mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 16:05:44 -07:00
Files
3413 lines
81 KiB
C
3413 lines
81 KiB
C
/*
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* windows.c: Windows front end for my puzzle collection.
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*/
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#include <windows.h>
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#include <commctrl.h>
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#ifndef NO_HTMLHELP
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#include <htmlhelp.h>
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#endif /* NO_HTMLHELP */
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#ifdef _WIN32_WCE
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#include <commdlg.h>
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#include <aygshell.h>
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#endif
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#include <stdio.h>
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#include <assert.h>
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#include <ctype.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <limits.h>
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#include <time.h>
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#include "puzzles.h"
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#ifdef _WIN32_WCE
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#include "resource.h"
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#endif
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#define IDM_NEW 0x0010
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#define IDM_RESTART 0x0020
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#define IDM_UNDO 0x0030
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#define IDM_REDO 0x0040
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#define IDM_COPY 0x0050
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#define IDM_SOLVE 0x0060
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#define IDM_QUIT 0x0070
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#define IDM_CONFIG 0x0080
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#define IDM_DESC 0x0090
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#define IDM_SEED 0x00A0
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#define IDM_HELPC 0x00B0
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#define IDM_GAMEHELP 0x00C0
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#define IDM_ABOUT 0x00D0
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#define IDM_SAVE 0x00E0
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#define IDM_LOAD 0x00F0
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#define IDM_PRINT 0x0100
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#define IDM_PRESETS 0x0110
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#define IDM_GAMES 0x0300
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#define IDM_KEYEMUL 0x0400
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#define HELP_FILE_NAME "puzzles.hlp"
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#define HELP_CNT_NAME "puzzles.cnt"
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#ifndef NO_HTMLHELP
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#define CHM_FILE_NAME "puzzles.chm"
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#endif /* NO_HTMLHELP */
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#ifndef NO_HTMLHELP
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typedef HWND (CALLBACK *htmlhelp_t)(HWND, LPCSTR, UINT, DWORD);
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static htmlhelp_t htmlhelp;
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static HINSTANCE hh_dll;
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#endif /* NO_HTMLHELP */
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enum { NONE, HLP, CHM } help_type;
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char *help_path;
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int help_has_contents;
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#ifndef FILENAME_MAX
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#define FILENAME_MAX (260)
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#endif
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#ifndef HGDI_ERROR
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#define HGDI_ERROR ((HANDLE)GDI_ERROR)
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#endif
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#ifdef COMBINED
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#define CLASSNAME "Puzzles"
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#else
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#define CLASSNAME thegame.name
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#endif
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#ifdef _WIN32_WCE
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/*
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* Wrapper implementations of functions not supplied by the
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* PocketPC API.
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*/
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#define SHGetSubMenu(hWndMB,ID_MENU) (HMENU)SendMessage((hWndMB), SHCMBM_GETSUBMENU, (WPARAM)0, (LPARAM)ID_MENU)
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#undef MessageBox
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int MessageBox(HWND hWnd, LPCSTR lpText, LPCSTR lpCaption, UINT uType)
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{
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TCHAR wText[2048];
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TCHAR wCaption[2048];
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MultiByteToWideChar (CP_ACP, 0, lpText, -1, wText, 2048);
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MultiByteToWideChar (CP_ACP, 0, lpCaption, -1, wCaption, 2048);
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return MessageBoxW (hWnd, wText, wCaption, uType);
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}
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BOOL SetDlgItemTextA(HWND hDlg, int nIDDlgItem, LPCSTR lpString)
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{
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TCHAR wText[256];
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MultiByteToWideChar (CP_ACP, 0, lpString, -1, wText, 256);
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return SetDlgItemTextW(hDlg, nIDDlgItem, wText);
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}
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LPCSTR getenv(LPCSTR buf)
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{
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return NULL;
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}
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BOOL GetKeyboardState(PBYTE pb)
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{
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return FALSE;
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}
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static TCHAR wClassName[256], wGameName[256];
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#endif
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#ifdef DEBUGGING
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static FILE *debug_fp = NULL;
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static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
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static int debug_got_console = 0;
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void dputs(char *buf)
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{
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/*DWORD dw;
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if (!debug_got_console) {
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if (AllocConsole()) {
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debug_got_console = 1;
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debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
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}
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}
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if (!debug_fp) {
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debug_fp = fopen("debug.log", "w");
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}
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if (debug_hdl != INVALID_HANDLE_VALUE) {
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WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
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}
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if (debug_fp) {
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fputs(buf, debug_fp);
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fflush(debug_fp);
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}*/
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OutputDebugString(buf);
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}
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void debug_printf(char *fmt, ...)
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{
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char buf[4096];
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va_list ap;
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static int debugging = -1;
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if (debugging == -1)
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debugging = getenv("DEBUG_PUZZLES") ? 1 : 0;
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if (debugging) {
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va_start(ap, fmt);
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_vsnprintf(buf, 4095, fmt, ap);
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dputs(buf);
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va_end(ap);
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}
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}
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#endif
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#ifndef _WIN32_WCE
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#define WINFLAGS (WS_OVERLAPPEDWINDOW &~ \
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(WS_MAXIMIZEBOX | WS_OVERLAPPED))
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#else
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#define WINFLAGS (WS_CAPTION | WS_SYSMENU)
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#endif
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static void new_game_size(frontend *fe, float scale);
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struct font {
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HFONT font;
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int type;
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int size;
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};
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struct cfg_aux {
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int ctlid;
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};
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struct blitter {
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HBITMAP bitmap;
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frontend *fe;
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int x, y, w, h;
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};
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enum { CFG_PRINT = CFG_FRONTEND_SPECIFIC };
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struct frontend {
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const game *game;
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midend *me;
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HWND hwnd, statusbar, cfgbox;
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#ifdef _WIN32_WCE
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HWND numpad; /* window handle for the numeric pad */
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#endif
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HINSTANCE inst;
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HBITMAP bitmap, prevbm;
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RECT bitmapPosition; /* game bitmap position within game window */
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HDC hdc;
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COLORREF *colours;
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HBRUSH *brushes;
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HPEN *pens;
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HRGN clip;
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HMENU gamemenu, typemenu;
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UINT timer;
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DWORD timer_last_tickcount;
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int npresets;
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game_params **presets;
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struct font *fonts;
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int nfonts, fontsize;
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config_item *cfg;
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struct cfg_aux *cfgaux;
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int cfg_which, dlg_done;
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HFONT cfgfont;
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HBRUSH oldbr;
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HPEN oldpen;
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int help_running;
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enum { DRAWING, PRINTING, NOTHING } drawstatus;
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DOCINFO di;
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int printcount, printw, printh, printsolns, printcurr, printcolour;
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float printscale;
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int printoffsetx, printoffsety;
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float printpixelscale;
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int fontstart;
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int linewidth, linedotted;
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drawing *dr;
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int xmin, ymin;
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float puzz_scale;
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};
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void frontend_free(frontend *fe)
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{
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midend_free(fe->me);
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sfree(fe->colours);
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sfree(fe->brushes);
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sfree(fe->pens);
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sfree(fe->presets);
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sfree(fe->fonts);
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sfree(fe);
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}
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static void update_type_menu_tick(frontend *fe);
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static void update_copy_menu_greying(frontend *fe);
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void fatal(char *fmt, ...)
