dlg_done = 2;
|
|
}
|
|
} else {
|
|
fe->dlg_done = 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* First find the control whose id this is.
|
|
*/
|
|
for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
|
|
if (j->ctlid == LOWORD(wParam))
|
|
break;
|
|
}
|
|
if (i->type == C_END)
|
|
return 0; /* not our problem */
|
|
|
|
if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
|
|
char buffer[4096];
|
|
GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
|
|
buffer[lenof(buffer)-1] = '\0';
|
|
sfree(i->sval);
|
|
i->sval = dupstr(buffer);
|
|
} else if (i->type == C_BOOLEAN &&
|
|
(HIWORD(wParam) == BN_CLICKED ||
|
|
HIWORD(wParam) == BN_DOUBLECLICKED)) {
|
|
i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
|
|
} else if (i->type == C_CHOICES &&
|
|
HIWORD(wParam) == CBN_SELCHANGE) {
|
|
i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
|
|
CB_GETCURSEL, 0, 0);
|
|
}
|
|
|
|
return 0;
|
|
|
|
case WM_CLOSE:
|
|
fe->dlg_done = 1;
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
|
|
char *wclass, int wstyle,
|
|
int exstyle, const char *wtext, int wid)
|
|
{
|
|
HWND ret;
|
|
ret = CreateWindowEx(exstyle, wclass, wtext,
|
|
wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
|
|
fe->cfgbox, (HMENU) wid, fe->inst, NULL);
|
|
SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
|
|
return ret;
|
|
}
|
|
|
|
static void about(frontend *fe)
|
|
{
|
|
int i;
|
|
WNDCLASS wc;
|
|
MSG msg;
|
|
TEXTMETRIC tm;
|
|
HDC hdc;
|
|
HFONT oldfont;
|
|
SIZE size;
|
|
int gm, id;
|
|
int winwidth, winheight, y;
|
|
int height, width, maxwid;
|
|
const char *strings[16];
|
|
int lengths[16];
|
|
int nstrings = 0;
|
|
char titlebuf[512];
|
|
|
|
sprintf(titlebuf, "About %.250s", thegame.name);
|
|
|
|
strings[nstrings++] = thegame.name;
|
|
strings[nstrings++] = "from Simon Tatham's Portable Puzzle Collection";
|
|
strings[nstrings++] = ver;
|
|
|
|
wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
|
|
wc.lpfnWndProc = DefDlgProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = DLGWINDOWEXTRA + 8;
|
|
wc.hInstance = fe->inst;
|
|
wc.hIcon = NULL;
|
|
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
|
|
wc.lpszMenuName = NULL;
|
|
wc.lpszClassName = "GameAboutBox";
|
|
RegisterClass(&wc);
|
|
|
|
hdc = GetDC(fe->hwnd);
|
|
SetMapMode(hdc, MM_TEXT);
|
|
|
|
fe->dlg_done = FALSE;
|
|
|
|
fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
|
|
0, 0, 0, 0,
|
|
FALSE, FALSE, FALSE, DEFAULT_CHARSET,
|
|
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
|
|
DEFAULT_QUALITY,
|
|
FF_SWISS,
|
|
"MS Shell Dlg");
|
|
|
|
oldfont = SelectObject(hdc, fe->cfgfont);
|
|
if (GetTextMetrics(hdc, &tm)) {
|
|
height = tm.tmAscent + tm.tmDescent;
|
|
width = tm.tmAveCharWidth;
|
|
} else {
|
|
height = width = 30;
|
|
}
|
|
|
|
/*
|
|
* Figure out the layout of the About box by measuring the
|
|
* length of each piece of text.
