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web pages for the Java applets. Previously, those have all been maintained by hand in my website's svn area, which is a bit silly. Now we have a file per puzzle in the 'html' subdirectory which contains the puzzle's name, one or two attributes, and the instructions snippet to go below the puzzle applet; and then there's a Perl script that builds all the real web pages out of that by adding in the parts common across all files: the header, footer, and middle fragment with the <applet> tag and resizing bits and pieces. One piece _not_ checked in here is the footer text specific to my hosting at chiark, which I think does still belong in the www area. So Buildscr doesn't actually build the web pages; it just delivers the bits and pieces by which my nightly snapshot script will be able to run the program that _does_ build them, passing that footer as an extra argument. [originally from svn r9780]
16 lines
672 B
HTML
16 lines
672 B
HTML
Twiddle
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<p>
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Rotate square sections of the grid to arrange the squares into
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numerical order starting from the top left.
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<p>
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In the basic game, you rotate a 2×2 square section. Left-click
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in the centre of that section (i.e. on a corner point between four
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squares) to rotate the whole section anticlockwise. Right-click to
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rotate the section clockwise.
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<p>
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When you master the basic game, go to the Type menu to try it with
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larger rotating groups (for a 3×3 group you must click in the
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centre of a square to rotate the block around it). Or select the
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'orientable' mode in which every square must end up the right way
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round as well as in the right place. Or both!
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