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{
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char buf[2048];
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va_list ap;
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va_start(ap, fmt);
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vsprintf(buf, fmt, ap);
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va_end(ap);
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MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
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exit(1);
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}
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char *geterrstr(void)
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{
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LPVOID lpMsgBuf;
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DWORD dw = GetLastError();
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char *ret;
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FormatMessage(
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FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM,
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NULL,
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dw,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPTSTR) &lpMsgBuf,
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0, NULL );
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ret = dupstr(lpMsgBuf);
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LocalFree(lpMsgBuf);
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return ret;
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}
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void get_random_seed(void **randseed, int *randseedsize)
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{
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SYSTEMTIME *st = snew(SYSTEMTIME);
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GetLocalTime(st);
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*randseed = (void *)st;
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*randseedsize = sizeof(SYSTEMTIME);
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}
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static void win_status_bar(void *handle, char *text)
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{
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#ifdef _WIN32_WCE
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TCHAR wText[255];
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#endif
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frontend *fe = (frontend *)handle;
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#ifdef _WIN32_WCE
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MultiByteToWideChar (CP_ACP, 0, text, -1, wText, 255);
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SendMessage(fe->statusbar, SB_SETTEXT,
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(WPARAM) 255 | SBT_NOBORDERS,
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(LPARAM) wText);
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#else
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SetWindowText(fe->statusbar, text);
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#endif
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}
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static blitter *win_blitter_new(void *handle, int w, int h)
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{
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blitter *bl = snew(blitter);
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memset(bl, 0, sizeof(blitter));
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bl->w = w;
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bl->h = h;
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bl->bitmap = 0;
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return bl;
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}
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static void win_blitter_free(void *handle, blitter *bl)
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{
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if (bl->bitmap) DeleteObject(bl->bitmap);
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sfree(bl);
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}
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static void blitter_mkbitmap(frontend *fe, blitter *bl)
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{
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HDC hdc = GetDC(fe->hwnd);
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bl->bitmap = CreateCompatibleBitmap(hdc, bl->w, bl->h);
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ReleaseDC(fe->hwnd, hdc);
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}
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/* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
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static void win_blitter_save(void *handle, blitter *bl, int x, int y)
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{
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frontend *fe = (frontend *)handle;
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HDC hdc_win, hdc_blit;
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HBITMAP prev_blit;
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assert(fe->drawstatus == DRAWING);
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if (!bl->bitmap) blitter_mkbitmap(fe, bl);
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bl->x = x; bl->y = y;
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hdc_win = GetDC(fe->hwnd);
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hdc_blit = CreateCompatibleDC(hdc_win);
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if (!hdc_blit) fatal("hdc_blit failed: 0x%x", GetLastError());
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prev_blit = SelectObject(hdc_blit, bl->bitmap);
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if (prev_blit == NULL || prev_blit == HGDI_ERROR)
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fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
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if (!BitBlt(hdc_blit, 0, 0, bl->w, bl->h,
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fe->hdc, x, y, SRCCOPY))
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fatal("BitBlt failed: 0x%x", GetLastError());
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SelectObject(hdc_blit, prev_blit);
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DeleteDC(hdc_blit);
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ReleaseDC(fe->hwnd, hdc_win);
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}
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static void win_blitter_load(void *handle, blitter *bl, int x, int y)
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{
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frontend *fe = (frontend *)handle;
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HDC hdc_win, hdc_blit;
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HBITMAP prev_blit;
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assert(fe->drawstatus == DRAWING);
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assert(bl->bitmap); /* we should always have saved before loading */
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if (x == BLITTER_FROMSAVED) x = bl->x;
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if (y == BLITTER_FROMSAVED) y = bl->y;
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hdc_win = GetDC(fe->hwnd);
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hdc_blit = CreateCompatibleDC(hdc_win);
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prev_blit = SelectObject(hdc_blit, bl->bitmap);
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BitBlt(fe->hdc, x, y, bl->w, bl->h,
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hdc_blit, 0, 0, SRCCOPY);
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SelectObject(hdc_blit, prev_blit);
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DeleteDC(hdc_blit);
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ReleaseDC(fe->hwnd, hdc_win);
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}
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void frontend_default_colour(frontend *fe, float *output)
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{
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DWORD c = GetSysColor(COLOR_MENU); /* ick */
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output[0] = (float)(GetRValue(c) / 255.0);
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output[1] = (float)(GetGValue(c) / 255.0);
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output[2] = (float)(GetBValue(c) / 255.0);
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}
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static POINT win_transform_point(frontend *fe, int x, int y)
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{
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POINT ret;
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assert(fe->drawstatus != NOTHING);
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if (fe->drawstatus == PRINTING) {
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ret.x = (int)(fe->printoffsetx + fe->printpixelscale * x);
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ret.y = (int)(fe->printoffsety + fe->printpixelscale * y);
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} else {
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ret.x = x;
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ret.y = y;
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}
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return ret;
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}
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static void win_text_colour(frontend *fe, int colour)
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{
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assert(fe->drawstatus != NOTHING);
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if (fe->drawstatus == PRINTING) {
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int hatch;
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float r, g, b;
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print_get_colour(fe->dr, colour, fe->printcolour, &hatch, &r, &g, &b);
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/*
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* Displaying text in hatched colours is not permitted.
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*/
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assert(hatch < 0);
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SetTextColor(fe->hdc, RGB(r * 255, g * 255, b * 255));
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} else {
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SetTextColor(fe->hdc, fe->colours[colour]);
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}
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}
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static void win_set_brush(frontend *fe, int colour)
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{
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HBRUSH br;
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assert(fe->drawstatus != NOTHING);
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if (fe->drawstatus == PRINTING) {
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int hatch;
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float r, g, b;
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print_get_colour(fe->dr, colour, fe->printcolour, &hatch, &r, &g, &b);
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if (hatch < 0) {
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br = CreateSolidBrush(RGB(r * 255, g * 255, b * 255));
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} else {
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#ifdef _WIN32_WCE
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/*
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* This is only ever required during printing, and the
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* PocketPC port doesn't support printing.
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*/
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fatal("CreateHatchBrush not supported");
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#else
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br = CreateHatchBrush(hatch == HATCH_BACKSLASH ? HS_FDIAGONAL :
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hatch == HATCH_SLASH ? HS_BDIAGONAL :
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hatch == HATCH_HORIZ ? HS_HORIZONTAL :
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hatch == HATCH_VERT ? HS_VERTICAL :
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hatch == HATCH_PLUS ? HS_CROSS :
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/* hatch == HATCH_X ? */ HS_DIAGCROSS,
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RGB(0,0,0));
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#endif
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}
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} else {
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br = fe->brushes[colour];
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}
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fe->oldbr = SelectObject(fe->hdc, br);
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}
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static void win_reset_brush(frontend *fe)
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{
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HBRUSH br;
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assert(fe->drawstatus != NOTHING);
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br = SelectObject(fe->hdc, fe->oldbr);
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if (fe->drawstatus == PRINTING)
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DeleteObject(br);
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}
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static void win_set_pen(frontend *fe, int colour, int thin)
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{
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HPEN pen;
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assert(fe->drawstatus != NOTHING);
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if (fe->drawstatus == PRINTING) {
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int hatch;
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float r, g, b;
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int width = thin ? 0 : fe->linewidth;
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if (fe->linedotted)
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width = 0;
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print_get_colour(fe->dr, colour, fe->printcolour, &hatch, &r, &g, &b);
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/*
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* Stroking in hatched colours is not permitted.
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*/
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assert(hatch < 0);
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pen = CreatePen(fe->linedotted ? PS_DOT : PS_SOLID,
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width, RGB(r * 255, g * 255, b * 255));
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} else {
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pen = fe->pens[colour];
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}
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fe->oldpen = SelectObject(fe->hdc, pen);
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}
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static void win_reset_pen(frontend *fe)
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{
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HPEN pen;
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assert(fe->drawstatus != NOTHING);
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pen = SelectObject(fe->hdc, fe->oldpen);
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if (fe->drawstatus == PRINTING)
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DeleteObject(pen);
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}
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static void win_clip(void *handle, int x, int y, int w, int h)
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{
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frontend *fe = (frontend *)handle;
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POINT p, q;
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if (fe->drawstatus == NOTHING)
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return;
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p = win_transform_point(fe, x, y);
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q = win_transform_point(fe, x+w, y+h);
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IntersectClipRect(fe->hdc, p.x, p.y, q.x, q.y);
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}
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static void win_unclip(void *handle)
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{
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frontend *fe = (frontend *)handle;
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if (fe->drawstatus == NOTHING)
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return;
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|
|
SelectClipRgn(fe->hdc, NULL);
|
|
}
|
|
|
|
static void win_draw_text(void *handle, int x, int y, int fonttype,
|
|
int fontsize, int align, int colour, char *text)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
POINT xy;
|
|
int i;
|
|
LOGFONT lf;
|
|
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
if (fe->drawstatus == PRINTING)
|
|
fontsize = (int)(fontsize * fe->printpixelscale);
|
|
|
|
xy = win_transform_point(fe, x, y);
|
|
|
|
/*
|
|
* Find or create the font.
