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It's silly to have every puzzle using latin.c separately specify in its .R file the list of additional modules that latin.c depends on, or for that matter to have them all have to separately know how to adjust that for the STANDALONE_SOLVER mode of latin.c. So I've centralised a new pair of definitions into the core Recipe file, called LATIN and LATIN_SOLVER, and now a client of latin.c need only ask for that to get all the necessary dependencies too. Also, while I'm here, I've moved the non-puzzle-specific 'latincheck' test program out of unequal.R into the central Recipe.
This subdirectory contains puzzle implementations which are half-written, fundamentally flawed, or in other ways unready to be shipped as part of the polished Puzzles collection. Those puzzles which have .R files can be built as part of the Puzzles collection by symlinking their source files into the parent directory and re-running mkfiles.pl. Anything without a .R file isn't even finished enough to do that, and you should read the source file itself to find out the status.