Files
puzzles/nullfe.c
Simon Tatham e137ad8b1a Add James Harvey's excellent new puzzle, `Galaxies'.
[originally from svn r7304]
2007-02-22 09:31:43 +00:00

60 lines
1.9 KiB
C

/*
* nullfe.c: Null front-end code containing a bunch of boring stub
* functions. Used to ensure successful linking when building the
* various stand-alone solver binaries.
*/
#include <stdarg.h>
#include "puzzles.h"
void frontend_default_colour(frontend *fe, float *output) {}
void draw_text(drawing *dr, int x, int y, int fonttype, int fontsize,
int align, int colour, char *text) {}
void draw_rect(drawing *dr, int x, int y, int w, int h, int colour) {}
void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour) {}
void draw_polygon(drawing *dr, int *coords, int npoints,
int fillcolour, int outlinecolour) {}
void draw_circle(drawing *dr, int cx, int cy, int radius,
int fillcolour, int outlinecolour) {}
void clip(drawing *dr, int x, int y, int w, int h) {}
void unclip(drawing *dr) {}
void start_draw(drawing *dr) {}
void draw_update(drawing *dr, int x, int y, int w, int h) {}
void end_draw(drawing *dr) {}
blitter *blitter_new(drawing *dr, int w, int h) {return NULL;}
void blitter_free(drawing *dr, blitter *bl) {}
void blitter_save(drawing *dr, blitter *bl, int x, int y) {}
void blitter_load(drawing *dr, blitter *bl, int x, int y) {}
int print_mono_colour(drawing *dr, int grey) { return 0; }
int print_grey_colour(drawing *dr, int hatch, float grey) { return 0; }
int print_rgb_colour(drawing *dr, int hatch, float r, float g, float b)
{ return 0; }
void print_line_width(drawing *dr, int width) {}
void midend_supersede_game_desc(midend *me, char *desc, char *privdesc) {}
void status_bar(drawing *dr, char *text) {}
void fatal(char *fmt, ...)
{
va_list ap;
fprintf(stderr, "fatal error: ");
va_start(ap, fmt);
vfprintf(stderr, fmt, ap);
va_end(ap);
fprintf(stderr, "\n");
exit(1);
}
#ifdef DEBUGGING
void debug_printf(char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vfprintf(stdout, fmt, ap);
va_end(ap);
}
#endif