|
|
*/
|
|
for (i = fe->fontstart; i < fe->nfonts; i++)
|
|
if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
|
|
break;
|
|
|
|
if (i == fe->nfonts) {
|
|
if (fe->fontsize <= fe->nfonts) {
|
|
fe->fontsize = fe->nfonts + 10;
|
|
fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
|
|
}
|
|
|
|
fe->nfonts++;
|
|
|
|
fe->fonts[i].type = fonttype;
|
|
fe->fonts[i].size = fontsize;
|
|
|
|
memset (&lf, 0, sizeof(LOGFONT));
|
|
lf.lfHeight = -fontsize;
|
|
lf.lfWeight = (fe->drawstatus == PRINTING ? 0 : FW_BOLD);
|
|
lf.lfCharSet = DEFAULT_CHARSET;
|
|
lf.lfOutPrecision = OUT_DEFAULT_PRECIS;
|
|
lf.lfClipPrecision = CLIP_DEFAULT_PRECIS;
|
|
lf.lfQuality = DEFAULT_QUALITY;
|
|
lf.lfPitchAndFamily = (fonttype == FONT_FIXED ?
|
|
FIXED_PITCH | FF_DONTCARE :
|
|
VARIABLE_PITCH | FF_SWISS);
|
|
#ifdef _WIN32_WCE
|
|
wcscpy(lf.lfFaceName, TEXT("Tahoma"));
|
|
#endif
|
|
|
|
fe->fonts[i].font = CreateFontIndirect(&lf);
|
|
}
|
|
|
|
/*
|
|
* Position and draw the text.
|
|
*/
|
|
{
|
|
HFONT oldfont;
|
|
TEXTMETRIC tm;
|
|
SIZE size;
|
|
TCHAR wText[256];
|
|
MultiByteToWideChar (CP_UTF8, 0, text, -1, wText, 256);
|
|
|
|
oldfont = SelectObject(fe->hdc, fe->fonts[i].font);
|
|
if (GetTextMetrics(fe->hdc, &tm)) {
|
|
if (align & ALIGN_VCENTRE)
|
|
xy.y -= (tm.tmAscent+tm.tmDescent)/2;
|
|
else
|
|
xy.y -= tm.tmAscent;
|
|
}
|
|
if (GetTextExtentPoint32W(fe->hdc, wText, wcslen(wText), &size))
|
|
{
|
|
if (align & ALIGN_HCENTRE)
|
|
xy.x -= size.cx / 2;
|
|
else if (align & ALIGN_HRIGHT)
|
|
xy.x -= size.cx;
|
|
}
|
|
SetBkMode(fe->hdc, TRANSPARENT);
|
|
win_text_colour(fe, colour);
|
|
ExtTextOutW(fe->hdc, xy.x, xy.y, 0, NULL, wText, wcslen(wText), NULL);
|
|
SelectObject(fe->hdc, oldfont);
|
|
}
|
|
}
|
|
|
|
static void win_draw_rect(void *handle, int x, int y, int w, int h, int colour)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
POINT p, q;
|
|
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
if (fe->drawstatus == DRAWING && w == 1 && h == 1) {
|
|
/*
|
|
* Rectangle() appears to get uppity if asked to draw a 1x1
|
|
* rectangle, presumably on the grounds that that's beneath
|
|
* its dignity and you ought to be using SetPixel instead.
|
|
* So I will.
|
|
*/
|
|
SetPixel(fe->hdc, x, y, fe->colours[colour]);
|
|
} else {
|
|
win_set_brush(fe, colour);
|
|
win_set_pen(fe, colour, TRUE);
|
|
p = win_transform_point(fe, x, y);
|
|
q = win_transform_point(fe, x+w, y+h);
|
|
Rectangle(fe->hdc, p.x, p.y, q.x, q.y);
|
|
win_reset_brush(fe);
|
|
win_reset_pen(fe);
|
|
}
|
|
}
|
|
|
|
static void win_draw_line(void *handle, int x1, int y1, int x2, int y2, int colour)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
POINT pp[2];
|
|
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
win_set_pen(fe, colour, FALSE);
|
|
pp[0] = win_transform_point(fe, x1, y1);
|
|
pp[1] = win_transform_point(fe, x2, y2);
|
|
Polyline(fe->hdc, pp, 2);
|
|
if (fe->drawstatus == DRAWING)
|
|
SetPixel(fe->hdc, pp[1].x, pp[1].y, fe->colours[colour]);
|
|
win_reset_pen(fe);
|
|
}
|
|
|
|
static void win_draw_circle(void *handle, int cx, int cy, int radius,
|
|
int fillcolour, int outlinecolour)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
POINT p, q;
|
|
|
|
assert(outlinecolour >= 0);
|
|
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
if (fillcolour >= 0)
|
|
win_set_brush(fe, fillcolour);
|
|
else
|
|
fe->oldbr = SelectObject(fe->hdc, GetStockObject(NULL_BRUSH));
|
|
|
|
win_set_pen(fe, outlinecolour, FALSE);
|
|
p = win_transform_point(fe, cx - radius, cy - radius);
|
|
q = win_transform_point(fe, cx + radius, cy + radius);
|
|
Ellipse(fe->hdc, p.x, p.y, q.x+1, q.y+1);
|
|
win_reset_brush(fe);
|
|
win_reset_pen(fe);
|
|
}
|
|
|
|
static void win_draw_polygon(void *handle, int *coords, int npoints,
|
|
int fillcolour, int outlinecolour)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
POINT *pts;
|
|
int i;
|
|
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
pts = snewn(npoints+1, POINT);
|
|
|
|
for (i = 0; i <= npoints; i++) {
|
|
int j = (i < npoints ? i : 0);
|
|
pts[i] = win_transform_point(fe, coords[j*2], coords[j*2+1]);
|
|
}
|
|
|
|
assert(outlinecolour >= 0);
|
|
|
|
if (fillcolour >= 0) {
|
|
win_set_brush(fe, fillcolour);
|
|
win_set_pen(fe, outlinecolour, FALSE);
|
|
Polygon(fe->hdc, pts, npoints);
|
|
win_reset_brush(fe);
|
|
win_reset_pen(fe);
|
|
} else {
|
|
win_set_pen(fe, outlinecolour, FALSE);
|
|
Polyline(fe->hdc, pts, npoints+1);
|
|
win_reset_pen(fe);
|
|
}
|
|
|
|
sfree(pts);
|
|
}
|
|
|
|
static void win_start_draw(void *handle)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
HDC hdc_win;
|
|
|
|
assert(fe->drawstatus == NOTHING);
|
|
|
|
hdc_win = GetDC(fe->hwnd);
|
|
fe->hdc = CreateCompatibleDC(hdc_win);
|
|
fe->prevbm = SelectObject(fe->hdc, fe->bitmap);
|
|
ReleaseDC(fe->hwnd, hdc_win);
|
|
fe->clip = NULL;
|
|
#ifndef _WIN32_WCE
|
|
SetMapMode(fe->hdc, MM_TEXT);
|
|
#endif
|
|
fe->drawstatus = DRAWING;
|
|
}
|
|
|
|
static void win_draw_update(void *handle, int x, int y, int w, int h)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
RECT r;
|
|
|
|
if (fe->drawstatus != DRAWING)
|
|
return;
|
|
|
|
r.left = x;
|
|
r.top = y;
|
|
r.right = x + w;
|
|
r.bottom = y + h;
|
|
|
|
OffsetRect(&r, fe->bitmapPosition.left, fe->bitmapPosition.top);
|
|
InvalidateRect(fe->hwnd, &r, FALSE);
|
|
}
|
|
|
|
static void win_end_draw(void *handle)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
assert(fe->drawstatus == DRAWING);
|
|
SelectObject(fe->hdc, fe->prevbm);
|
|
DeleteDC(fe->hdc);
|
|
if (fe->clip) {
|
|
DeleteObject(fe->clip);
|
|
fe->clip = NULL;
|
|
}
|
|
fe->drawstatus = NOTHING;
|
|
}
|
|
|
|
static void win_line_width(void *handle, float width)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
|
|
assert(fe->drawstatus != DRAWING);
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
fe->linewidth = (int)(width * fe->printpixelscale);
|
|
}
|
|
|
|
static void win_line_dotted(void *handle, int dotted)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
|
|
assert(fe->drawstatus != DRAWING);
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
fe->linedotted = dotted;
|
|
}
|
|
|
|
static void win_begin_doc(void *handle, int pages)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
|
|
assert(fe->drawstatus != DRAWING);
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
if (StartDoc(fe->hdc, &fe->di) <= 0) {
|
|
char *e = geterrstr();
|
|
MessageBox(fe->hwnd, e, "Error starting to print",
|
|
MB_ICONERROR | MB_OK);
|
|
sfree(e);
|
|
fe->drawstatus = NOTHING;
|
|
}
|
|
|
|
/*
|
|
* Push a marker on the font stack so that we won't use the
|
|
* same fonts for printing and drawing. (This is because
|
|
* drawing seems to look generally better in bold, but printing
|
|
* is better not in bold.)
