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web pages for the Java applets. Previously, those have all been maintained by hand in my website's svn area, which is a bit silly. Now we have a file per puzzle in the 'html' subdirectory which contains the puzzle's name, one or two attributes, and the instructions snippet to go below the puzzle applet; and then there's a Perl script that builds all the real web pages out of that by adding in the parts common across all files: the header, footer, and middle fragment with the <applet> tag and resizing bits and pieces. One piece _not_ checked in here is the footer text specific to my hosting at chiark, which I think does still belong in the www area. So Buildscr doesn't actually build the web pages; it just delivers the bits and pieces by which my nightly snapshot script will be able to run the program that _does_ build them, passing that footer as an extra argument. [originally from svn r9780]
19 lines
787 B
HTML
19 lines
787 B
HTML
Mines
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<p>
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Try to expose every square in the grid that is not one of the hidden
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mines, without opening any square that is a mine.
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<p>
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Click in a square to open it. Every opened square are marked with
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the number of mines in the surrounding 8 squares, if there are any;
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if not, all the surrounding squares are automatically opened.
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<p>
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Right-click in a square to mark it with a flag if you think it is a
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mine. If a numbered square has exactly the right number of flags
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around it, you can click in it to open all the squares around it
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that are not flagged.
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<p>
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The first square you open is guaranteed to be safe, and (by default)
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you are guaranteed to be able to solve the whole grid by deduction
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rather than guesswork. (Deductions may require you to think about
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the total number of mines.)
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