|
|
*/
|
|
maxwid = 0;
|
|
winheight = height/2;
|
|
|
|
for (i = 0; i < nstrings; i++) {
|
|
if (GetTextExtentPoint32(hdc, strings[i], strlen(strings[i]), &size))
|
|
lengths[i] = size.cx;
|
|
else
|
|
lengths[i] = 0; /* *shrug* */
|
|
if (maxwid < lengths[i])
|
|
maxwid = lengths[i];
|
|
winheight += height * 3 / 2 + (height / 2);
|
|
}
|
|
|
|
winheight += height + height * 7 / 4; /* OK button */
|
|
winwidth = maxwid + 4*width;
|
|
|
|
SelectObject(hdc, oldfont);
|
|
ReleaseDC(fe->hwnd, hdc);
|
|
|
|
/*
|
|
* Create the dialog, now that we know its size.
|
|
*/
|
|
{
|
|
RECT r, r2;
|
|
|
|
r.left = r.top = 0;
|
|
r.right = winwidth;
|
|
r.bottom = winheight;
|
|
|
|
AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
|
|
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
|
|
WS_CAPTION | WS_SYSMENU*/) &~
|
|
(WS_MAXIMIZEBOX | WS_OVERLAPPED),
|
|
FALSE, 0);
|
|
|
|
/*
|
|
* Centre the dialog on its parent window.
|
|
*/
|
|
r.right -= r.left;
|
|
r.bottom -= r.top;
|
|
GetWindowRect(fe->hwnd, &r2);
|
|
r.left = (r2.left + r2.right - r.right) / 2;
|
|
r.top = (r2.top + r2.bottom - r.bottom) / 2;
|
|
r.right += r.left;
|
|
r.bottom += r.top;
|
|
|
|
fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, titlebuf,
|
|
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
|
|
WS_CAPTION | WS_SYSMENU,
|
|
r.left, r.top,
|
|
r.right-r.left, r.bottom-r.top,
|
|
fe->hwnd, NULL, fe->inst, NULL);
|
|
}
|
|
|
|
SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
|
|
|
|
SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
|
|
SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)AboutDlgProc);
|
|
|
|
id = 1000;
|
|
y = height/2;
|
|
for (i = 0; i < nstrings; i++) {
|
|
int border = width*2 + (maxwid - lengths[i]) / 2;
|
|
mkctrl(fe, border, border+lengths[i], y+height*1/8, y+height*9/8,
|
|
"Static", 0, 0, strings[i], id++);
|
|
y += height*3/2;
|
|
|
|
assert(y < winheight);
|
|
y += height/2;
|
|
}
|
|
|
|
y += height/2; /* extra space before OK */
|
|
mkctrl(fe, width*2, maxwid+width*2, y, y+height*7/4, "BUTTON",
|
|
BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
|
|
"OK", IDOK);
|
|
|
|
SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
|
|
|
|
EnableWindow(fe->hwnd, FALSE);
|
|
ShowWindow(fe->cfgbox, SW_NORMAL);
|
|
while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
|
|
if (!IsDialogMessage(fe->cfgbox, &msg))
|
|
DispatchMessage(&msg);
|
|
if (fe->dlg_done)
|
|
break;
|
|
}
|
|
EnableWindow(fe->hwnd, TRUE);
|
|
SetForegroundWindow(fe->hwnd);
|
|
DestroyWindow(fe->cfgbox);
|
|
DeleteObject(fe->cfgfont);
|
|
}
|
|
|
|
static int get_config(frontend *fe, int which)
|
|
{
|
|
config_item *i;
|
|
struct cfg_aux *j;
|
|
char *title;
|
|
WNDCLASS wc;
|
|
MSG msg;
|
|
TEXTMETRIC tm;
|
|
HDC hdc;
|
|
HFONT oldfont;
|
|
SIZE size;
|
|
HWND ctl;
|
|
int gm, id, nctrls;
|
|
int winwidth, winheight, col1l, col1r, col2l, col2r, y;
|
|
int height, width, maxlabel, maxcheckbox;
|
|
|
|
wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
|
|
wc.lpfnWndProc = DefDlgProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = DLGWINDOWEXTRA + 8;
|
|
wc.hInstance = fe->inst;
|
|
wc.hIcon = NULL;
|
|
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
|
|
wc.lpszMenuName = NULL;
|
|
wc.lpszClassName = "GameConfigBox";
|
|
RegisterClass(&wc);
|
|
|
|
hdc = GetDC(fe->hwnd);
|
|
SetMapMode(hdc, MM_TEXT);
|
|
|
|
fe->dlg_done = FALSE;
|
|
|
|
fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
|
|
0, 0, 0, 0,
|
|
FALSE, FALSE, FALSE, DEFAULT_CHARSET,
|
|
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
|
|
DEFAULT_QUALITY,
|
|
FF_SWISS,
|
|
"MS Shell Dlg");
|
|
|
|
oldfont = SelectObject(hdc, fe->cfgfont);
|
|
if (GetTextMetrics(hdc, &tm)) {
|
|
height = tm.tmAscent + tm.tmDescent;
|
|
width = tm.tmAveCharWidth;
|
|
} else {
|
|
height = width = 30;
|
|
}
|
|
|
|
fe->cfg = midend_get_config(fe->me, which, &title);
|
|
fe->cfg_which = which;
|
|
|
|
/*
|
|
* Figure out the layout of the config box by measuring the
|
|
* length of each piece of text.