|
|
*/
|
|
fe->fontstart = fe->nfonts;
|
|
}
|
|
|
|
static void win_begin_page(void *handle, int number)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
|
|
assert(fe->drawstatus != DRAWING);
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
if (StartPage(fe->hdc) <= 0) {
|
|
char *e = geterrstr();
|
|
MessageBox(fe->hwnd, e, "Error starting a page",
|
|
MB_ICONERROR | MB_OK);
|
|
sfree(e);
|
|
fe->drawstatus = NOTHING;
|
|
}
|
|
}
|
|
|
|
static void win_begin_puzzle(void *handle, float xm, float xc,
|
|
float ym, float yc, int pw, int ph, float wmm)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
int ppw, pph, pox, poy;
|
|
float mmpw, mmph, mmox, mmoy;
|
|
float scale;
|
|
|
|
assert(fe->drawstatus != DRAWING);
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
ppw = GetDeviceCaps(fe->hdc, HORZRES);
|
|
pph = GetDeviceCaps(fe->hdc, VERTRES);
|
|
mmpw = (float)GetDeviceCaps(fe->hdc, HORZSIZE);
|
|
mmph = (float)GetDeviceCaps(fe->hdc, VERTSIZE);
|
|
|
|
/*
|
|
* Compute the puzzle's position on the logical page.
|
|
*/
|
|
mmox = xm * mmpw + xc;
|
|
mmoy = ym * mmph + yc;
|
|
|
|
/*
|
|
* Work out what that comes to in pixels.
|
|
*/
|
|
pox = (int)(mmox * (float)ppw / mmpw);
|
|
poy = (int)(mmoy * (float)pph / mmph);
|
|
|
|
/*
|
|
* And determine the scale.
|
|
*
|
|
* I need a scale such that the maximum puzzle-coordinate
|
|
* extent of the rectangle (pw * scale) is equal to the pixel
|
|
* equivalent of the puzzle's millimetre width (wmm * ppw /
|
|
* mmpw).
|
|
*/
|
|
scale = (wmm * ppw) / (mmpw * pw);
|
|
|
|
/*
|
|
* Now store pox, poy and scale for use in the main drawing
|
|
* functions.
|
|
*/
|
|
fe->printoffsetx = pox;
|
|
fe->printoffsety = poy;
|
|
fe->printpixelscale = scale;
|
|
|
|
fe->linewidth = 1;
|
|
fe->linedotted = FALSE;
|
|
}
|
|
|
|
static void win_end_puzzle(void *handle)
|
|
{
|
|
/* Nothing needs to be done here. */
|
|
}
|
|
|
|
static void win_end_page(void *handle, int number)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
|
|
assert(fe->drawstatus != DRAWING);
|
|
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
if (EndPage(fe->hdc) <= 0) {
|
|
char *e = geterrstr();
|
|
MessageBox(fe->hwnd, e, "Error finishing a page",
|
|
MB_ICONERROR | MB_OK);
|
|
sfree(e);
|
|
fe->drawstatus = NOTHING;
|
|
}
|
|
}
|
|
|
|
static void win_end_doc(void *handle)
|
|
{
|
|
frontend *fe = (frontend *)handle;
|
|
|
|
assert(fe->drawstatus != DRAWING);
|
|
|
|
/*
|
|
* Free all the fonts created since we began printing.
|
|
*/
|
|
while (fe->nfonts > fe->fontstart) {
|
|
fe->nfonts--;
|
|
DeleteObject(fe->fonts[fe->nfonts].font);
|
|
}
|
|
fe->fontstart = 0;
|
|
|
|
/*
|
|
* The MSDN web site sample code doesn't bother to call EndDoc
|
|
* if an error occurs half way through printing. I expect doing
|
|
* so would cause the erroneous document to actually be
|
|
* printed, or something equally undesirable.
|
|
*/
|
|
if (fe->drawstatus == NOTHING)
|
|
return;
|
|
|
|
if (EndDoc(fe->hdc) <= 0) {
|
|
char *e = geterrstr();
|
|
MessageBox(fe->hwnd, e, "Error finishing printing",
|
|
MB_ICONERROR | MB_OK);
|
|
sfree(e);
|
|
fe->drawstatus = NOTHING;
|
|
}
|
|
}
|
|
|
|
char *win_text_fallback(void *handle, const char *const *strings, int nstrings)
|
|
{
|
|
/*
|
|
* We assume Windows can cope with any UTF-8 likely to be
|
|
* emitted by a puzzle.
|
|
*/
|
|
return dupstr(strings[0]);
|
|
}
|
|
|
|
const struct drawing_api win_drawing = {
|
|
win_draw_text,
|
|
win_draw_rect,
|
|
win_draw_line,
|
|
win_draw_polygon,
|
|
win_draw_circle,
|
|
win_draw_update,
|
|
win_clip,
|
|
win_unclip,
|
|
win_start_draw,
|
|
win_end_draw,
|
|
win_status_bar,
|
|
win_blitter_new,
|
|
win_blitter_free,
|
|
win_blitter_save,
|
|
win_blitter_load,
|
|
win_begin_doc,
|
|
win_begin_page,
|
|
win_begin_puzzle,
|
|
win_end_puzzle,
|
|
win_end_page,
|
|
win_end_doc,
|
|
win_line_width,
|
|
win_line_dotted,
|
|
win_text_fallback,
|
|
};
|
|
|
|
void print(frontend *fe)
|
|
{
|
|
#ifndef _WIN32_WCE
|
|
PRINTDLG pd;
|
|
char doctitle[256];
|
|
document *doc;
|
|
midend *nme = NULL; /* non-interactive midend for bulk puzzle generation */
|
|
int i;
|
|
char *err = NULL;
|
|
|
|
/*
|
|
* Create our document structure and fill it up with puzzles.
|
|
*/
|
|
doc = document_new(fe->printw, fe->printh, fe->printscale / 100.0F);
|
|
for (i = 0; i < fe->printcount; i++) {
|
|
if (i == 0 && fe->printcurr) {
|
|
err = midend_print_puzzle(fe->me, doc, fe->printsolns);
|
|
} else {
|
|
if (!nme) {
|
|
game_params *params;
|
|
|
|
nme = midend_new(NULL, fe->game, NULL, NULL);
|
|
|
|
/*
|
|
* Set the non-interactive mid-end to have the same
|
|
* parameters as the standard one.
