Files
puzzles/icons/untangle.sav
Simon Tatham d55ad9fc42 New mechanism for automatic generation of the puzzle screenshots on
the web, which I hope will also end up being extended to generate
both Windows and X icons for each individual puzzle. The mechanism
is: for each puzzle there's a save file in the `icons' subdirectory
showing a game state which I think is a decent illustration of the
puzzle, and then there's a nasty set of scripts which runs each
puzzle binary, loads that save file, grabs a screenshot using xwd,
and munges it into shape.

In order to support this I've added two new options (--redo and
--windowid) to all the GTK puzzles, which I don't expect ever to be
used outside the icons makefile. I've also added two more options
(--load and --id) which force a GTK puzzle to treat its command-line
option as a save file or as a game ID respectively (the previous
behaviour was always to guess, and sometimes it guessed wrong).

[originally from svn r7014]
2006-12-26 16:47:28 +00:00

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Plaintext

SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
VERSION :1:1
GAME :8:Untangle
PARAMS :2:10
CPARAMS :2:10
SEED :15:761628688787632
DESC :63:0-1,0-5,0-8,0-9,1-4,1-8,2-6,2-7,3-5,3-6,3-9,4-5,4-7,5-7,6-7,8-9
AUXINFO :182:01bee8258e3164fe966f294b2837b6584b965b8d8e97571ba48f26c9bc0a91ac4b49fb4652bfaa5c340c82c57afbaa4620f2f6d49d7a7b330a66594d2b88c499d57c4093379b7dc322f2afa1ebab81004585751c39c19f8f9930c4
NSTATES :1:7
STATEPOS:1:6
MOVE :12:P8:168,16/64
MOVE :12:P0:186,85/64
MOVE :12:P2:47,254/64
MOVE :13:P5:131,153/64
MOVE :12:P3:75,126/64
MOVE :12:P7:93,303/64