mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-23 00:42:13 -07:00
Files

the web, which I hope will also end up being extended to generate both Windows and X icons for each individual puzzle. The mechanism is: for each puzzle there's a save file in the `icons' subdirectory showing a game state which I think is a decent illustration of the puzzle, and then there's a nasty set of scripts which runs each puzzle binary, loads that save file, grabs a screenshot using xwd, and munges it into shape. In order to support this I've added two new options (--redo and --windowid) to all the GTK puzzles, which I don't expect ever to be used outside the icons makefile. I've also added two more options (--load and --id) which force a GTK puzzle to treat its command-line option as a save file or as a game ID respectively (the previous behaviour was always to guess, and sometimes it guessed wrong). [originally from svn r7014]
40 lines
716 B
Plaintext
40 lines
716 B
Plaintext
SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
|
|
VERSION :1:1
|
|
GAME :7:Sixteen
|
|
PARAMS :3:4x4
|
|
CPARAMS :3:4x4
|
|
SEED :15:601798566229573
|
|
DESC :38:2,16,3,10,13,8,7,4,9,14,12,11,15,1,5,6
|
|
NSTATES :2:31
|
|
STATEPOS:2:24
|
|
MOVE :5:C3,-1
|
|
MOVE :4:R0,1
|
|
MOVE :4:C1,1
|
|
MOVE :5:R0,-1
|
|
MOVE :5:C1,-1
|
|
MOVE :5:C3,-1
|
|
MOVE :4:R2,1
|
|
MOVE :4:R2,1
|
|
MOVE :4:C3,1
|
|
MOVE :5:C2,-1
|
|
MOVE :5:C2,-1
|
|
MOVE :4:R1,1
|
|
MOVE :4:R1,1
|
|
MOVE :4:C2,1
|
|
MOVE :4:C2,1
|
|
MOVE :4:R3,1
|
|
MOVE :4:R3,1
|
|
MOVE :4:C1,1
|
|
MOVE :5:R2,-1
|
|
MOVE :5:R2,-1
|
|
MOVE :5:C1,-1
|
|
MOVE :4:R2,1
|
|
MOVE :4:C0,1
|
|
MOVE :4:R3,1
|
|
MOVE :5:R2,-1
|
|
MOVE :5:C1,-1
|
|
MOVE :4:R2,1
|
|
MOVE :4:C1,1
|
|
MOVE :5:R3,-1
|
|
MOVE :5:C0,-1
|