|
|
*/
|
|
params = midend_get_params(fe->me);
|
|
midend_set_params(nme, params);
|
|
fe->game->free_params(params);
|
|
}
|
|
|
|
midend_new_game(nme);
|
|
err = midend_print_puzzle(nme, doc, fe->printsolns);
|
|
}
|
|
if (err)
|
|
break;
|
|
}
|
|
if (nme)
|
|
midend_free(nme);
|
|
|
|
if (err) {
|
|
MessageBox(fe->hwnd, err, "Error preparing puzzles for printing",
|
|
MB_ICONERROR | MB_OK);
|
|
document_free(doc);
|
|
return;
|
|
}
|
|
|
|
memset(&pd, 0, sizeof(pd));
|
|
pd.lStructSize = sizeof(pd);
|
|
pd.hwndOwner = fe->hwnd;
|
|
pd.hDevMode = NULL;
|
|
pd.hDevNames = NULL;
|
|
pd.Flags = PD_USEDEVMODECOPIESANDCOLLATE | PD_RETURNDC |
|
|
PD_NOPAGENUMS | PD_NOSELECTION;
|
|
pd.nCopies = 1;
|
|
pd.nFromPage = pd.nToPage = 0xFFFF;
|
|
pd.nMinPage = pd.nMaxPage = 1;
|
|
|
|
if (!PrintDlg(&pd)) {
|
|
document_free(doc);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Now pd.hDC is a device context for the printer.
|
|
*/
|
|
|
|
/*
|
|
* FIXME: IWBNI we put up an Abort box here.
|
|
*/
|
|
|
|
memset(&fe->di, 0, sizeof(fe->di));
|
|
fe->di.cbSize = sizeof(fe->di);
|
|
sprintf(doctitle, "Printed puzzles from %s (from Simon Tatham's"
|
|
" Portable Puzzle Collection)", fe->game->name);
|
|
fe->di.lpszDocName = doctitle;
|
|
fe->di.lpszOutput = NULL;
|
|
fe->di.lpszDatatype = NULL;
|
|
fe->di.fwType = 0;
|
|
|
|
fe->drawstatus = PRINTING;
|
|
fe->hdc = pd.hDC;
|
|
|
|
fe->dr = drawing_new(&win_drawing, NULL, fe);
|
|
document_print(doc, fe->dr);
|
|
drawing_free(fe->dr);
|
|
fe->dr = NULL;
|
|
|
|
fe->drawstatus = NOTHING;
|
|
|
|
DeleteDC(pd.hDC);
|
|
document_free(doc);
|
|
#endif
|
|
}
|
|
|
|
void deactivate_timer(frontend *fe)
|
|
{
|
|
if (!fe)
|
|
return; /* for non-interactive midend */
|
|
if (fe->hwnd) KillTimer(fe->hwnd, fe->timer);
|
|
fe->timer = 0;
|
|
}
|
|
|
|
void activate_timer(frontend *fe)
|
|
{
|
|
if (!fe)
|
|
return; /* for non-interactive midend */
|
|
if (!fe->timer) {
|
|
fe->timer = SetTimer(fe->hwnd, 1, 20, NULL);
|
|
fe->timer_last_tickcount = GetTickCount();
|
|
}
|
|
}
|
|
|
|
void write_clip(HWND hwnd, char *data)
|
|
{
|
|
HGLOBAL clipdata;
|
|
int len, i, j;
|
|
char *data2;
|
|
void *lock;
|
|
|
|
/*
|
|
* Windows expects CRLF in the clipboard, so we must convert
|
|
* any \n that has come out of the puzzle backend.
|
|
*/
|
|
len = 0;
|
|
for (i = 0; data[i]; i++) {
|
|
if (data[i] == '\n')
|
|
len++;
|
|
len++;
|
|
}
|
|
data2 = snewn(len+1, char);
|
|
j = 0;
|
|
for (i = 0; data[i]; i++) {
|
|
if (data[i] == '\n')
|
|
data2[j++] = '\r';
|
|
data2[j++] = data[i];
|
|
}
|
|
assert(j == len);
|
|
data2[j] = '\0';
|
|
|
|
clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1);
|
|
if (!clipdata) {
|
|
sfree(data2);
|
|
return;
|
|
}
|
|
lock = GlobalLock(clipdata);
|
|
if (!lock) {
|
|
GlobalFree(clipdata);
|
|
sfree(data2);
|
|
return;
|
|
}
|
|
memcpy(lock, data2, len);
|
|
((unsigned char *) lock)[len] = 0;
|
|
GlobalUnlock(clipdata);
|
|
|
|
if (OpenClipboard(hwnd)) {
|
|
EmptyClipboard();
|
|
SetClipboardData(CF_TEXT, clipdata);
|
|
CloseClipboard();
|
|
} else
|
|
GlobalFree(clipdata);
|
|
|
|
sfree(data2);
|
|
}
|
|
|
|
/*
|
|
* Set up Help and see if we can find a help file.
|
|
*/
|
|
static void init_help(void)
|
|
{
|
|
#ifndef _WIN32_WCE
|
|
char b[2048], *p, *q, *r;
|
|
FILE *fp;
|
|
|
|
/*
|
|
* Find the executable file path, so we can look alongside
|
|
* it for help files. Trim the filename off the end.
|
|
*/
|
|
GetModuleFileName(NULL, b, sizeof(b) - 1);
|
|
r = b;
|
|
p = strrchr(b, '\\');
|
|
if (p && p >= r) r = p+1;
|
|
q = strrchr(b, ':');
|
|
if (q && q >= r) r = q+1;
|
|
|
|
#ifndef NO_HTMLHELP
|
|
/*
|
|
* Try HTML Help first.
|
|
*/
|
|
strcpy(r, CHM_FILE_NAME);
|
|
if ( (fp = fopen(b, "r")) != NULL) {
|
|
fclose(fp);
|
|
|
|
/*
|
|
* We have a .CHM. See if we can use it.
|
|
*/
|
|
hh_dll = LoadLibrary("hhctrl.ocx");
|
|
if (hh_dll) {
|
|
htmlhelp = (htmlhelp_t)GetProcAddress(hh_dll, "HtmlHelpA");
|
|
if (!htmlhelp)
|
|
FreeLibrary(hh_dll);
|
|
}
|
|
if (htmlhelp) {
|
|
help_path = dupstr(b);
|
|
help_type = CHM;
|
|
return;
|
|
}
|
|
}
|
|
#endif /* NO_HTMLHELP */
|
|
|
|
/*
|
|
* Now try old-style .HLP.
|
|
*/
|
|
strcpy(r, HELP_FILE_NAME);
|
|
if ( (fp = fopen(b, "r")) != NULL) {
|
|
fclose(fp);
|
|
|
|
help_path = dupstr(b);
|
|
help_type = HLP;
|
|
|
|
/*
|
|
* See if there's a .CNT file alongside it.
|
|
*/
|
|
strcpy(r, HELP_CNT_NAME);
|
|
if ( (fp = fopen(b, "r")) != NULL) {
|
|
fclose(fp);
|
|
help_has_contents = TRUE;
|
|
} else
|
|
help_has_contents = FALSE;
|
|
|
|
return;
|
|
}
|
|
|
|
help_type = NONE; /* didn't find any */
|
|
#endif
|
|
}
|
|
|
|
#ifndef _WIN32_WCE
|
|
|
|
/*
|
|
* Start Help.
|
|
*/
|
|
static void start_help(frontend *fe, const char *topic)
|
|
{
|
|
char *str = NULL;
|
|
int cmd;
|
|
|
|
switch (help_type) {
|
|
case HLP:
|
|
assert(help_path);
|
|
if (topic) {
|
|
str = snewn(10+strlen(topic), char);
|
|
sprintf(str, "JI(`',`%s')", topic);
|
|
cmd = HELP_COMMAND;
|
|
} else if (help_has_contents) {
|
|
cmd = HELP_FINDER;
|
|
} else {
|
|
cmd = HELP_CONTENTS;
|
|
}
|
|
WinHelp(fe->hwnd, help_path, cmd, (DWORD)str);
|
|
fe->help_running = TRUE;
|
|
break;
|
|
case CHM:
|
|
#ifndef NO_HTMLHELP
|
|
assert(help_path);
|
|
assert(htmlhelp);
|
|
if (topic) {
|
|
str = snewn(20 + strlen(topic) + strlen(help_path), char);
|
|
sprintf(str, "%s::/%s.html>main", help_path, topic);
|
|
} else {
|
|
str = dupstr(help_path);
|
|
}
|
|
htmlhelp(fe->hwnd, str, HH_DISPLAY_TOPIC, 0);
|
|
fe->help_running = TRUE;
|
|
break;
|
|
#endif /* NO_HTMLHELP */
|
|
case NONE:
|
|
assert(!"This shouldn't happen");
|
|
break;
|
|
}
|
|
|
|
sfree(str);
|
|
}
|
|
|
|
/*
|
|
* Stop Help on window cleanup.