|
|
*/
|
|
maxlabel = maxcheckbox = 0;
|
|
winheight = height/2;
|
|
|
|
for (i = fe->cfg; i->type != C_END; i++) {
|
|
switch (i->type) {
|
|
case C_STRING:
|
|
case C_CHOICES:
|
|
/*
|
|
* Both these control types have a label filling only
|
|
* the left-hand column of the box.
|
|
*/
|
|
if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
|
|
maxlabel < size.cx)
|
|
maxlabel = size.cx;
|
|
winheight += height * 3 / 2 + (height / 2);
|
|
break;
|
|
|
|
case C_BOOLEAN:
|
|
/*
|
|
* Checkboxes take up the whole of the box width.
|
|
*/
|
|
if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
|
|
maxcheckbox < size.cx)
|
|
maxcheckbox = size.cx;
|
|
winheight += height + (height / 2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
winheight += height + height * 7 / 4; /* OK / Cancel buttons */
|
|
|
|
col1l = 2*width;
|
|
col1r = col1l + maxlabel;
|
|
col2l = col1r + 2*width;
|
|
col2r = col2l + 30*width;
|
|
if (col2r < col1l+2*height+maxcheckbox)
|
|
col2r = col1l+2*height+maxcheckbox;
|
|
winwidth = col2r + 2*width;
|
|
|
|
SelectObject(hdc, oldfont);
|
|
ReleaseDC(fe->hwnd, hdc);
|
|
|
|
/*
|
|
* Create the dialog, now that we know its size.
|
|
*/
|
|
{
|
|
RECT r, r2;
|
|
|
|
r.left = r.top = 0;
|
|
r.right = winwidth;
|
|
r.bottom = winheight;
|
|
|
|
AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
|
|
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
|
|
WS_CAPTION | WS_SYSMENU*/) &~
|
|
(WS_MAXIMIZEBOX | WS_OVERLAPPED),
|
|
FALSE, 0);
|
|
|
|
/*
|
|
* Centre the dialog on its parent window.
|
|
*/
|
|
r.right -= r.left;
|
|
r.bottom -= r.top;
|
|
GetWindowRect(fe->hwnd, &r2);
|
|
r.left = (r2.left + r2.right - r.right) / 2;
|
|
r.top = (r2.top + r2.bottom - r.bottom) / 2;
|
|
r.right += r.left;
|
|
r.bottom += r.top;
|
|
|
|
fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
|
|
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
|
|
WS_CAPTION | WS_SYSMENU,
|
|
r.left, r.top,
|
|
r.right-r.left, r.bottom-r.top,
|
|
fe->hwnd, NULL, fe->inst, NULL);
|
|
sfree(title);
|
|
}
|
|
|
|
SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
|
|
|
|
SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
|
|
SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
|
|
|
|
/*
|
|
* Count the controls so we can allocate cfgaux.
