Files
puzzles/html/net.html
Simon Tatham e2c84a5fd2 Introduce a mechanism in this source tree for building the container
web pages for the Java applets. Previously, those have all been
maintained by hand in my website's svn area, which is a bit silly. Now
we have a file per puzzle in the 'html' subdirectory which contains
the puzzle's name, one or two attributes, and the instructions snippet
to go below the puzzle applet; and then there's a Perl script that
builds all the real web pages out of that by adding in the parts
common across all files: the header, footer, and middle fragment with
the <applet> tag and resizing bits and pieces.

One piece _not_ checked in here is the footer text specific to my
hosting at chiark, which I think does still belong in the www area. So
Buildscr doesn't actually build the web pages; it just delivers the
bits and pieces by which my nightly snapshot script will be able to
run the program that _does_ build them, passing that footer as an
extra argument.

[originally from svn r9780]
2013-03-30 20:04:10 +00:00

18 lines
712 B
HTML

Net
<p>
Rotate the grid squares so that they all join up into a single
connected network with no loops.
<p>
Left-click in a square to rotate it anticlockwise. Right-click to
rotate it clockwise. Middle-click, or shift-left-click if you have
no middle mouse button, to lock a square once you think it is
correct (so you don't accidentally rotate it again); do the same
again to unlock it if you change your mind.
<p>
Squares connected to the middle square are lit up. Aim to light up
every square in the grid (not just the endpoint blobs).
<p>
When this gets too easy, select a 'wrapping' variant from the Type
menu to enable grid lines to run off one edge of the playing area
and come back on the opposite edge!