|
|
*/
|
|
static void stop_help(frontend *fe)
|
|
{
|
|
if (fe->help_running) {
|
|
switch (help_type) {
|
|
case HLP:
|
|
WinHelp(fe->hwnd, help_path, HELP_QUIT, 0);
|
|
break;
|
|
case CHM:
|
|
#ifndef NO_HTMLHELP
|
|
assert(htmlhelp);
|
|
htmlhelp(NULL, NULL, HH_CLOSE_ALL, 0);
|
|
break;
|
|
#endif /* NO_HTMLHELP */
|
|
case NONE:
|
|
assert(!"This shouldn't happen");
|
|
break;
|
|
}
|
|
fe->help_running = FALSE;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
/*
|
|
* Terminate Help on process exit.
|
|
*/
|
|
static void cleanup_help(void)
|
|
{
|
|
/* Nothing to do currently.
|
|
* (If we were running HTML Help single-threaded, this is where we'd
|
|
* call HH_UNINITIALIZE.) */
|
|
}
|
|
|
|
static int get_statusbar_height(frontend *fe)
|
|
{
|
|
int sy;
|
|
if (fe->statusbar) {
|
|
RECT sr;
|
|
GetWindowRect(fe->statusbar, &sr);
|
|
sy = sr.bottom - sr.top;
|
|
} else {
|
|
sy = 0;
|
|
}
|
|
return sy;
|
|
}
|
|
|
|
static void adjust_statusbar(frontend *fe, RECT *r)
|
|
{
|
|
int sy;
|
|
|
|
if (!fe->statusbar) return;
|
|
|
|
sy = get_statusbar_height(fe);
|
|
#ifndef _WIN32_WCE
|
|
SetWindowPos(fe->statusbar, NULL, 0, r->bottom-r->top-sy, r->right-r->left,
|
|
sy, SWP_NOZORDER);
|
|
#endif
|
|
}
|
|
|
|
static void get_menu_size(HWND wh, RECT *r)
|
|
{
|
|
HMENU bar = GetMenu(wh);
|
|
RECT rect;
|
|
int i;
|
|
|
|
SetRect(r, 0, 0, 0, 0);
|
|
for (i = 0; i < GetMenuItemCount(bar); i++) {
|
|
GetMenuItemRect(wh, bar, i, &rect);
|
|
UnionRect(r, r, &rect);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Given a proposed new puzzle size (cx,cy), work out the actual
|
|
* puzzle size that would be (px,py) and the window size including
|
|
* furniture (wx,wy).
|
|
*/
|
|
|
|
static int check_window_resize(frontend *fe, int cx, int cy,
|
|
int *px, int *py,
|
|
int *wx, int *wy)
|
|
{
|
|
RECT r;
|
|
int x, y, sy = get_statusbar_height(fe), changed = 0;
|
|
|
|
/* disallow making window thinner than menu bar */
|
|
x = max(cx, fe->xmin);
|
|
y = max(cy - sy, fe->ymin);
|
|
|
|
/*
|
|
* See if we actually got the window size we wanted, and adjust
|
|
* the puzzle size if not.
|
|
*/
|
|
midend_size(fe->me, &x, &y, TRUE);
|
|
if (x != cx || y != cy) {
|
|
/*
|
|
* Resize the window, now we know what size we _really_
|
|
* want it to be.
|
|
*/
|
|
r.left = r.top = 0;
|
|
r.right = x;
|
|
r.bottom = y + sy;
|
|
AdjustWindowRectEx(&r, WINFLAGS, TRUE, 0);
|
|
*wx = r.right - r.left;
|
|
*wy = r.bottom - r.top;
|
|
changed = 1;
|
|
}
|
|
|
|
*px = x;
|
|
*py = y;
|
|
|
|
fe->puzz_scale =
|
|
(float)midend_tilesize(fe->me) / (float)fe->game->preferred_tilesize;
|
|
|
|
return changed;
|
|
}
|
|
|
|
/*
|
|
* Given the current window size, make sure it's sane for the
|
|
* current puzzle and resize if necessary.
|
|
*/
|
|
|
|
static void check_window_size(frontend *fe, int *px, int *py)
|
|
{
|
|
RECT r;
|
|
int wx, wy, cx, cy;
|
|
|
|
GetClientRect(fe->hwnd, &r);
|
|
cx = r.right - r.left;
|
|
cy = r.bottom - r.top;
|
|
|
|
if (check_window_resize(fe, cx, cy, px, py, &wx, &wy)) {
|
|
#ifdef _WIN32_WCE
|
|
SetWindowPos(fe->hwnd, NULL, 0, 0, wx, wy,
|
|
SWP_NOMOVE | SWP_NOZORDER);
|
|
#endif
|
|
;
|
|
}
|
|
|
|
GetClientRect(fe->hwnd, &r);
|
|
adjust_statusbar(fe, &r);
|
|
}
|
|
|
|
static void get_max_puzzle_size(frontend *fe, int *x, int *y)
|
|
{
|
|
RECT r, sr;
|
|
|
|
if (SystemParametersInfo(SPI_GETWORKAREA, 0, &sr, FALSE)) {
|
|
*x = sr.right - sr.left;
|
|
*y = sr.bottom - sr.top;
|
|
r.left = 100;
|
|
r.right = 200;
|
|
r.top = 100;
|
|
r.bottom = 200;
|
|
AdjustWindowRectEx(&r, WINFLAGS, TRUE, 0);
|
|
*x -= r.right - r.left - 100;
|
|
*y -= r.bottom - r.top - 100;
|
|
} else {
|
|
*x = *y = INT_MAX;
|
|
}
|
|
|
|
if (fe->statusbar != NULL) {
|
|
GetWindowRect(fe->statusbar, &sr);
|
|
*y -= sr.bottom - sr.top;
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32_WCE
|
|
/* Toolbar buttons on the numeric pad */
|
|
static TBBUTTON tbNumpadButtons[] =
|
|
{
|
|
{0, IDM_KEYEMUL + '1', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
|
|
{1, IDM_KEYEMUL + '2', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
|
|
{2, IDM_KEYEMUL + '3', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
|
|
{3, IDM_KEYEMUL + '4', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
|
|
{4, IDM_KEYEMUL + '5', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
|
|
{5, IDM_KEYEMUL + '6', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
|
|
{6, IDM_KEYEMUL + '7', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
|
|
{7, IDM_KEYEMUL + '8', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
|
|
{8, IDM_KEYEMUL + '9', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1},
|
|
{9, IDM_KEYEMUL + ' ', TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, -1}
|
|
};
|
|
#endif
|
|
|
|
/*
|
|
* Allocate a new frontend structure and create its main window.