|
|
*/
|
|
for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
|
|
nctrls++;
|
|
fe->cfgaux = snewn(nctrls, struct cfg_aux);
|
|
|
|
id = 1000;
|
|
y = height/2;
|
|
for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
|
|
switch (i->type) {
|
|
case C_STRING:
|
|
/*
|
|
* Edit box with a label beside it.
|
|
*/
|
|
mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
|
|
"Static", 0, 0, i->name, id++);
|
|
ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
|
|
"EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
|
|
WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
|
|
SetWindowText(ctl, i->sval);
|
|
y += height*3/2;
|
|
break;
|
|
|
|
case C_BOOLEAN:
|
|
/*
|
|
* Simple checkbox.
|
|
*/
|
|
mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
|
|
BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
|
|
0, i->name, (j->ctlid = id++));
|
|
CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
|
|
y += height;
|
|
break;
|
|
|
|
case C_CHOICES:
|
|
/*
|
|
* Drop-down list with a label beside it.
|
|
*/
|
|
mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
|
|
"STATIC", 0, 0, i->name, id++);
|
|
ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
|
|
"COMBOBOX", WS_TABSTOP |
|
|
CBS_DROPDOWNLIST | CBS_HASSTRINGS,
|
|
WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
|
|
{
|
|
char c, *p, *q, *str;
|
|
|
|
SendMessage(ctl, CB_RESETCONTENT, 0, 0);
|
|
p = i->sval;
|
|
c = *p++;
|
|
while (*p) {
|
|
q = p;
|
|
while (*q && *q != c) q++;
|
|
str = snewn(q-p+1, char);
|
|
strncpy(str, p, q-p);
|
|
str[q-p] = '\0';
|
|
SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
|
|
sfree(str);
|
|
if (*q) q++;
|
|
p = q;
|
|
}
|
|
}
|
|
|
|
SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
|
|
|
|
y += height*3/2;
|
|
break;
|
|
}
|
|
|
|
assert(y < winheight);
|
|
y += height/2;
|
|
}
|
|
|
|
y += height/2; /* extra space before OK and Cancel */
|
|
mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
|
|
BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
|
|
"OK", IDOK);
|
|
mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
|
|
BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
|
|
|
|
SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
|
|
|
|
EnableWindow(fe->hwnd, FALSE);
|
|
ShowWindow(fe->cfgbox, SW_NORMAL);
|
|
while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
|
|
if (!IsDialogMessage(fe->cfgbox, &msg))
|
|
DispatchMessage(&msg);
|
|
if (fe->dlg_done)
|
|
break;
|
|
}
|
|
EnableWindow(fe->hwnd, TRUE);
|
|
SetForegroundWindow(fe->hwnd);
|
|
DestroyWindow(fe->cfgbox);
|
|
DeleteObject(fe->cfgfont);
|
|
|
|
free_cfg(fe->cfg);
|
|
sfree(fe->cfgaux);
|
|
|
|
return (fe->dlg_done == 2);
|
|
}
|
|
|
|
static void new_game_type(frontend *fe)
|
|
{
|
|
RECT r, sr;
|
|
HDC hdc;
|
|
int x, y;
|
|
|
|
midend_new_game(fe->me);
|
|
x = y = INT_MAX;
|
|
midend_size(fe->me, &x, &y, FALSE);
|
|
|
|
r.left = r.top = 0;
|
|
r.right = x;
|
|
r.bottom = y;
|
|
AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
|
|
(WS_THICKFRAME | WS_MAXIMIZEBOX |
|
|
WS_OVERLAPPED),
|
