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you are given a partially specified Cayley table of a small finite group, and must fill in all the missing entries using both Sudoku- style deductions (minus the square block constraint) and the group axioms. I've just thrown it together in about five hours by cloning- and-hacking from Keen, as much as anything else to demonstrate that the new latin.c interface really does make it extremely easy to write new Latin square puzzles. It's not really _unfinished_, as such, but it is just too esoteric (not to mention difficult) for me to feel entirely comfortable with adding it to the main puzzle collection. I can't bring myself to throw it away, though, and who knows - perhaps a university maths department might find it a useful teaching tool :-) [originally from svn r8800]
26 lines
570 B
Makefile
26 lines
570 B
Makefile
# -*- makefile -*-
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GROUP_LATIN_EXTRA = tree234 maxflow
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GROUP_EXTRA = latin GROUP_LATIN_EXTRA
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group : [X] GTK COMMON group GROUP_EXTRA group-icon|no-icon
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group : [G] WINDOWS COMMON group GROUP_EXTRA group.res|noicon.res
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groupsolver : [U] group[STANDALONE_SOLVER] latin[STANDALONE_SOLVER] GROUP_LATIN_EXTRA STANDALONE
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groupsolver : [C] group[STANDALONE_SOLVER] latin[STANDALONE_SOLVER] GROUP_LATIN_EXTRA STANDALONE
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ALL += group[COMBINED] GROUP_EXTRA
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!begin gtk
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GAMES += group
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!end
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!begin >list.c
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A(group) \
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!end
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!begin >wingames.lst
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group.exe:Group
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!end
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