|
|
*/
|
|
static frontend *frontend_new(HINSTANCE inst)
|
|
{
|
|
frontend *fe;
|
|
const char *nogame = "Puzzles (no game selected)";
|
|
|
|
fe = snew(frontend);
|
|
|
|
fe->inst = inst;
|
|
|
|
fe->game = NULL;
|
|
fe->me = NULL;
|
|
|
|
fe->timer = 0;
|
|
fe->hwnd = NULL;
|
|
|
|
fe->help_running = FALSE;
|
|
|
|
fe->drawstatus = NOTHING;
|
|
fe->dr = NULL;
|
|
fe->fontstart = 0;
|
|
|
|
fe->fonts = NULL;
|
|
fe->nfonts = fe->fontsize = 0;
|
|
|
|
fe->colours = NULL;
|
|
fe->brushes = NULL;
|
|
fe->pens = NULL;
|
|
|
|
fe->puzz_scale = 1.0;
|
|
|
|
#ifdef _WIN32_WCE
|
|
MultiByteToWideChar (CP_ACP, 0, nogame, -1, wGameName, 256);
|
|
fe->hwnd = CreateWindowEx(0, wClassName, wGameName,
|
|
WS_VISIBLE,
|
|
CW_USEDEFAULT, CW_USEDEFAULT,
|
|
CW_USEDEFAULT, CW_USEDEFAULT,
|
|
NULL, NULL, inst, NULL);
|
|
|
|
{
|
|
SHMENUBARINFO mbi;
|
|
RECT rc, rcBar, rcTB, rcClient;
|
|
|
|
memset (&mbi, 0, sizeof(SHMENUBARINFO));
|
|
mbi.cbSize = sizeof(SHMENUBARINFO);
|
|
mbi.hwndParent = fe->hwnd;
|
|
mbi.nToolBarId = IDR_MENUBAR1;
|
|
mbi.hInstRes = inst;
|
|
|
|
SHCreateMenuBar(&mbi);
|
|
|
|
GetWindowRect(fe->hwnd, &rc);
|
|
GetWindowRect(mbi.hwndMB, &rcBar);
|
|
rc.bottom -= rcBar.bottom - rcBar.top;
|
|
MoveWindow(fe->hwnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, FALSE);
|
|
|
|
fe->numpad = NULL;
|
|
}
|
|
#else
|
|
fe->hwnd = CreateWindowEx(0, CLASSNAME, nogame,
|
|
WS_OVERLAPPEDWINDOW &~
|
|
(WS_MAXIMIZEBOX),
|
|
CW_USEDEFAULT, CW_USEDEFAULT,
|
|
CW_USEDEFAULT, CW_USEDEFAULT,
|
|
NULL, NULL, inst, NULL);
|
|
if (!fe->hwnd) {
|
|
DWORD lerr = GetLastError();
|
|
printf("no window: 0x%x\n", lerr);
|
|
}
|
|
#endif
|
|
|
|
fe->gamemenu = NULL;
|
|
fe->presets = NULL;
|
|
|
|
fe->statusbar = NULL;
|
|
fe->bitmap = NULL;
|
|
|
|
SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
|
|
|
|
return fe;
|
|
}
|
|
|
|
/*
|
|
* Populate a frontend structure with a (new) game and midend structure, and
|
|
* create any window furniture that it needs.
|
|
*
|
|
* Previously-allocated memory and window furniture will be freed by this function.
|
|
*/
|
|
static int new_game(frontend *fe, const game *game, char *game_id, char **error)
|
|
{
|
|
int x, y;
|
|
RECT r;
|
|
|
|
fe->game = game;
|
|
|
|
if (fe->me) midend_free(fe->me);
|
|
fe->me = midend_new(fe, fe->game, &win_drawing, fe);
|
|
|
|
if (game_id) {
|
|
*error = midend_game_id(fe->me, game_id);
|
|
if (*error) {
|
|
midend_free(fe->me);
|
|
sfree(fe);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
midend_new_game(fe->me);
|
|
|
|
{
|
|
int i, ncolours;
|
|
float *colours;
|
|
|
|
colours = midend_colours(fe->me, &ncolours);
|
|
|
|
if (fe->colours) sfree(fe->colours);
|
|
if (fe->brushes) sfree(fe->brushes);
|
|
if (fe->pens) sfree(fe->pens);
|
|
|
|
fe->colours = snewn(ncolours, COLORREF);
|
|
fe->brushes = snewn(ncolours, HBRUSH);
|
|
fe->pens = snewn(ncolours, HPEN);
|
|
|
|
for (i = 0; i < ncolours; i++) {
|
|
fe->colours[i] = RGB(255 * colours[i*3+0],
|
|
255 * colours[i*3+1],
|
|
255 * colours[i*3+2]);
|
|
fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
|
|
fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
|
|
}
|
|
sfree(colours);
|
|
}
|
|
|
|
if (fe->statusbar)
|
|
DestroyWindow(fe->statusbar);
|
|
if (midend_wants_statusbar(fe->me)) {
|
|
fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, TEXT("ooh"),
|
|
WS_CHILD | WS_VISIBLE,
|
|
0, 0, 0, 0, /* status bar does these */
|
|
NULL, NULL, fe->inst, NULL);
|
|
} else
|
|
fe->statusbar = NULL;
|
|
|
|
get_max_puzzle_size(fe, &x, &y);
|
|
midend_size(fe->me, &x, &y, FALSE);
|
|
|
|
r.left = r.top = 0;
|
|
r.right = x;
|
|
r.bottom = y;
|
|
AdjustWindowRectEx(&r, WINFLAGS, TRUE, 0);
|
|
|
|
#ifdef _WIN32_WCE
|
|
if (fe->numpad)
|
|
DestroyWindow(fe->numpad);
|
|
if (fe->game->flags & REQUIRE_NUMPAD)
|
|
{
|
|
fe->numpad = CreateToolbarEx (fe->hwnd,
|
|
WS_VISIBLE | WS_CHILD | CCS_NOPARENTALIGN | TBSTYLE_FLAT,
|
|
0, 10, fe->inst, IDR_PADTOOLBAR,
|
|
tbNumpadButtons, sizeof (tbNumpadButtons) / sizeof (TBBUTTON),
|
|
0, 0, 14, 15, sizeof (TBBUTTON));
|
|
GetWindowRect(fe->numpad, &rcTB);
|
|
GetClientRect(fe->hwnd, &rcClient);
|
|
MoveWindow(fe->numpad,
|
|
0,
|
|
rcClient.bottom - (rcTB.bottom - rcTB.top) - 1,
|
|
rcClient.right,
|
|
rcTB.bottom - rcTB.top,
|
|
FALSE);
|
|
SendMessage(fe->numpad, TB_SETINDENT, (rcClient.right - (10 * 21)) / 2, 0);
|
|
}
|
|
else {
|
|
fe->numpad = NULL;
|
|
}
|
|
MultiByteToWideChar (CP_ACP, 0, fe->game->name, -1, wGameName, 256);
|
|
SetWindowText(fe->hwnd, wGameName);
|
|
#else
|
|
SetWindowText(fe->hwnd, fe->game->name);
|
|
#endif
|
|
|
|
if (fe->statusbar)
|
|
DestroyWindow(fe->statusbar);
|
|
if (midend_wants_statusbar(fe->me)) {
|
|
RECT sr;
|
|
fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, TEXT("ooh"),
|
|
WS_CHILD | WS_VISIBLE,
|
|
0, 0, 0, 0, /* status bar does these */
|
|
fe->hwnd, NULL, fe->inst, NULL);
|
|
#ifdef _WIN32_WCE
|
|
/* Flat status bar looks better on the Pocket PC */
|
|
SendMessage(fe->statusbar, SB_SIMPLE, (WPARAM) TRUE, 0);
|
|
SendMessage(fe->statusbar, SB_SETTEXT,
|
|
(WPARAM) 255 | SBT_NOBORDERS,
|
|
(LPARAM) L"");
|
|
#endif
|
|
|
|
/*
|
|
* Now resize the window to take account of the status bar.