|
TRUE, 0);
|
|
|
|
if (fe->statusbar != NULL) {
|
|
GetWindowRect(fe->statusbar, &sr);
|
|
} else {
|
|
sr.left = sr.right = sr.top = sr.bottom = 0;
|
|
}
|
|
SetWindowPos(fe->hwnd, NULL, 0, 0,
|
|
r.right - r.left,
|
|
r.bottom - r.top + sr.bottom - sr.top,
|
|
SWP_NOMOVE | SWP_NOZORDER);
|
|
|
|
check_window_size(fe, &x, &y);
|
|
|
|
if (fe->statusbar != NULL)
|
|
SetWindowPos(fe->statusbar, NULL, 0, y, x,
|
|
sr.bottom - sr.top, SWP_NOZORDER);
|
|
|
|
DeleteObject(fe->bitmap);
|
|
|
|
hdc = GetDC(fe->hwnd);
|
|
fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
|
|
ReleaseDC(fe->hwnd, hdc);
|
|
|
|
midend_redraw(fe->me);
|
|
}
|
|
|
|
static int is_alt_pressed(void)
|
|
{
|
|
BYTE keystate[256];
|
|
int r = GetKeyboardState(keystate);
|
|
if (!r)
|
|
return FALSE;
|
|
if (keystate[VK_MENU] & 0x80)
|
|
return TRUE;
|
|
if (keystate[VK_RMENU] & 0x80)
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
|
|
WPARAM wParam, LPARAM lParam)
|
|
{
|
|
frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
|
|
|
|
switch (message) {
|
|
case WM_CLOSE:
|
|
DestroyWindow(hwnd);
|
|
return 0;
|
|
case WM_COMMAND:
|
|
switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
|
|
case IDM_NEW:
|
|
if (!midend_process_key(fe->me, 0, 0, 'n'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_RESTART:
|
|
midend_restart_game(fe->me);
|
|
break;
|
|
case IDM_UNDO:
|
|
if (!midend_process_key(fe->me, 0, 0, 'u'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_REDO:
|
|
if (!midend_process_key(fe->me, 0, 0, '\x12'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_COPY:
|
|
{
|
|
char *text = midend_text_format(fe->me);
|
|
if (text)
|
|
write_clip(hwnd, text);
|
|
else
|
|
MessageBeep(MB_ICONWARNING);
|
|
sfree(text);
|
|
}
|
|
break;
|
|
case IDM_SOLVE:
|
|
{
|
|
char *msg = midend_solve(fe->me);
|
|
if (msg)
|
|
MessageBox(hwnd, msg, "Unable to solve",
|
|
MB_ICONERROR | MB_OK);
|
|
}
|
|
break;
|
|
case IDM_QUIT:
|
|
if (!midend_process_key(fe->me, 0, 0, 'q'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_CONFIG:
|
|
if (get_config(fe, CFG_SETTINGS))
|
|
new_game_type(fe);
|
|
break;
|
|
case IDM_SEED:
|
|
if (get_config(fe, CFG_SEED))
|
|
new_game_type(fe);
|
|
break;
|
|
case IDM_DESC:
|
|
if (get_config(fe, CFG_DESC))
|
|
new_game_type(fe);
|
|
break;
|
|
case IDM_ABOUT:
|
|
about(fe);
|
|
break;
|
|
case IDM_HELPC:
|
|
assert(fe->help_path);
|
|
WinHelp(hwnd, fe->help_path,
|
|
fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
|
|
break;
|
|
case IDM_GAMEHELP:
|
|
assert(fe->help_path);
|
|
assert(thegame.winhelp_topic);
|
|
{
|
|
char *cmd = snewn(10+strlen(thegame.winhelp_topic), char);
|
|
sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic);
|
|
WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
|
|
sfree(cmd);
|
|
}
|
|
break;
|
|
default:
|
|
{
|
|
int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
|
|
|
|
if (p >= 0 && p < fe->npresets) {
|
|
midend_set_params(fe->me, fe->presets[p]);
|
|
new_game_type(fe);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case WM_DESTROY:
|
|
PostQuitMessage(0);
|
|
return 0;
|
|
case WM_PAINT:
|
|
{
|
|
PAINTSTRUCT p;
|
|
HDC hdc, hdc2;
|
|
HBITMAP prevbm;
|
|
|
|
hdc = BeginPaint(hwnd, &p);
|
|
hdc2 = CreateCompatibleDC(hdc);
|
|
prevbm = SelectObject(hdc2, fe->bitmap);
|
|
BitBlt(hdc,
|
|
p.rcPaint.left, p.rcPaint.top,
|
|
p.rcPaint.right - p.rcPaint.left,
|
|
p.rcPaint.bottom - p.rcPaint.top,
|
|
hdc2,
|
|
p.rcPaint.left, p.rcPaint.top,
|
|
SRCCOPY);
|
|
SelectObject(hdc2, prevbm);
|
|
DeleteDC(hdc2);
|
|
EndPaint(hwnd, &p);
|
|
}
|
|
return 0;
|
|
case WM_KEYDOWN:
|
|
{
|
|
int key = -1;
|
|
BYTE keystate[256];
|
|
int r = GetKeyboardState(keystate);
|
|
int shift = (r && (keystate[VK_SHIFT] & 0x80)) ? MOD_SHFT : 0;
|
|
int ctrl = (r && (keystate[VK_CONTROL] & 0x80)) ? MOD_CTRL : 0;
|
|
|
|
switch (wParam) {
|
|
case VK_LEFT:
|
|
if (!(lParam & 0x01000000))
|
|
key = MOD_NUM_KEYPAD | '4';
|
|
else
|
|
key = shift | ctrl | CURSOR_LEFT;
|
|
break;
|
|
case VK_RIGHT:
|
|
if (!(lParam & 0x01000000))
|
|
key = MOD_NUM_KEYPAD | '6';
|
|
else
|
|
key = shift | ctrl | CURSOR_RIGHT;
|
|
break;
|
|
case VK_UP:
|
|
if (!(lParam & 0x01000000))
|
|
key = MOD_NUM_KEYPAD | '8';
|
|
else
|
|
key = shift | ctrl | CURSOR_UP;
|
|
break;
|
|
case VK_DOWN:
|
|
if (!(lParam & 0x01000000))
|
|
key = MOD_NUM_KEYPAD | '2';
|
|
else
|
|
key = shift | ctrl | CURSOR_DOWN;
|
|
break;
|
|
/*
|
|
* Diagonal keys on the numeric keypad.
|
|
*/
|
|
case VK_PRIOR:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '9';
|
|
break;
|
|
case VK_NEXT:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '3';
|
|
break;
|
|
case VK_HOME:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '7';
|
|
break;
|
|
case VK_END:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '1';
|
|
break;
|
|
case VK_INSERT:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '0';
|
|
break;
|
|
case VK_CLEAR:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '5';
|
|
break;
|
|
/*
|
|
* Numeric keypad keys with Num Lock on.
|
|
*/
|
|
case VK_NUMPAD4: key = MOD_NUM_KEYPAD | '4'; break;
|
|
case VK_NUMPAD6: key = MOD_NUM_KEYPAD | '6'; break;
|
|
case VK_NUMPAD8: key = MOD_NUM_KEYPAD | '8'; break;
|
|
case VK_NUMPAD2: key = MOD_NUM_KEYPAD | '2'; break;
|
|
case VK_NUMPAD5: key = MOD_NUM_KEYPAD | '5'; break;
|
|
case VK_NUMPAD9: key = MOD_NUM_KEYPAD | '9'; break;
|
|
case VK_NUMPAD3: key = MOD_NUM_KEYPAD | '3'; break;
|
|
case VK_NUMPAD7: key = MOD_NUM_KEYPAD | '7'; break;
|
|
case VK_NUMPAD1: key = MOD_NUM_KEYPAD | '1'; break;
|
|
case VK_NUMPAD0: key = MOD_NUM_KEYPAD | '0'; break;
|
|
}
|
|
|
|
if (key != -1) {
|
|
if (!midend_process_key(fe->me, 0, 0, key))
|
|
PostQuitMessage(0);
|
|
} else {
|
|
MSG m;
|
|
m.hwnd = hwnd;
|
|
m.message = WM_KEYDOWN;
|
|
m.wParam = wParam;
|
|
m.lParam = lParam & 0xdfff;
|
|
TranslateMessage(&m);
|
|
}
|
|
}
|
|
break;
|
|
case WM_LBUTTONDOWN:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_MBUTTONDOWN:
|
|
{
|
|
int button;
|
|
|
|
/*
|
|
* Shift-clicks count as middle-clicks, since otherwise
|
|
* two-button Windows users won't have any kind of
|
|
* middle click to use.
|
|
*/
|
|
if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
|
|
button = MIDDLE_BUTTON;
|
|
else if (message == WM_RBUTTONDOWN || is_alt_pressed())
|
|
button = RIGHT_BUTTON;
|
|
else
|
|
button = LEFT_BUTTON;
|
|
|
|
if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
|
|
(signed short)HIWORD(lParam), button))
|
|
PostQuitMessage(0);
|
|
|
|
SetCapture(hwnd);
|
|
}
|
|
break;
|
|
case WM_LBUTTONUP:
|
|
case WM_RBUTTONUP:
|
|
case WM_MBUTTONUP:
|
|
{
|
|
int button;
|
|
|
|
/*
|
|
* Shift-clicks count as middle-clicks, since otherwise
|
|
* two-button Windows users won't have any kind of
|
|
* middle click to use.
|
|
*/
|
|
if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
|
|
button = MIDDLE_RELEASE;
|
|
else if (message == WM_RBUTTONUP || is_alt_pressed())
|
|
button = RIGHT_RELEASE;
|
|
else
|
|
button = LEFT_RELEASE;
|
|
|
|
if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
|
|
(signed short)HIWORD(lParam), button))
|
|
PostQuitMessage(0);
|
|
|
|
ReleaseCapture();
|
|
}
|
|
break;
|
|
case WM_MOUSEMOVE:
|
|
{
|
|
int button;
|
|
|
|
if (wParam & (MK_MBUTTON | MK_SHIFT))
|
|
button = MIDDLE_DRAG;
|
|
else if (wParam & MK_RBUTTON || is_alt_pressed())
|
|
button = RIGHT_DRAG;
|
|
else
|
|
button = LEFT_DRAG;
|
|
|
|
if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
|
|
(signed short)HIWORD(lParam), button))
|
|
PostQuitMessage(0);
|
|
}
|
|
break;
|
|
case WM_CHAR:
|
|
if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
|
|
PostQuitMessage(0);
|
|
return 0;
|
|
case WM_TIMER:
|
|
if (fe->timer) {
|
|
DWORD now = GetTickCount();
|
|
float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
|
|
midend_timer(fe->me, elapsed);
|
|
fe->timer_last_tickcount = now;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
return DefWindowProc(hwnd, message, wParam, lParam);
|
|
}
|
|
|
|
int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
|
|
{
|
|
MSG msg;
|
|
char *error;
|
|
|
|
InitCommonControls();
|
|
|
|
if (!prev) {
|
|
WNDCLASS wndclass;
|
|
|
|
wndclass.style = 0;
|
|
wndclass.lpfnWndProc = WndProc;
|
|
wndclass.cbClsExtra = 0;
|
|
wndclass.cbWndExtra = 0;
|
|
wndclass.hInstance = inst;
|
|
wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
|
|
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
wndclass.hbrBackground = NULL;
|
|
wndclass.lpszMenuName = NULL;
|
|
wndclass.lpszClassName = thegame.name;
|
|
|
|
RegisterClass(&wndclass);
|
|
}
|
|
|
|
while (*cmdline && isspace(*cmdline))
|
|
cmdline++;
|
|
|
|
if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
|
|
char buf[128];
|
|
sprintf(buf, "%.100s Error", thegame.name);
|
|
MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
|
|
while (GetMessage(&msg, NULL, 0, 0)) {
|
|
DispatchMessage(&msg);
|
|
}
|
|
|
|
return msg.wParam;
|
|
}
|