|
|
*/
|
|
GetWindowRect(fe->statusbar, &sr);
|
|
GetWindowRect(fe->hwnd, &r);
|
|
#ifndef _WIN32_WCE
|
|
SetWindowPos(fe->hwnd, NULL, 0, 0, r.right - r.left,
|
|
r.bottom - r.top + sr.bottom - sr.top,
|
|
SWP_NOMOVE | SWP_NOZORDER);
|
|
#endif
|
|
} else {
|
|
fe->statusbar = NULL;
|
|
}
|
|
|
|
{
|
|
HMENU oldmenu = GetMenu(fe->hwnd);
|
|
|
|
#ifndef _WIN32_WCE
|
|
HMENU bar = CreateMenu();
|
|
HMENU menu = CreateMenu();
|
|
RECT menusize;
|
|
|
|
AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "&Game");
|
|
#else
|
|
HMENU menu = SHGetSubMenu(SHFindMenuBar(fe->hwnd), ID_GAME);
|
|
DeleteMenu(menu, 0, MF_BYPOSITION);
|
|
#endif
|
|
fe->gamemenu = menu;
|
|
AppendMenu(menu, MF_ENABLED, IDM_NEW, TEXT("&New"));
|
|
AppendMenu(menu, MF_ENABLED, IDM_RESTART, TEXT("&Restart"));
|
|
#ifndef _WIN32_WCE
|
|
/* ...here I run out of sensible accelerator characters. */
|
|
AppendMenu(menu, MF_ENABLED, IDM_DESC, TEXT("Speci&fic..."));
|
|
AppendMenu(menu, MF_ENABLED, IDM_SEED, TEXT("Rando&m Seed..."));
|
|
#endif
|
|
|
|
if (fe->presets)
|
|
sfree(fe->presets);
|
|
if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
|
|
fe->game->can_configure) {
|
|
int i;
|
|
#ifndef _WIN32_WCE
|
|
HMENU sub = CreateMenu();
|
|
|
|
AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "&Type");
|
|
#else
|
|
HMENU sub = SHGetSubMenu(SHFindMenuBar(fe->hwnd), ID_TYPE);
|
|
DeleteMenu(sub, 0, MF_BYPOSITION);
|
|
#endif
|
|
fe->presets = snewn(fe->npresets, game_params *);
|
|
|
|
for (i = 0; i < fe->npresets; i++) {
|
|
char *name;
|
|
#ifdef _WIN32_WCE
|
|
TCHAR wName[255];
|
|
#endif
|
|
|
|
midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
|
|
|
|
/*
|
|
* FIXME: we ought to go through and do something
|
|
* with ampersands here.
|
|
*/
|
|
|
|
#ifndef _WIN32_WCE
|
|
AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
|
|
#else
|
|
MultiByteToWideChar (CP_ACP, 0, name, -1, wName, 255);
|
|
AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, wName);
|
|
#endif
|
|
}
|
|
if (fe->game->can_configure) {
|
|
AppendMenu(sub, MF_ENABLED, IDM_CONFIG, TEXT("&Custom..."));
|
|
}
|
|
|
|
fe->typemenu = sub;
|
|
} else {
|
|
fe->typemenu = INVALID_HANDLE_VALUE;
|
|
fe->presets = NULL;
|
|
}
|
|
|
|
#ifdef COMBINED
|
|
#ifdef _WIN32_WCE
|
|
#error Windows CE does not support COMBINED build.
|
|
#endif
|
|
{
|
|
HMENU games = CreateMenu();
|
|
int i;
|
|
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
AppendMenu(menu, MF_ENABLED|MF_POPUP, (UINT)games, "&Other");
|
|
for (i = 0; i < gamecount; i++) {
|
|
if (strcmp(gamelist[i]->name, fe->game->name) != 0) {
|
|
/* only include those games that aren't the same as the
|
|
* game we're currently playing. */
|
|
AppendMenu(games, MF_ENABLED, IDM_GAMES + i, gamelist[i]->name);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
#ifndef _WIN32_WCE
|
|
AppendMenu(menu, MF_ENABLED, IDM_LOAD, TEXT("&Load..."));
|
|
AppendMenu(menu, MF_ENABLED, IDM_SAVE, TEXT("&Save..."));
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
if (fe->game->can_print) {
|
|
AppendMenu(menu, MF_ENABLED, IDM_PRINT, TEXT("&Print..."));
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
}
|
|
#endif
|
|
AppendMenu(menu, MF_ENABLED, IDM_UNDO, TEXT("Undo"));
|
|
AppendMenu(menu, MF_ENABLED, IDM_REDO, TEXT("Redo"));
|
|
#ifndef _WIN32_WCE
|
|
if (fe->game->can_format_as_text_ever) {
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
AppendMenu(menu, MF_ENABLED, IDM_COPY, TEXT("&Copy"));
|
|
}
|
|
#endif
|
|
if (fe->game->can_solve) {
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
AppendMenu(menu, MF_ENABLED, IDM_SOLVE, TEXT("Sol&ve"));
|
|
}
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
#ifndef _WIN32_WCE
|
|
AppendMenu(menu, MF_ENABLED, IDM_QUIT, TEXT("E&xit"));
|
|
menu = CreateMenu();
|
|
AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, TEXT("&Help"));
|
|
#endif
|
|
AppendMenu(menu, MF_ENABLED, IDM_ABOUT, TEXT("&About"));
|
|
#ifndef _WIN32_WCE
|
|
if (help_type != NONE) {
|
|
char *item;
|
|
AppendMenu(menu, MF_SEPARATOR, 0, 0);
|
|
AppendMenu(menu, MF_ENABLED, IDM_HELPC, TEXT("&Contents"));
|
|
assert(fe->game->name);
|
|
item = snewn(10+strlen(fe->game->name), char); /*ick*/
|
|
sprintf(item, "&Help on %s", fe->game->name);
|
|
AppendMenu(menu, MF_ENABLED, IDM_GAMEHELP, item);
|
|
sfree(item);
|
|
}
|
|
DestroyMenu(oldmenu);
|
|
SetMenu(fe->hwnd, bar);
|
|
get_menu_size(fe->hwnd, &menusize);
|
|
fe->xmin = (menusize.right - menusize.left) + 25;
|
|
#endif
|
|
}
|
|
|
|
if (fe->bitmap) DeleteObject(fe->bitmap);
|
|
fe->bitmap = NULL;
|
|
new_game_size(fe, fe->puzz_scale); /* initialises fe->bitmap */
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void show_window(frontend *fe)
|
|
{
|
|
ShowWindow(fe->hwnd, SW_SHOWNORMAL);
|
|
SetForegroundWindow(fe->hwnd);
|
|
|
|
update_type_menu_tick(fe);
|
|
update_copy_menu_greying(fe);
|
|
|
|
midend_redraw(fe->me);
|
|
}
|
|
|
|
#ifdef _WIN32_WCE
|
|
static HFONT dialog_title_font()
|
|
{
|
|
static HFONT hf = NULL;
|
|
LOGFONT lf;
|
|
|
|
if (hf)
|
|
return hf;
|
|
|
|
memset (&lf, 0, sizeof(LOGFONT));
|
|
lf.lfHeight = -11; /* - ((8 * GetDeviceCaps(hdc, LOGPIXELSY)) / 72) */
|
|
lf.lfWeight = FW_BOLD;
|
|
wcscpy(lf.lfFaceName, TEXT("Tahoma"));
|
|
|
|
return hf = CreateFontIndirect(&lf);
|
|
}
|
|
|
|
static void make_dialog_full_screen(HWND hwnd)
|
|
{
|
|
SHINITDLGINFO shidi;
|
|
|
|
/* Make dialog full screen */
|
|
shidi.dwMask = SHIDIM_FLAGS;
|
|
shidi.dwFlags = SHIDIF_DONEBUTTON | SHIDIF_SIZEDLGFULLSCREEN |
|
|
SHIDIF_EMPTYMENU;
|
|
shidi.hDlg = hwnd;
|
|
SHInitDialog(&shidi);
|
|
}
|
|
#endif
|
|
|
|
static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg,
|
|
WPARAM wParam, LPARAM lParam)
|
|
{
|
|
frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
|
|
|
|
switch (msg) {
|
|
case WM_INITDIALOG:
|
|
#ifdef _WIN32_WCE
|
|
{
|
|
char title[256];
|
|
|
|
make_dialog_full_screen(hwnd);
|
|
|
|
sprintf(title, "About %.250s", fe->game->name);
|
|
SetDlgItemTextA(hwnd, IDC_ABOUT_CAPTION, title);
|
|
|
|
SendDlgItemMessage(hwnd, IDC_ABOUT_CAPTION, WM_SETFONT,
|
|
(WPARAM) dialog_title_font(), 0);
|
|
|
|
SetDlgItemTextA(hwnd, IDC_ABOUT_GAME, fe->game->name);
|
|
SetDlgItemTextA(hwnd, IDC_ABOUT_VERSION, ver);
|
|
}
|
|
#endif
|
|
return TRUE;
|
|
|
|
case WM_COMMAND:
|
|
if (LOWORD(wParam) == IDOK)
|
|
#ifdef _WIN32_WCE
|
|
EndDialog(hwnd, 1);
|
|
#else
|
|
fe->dlg_done = 1;
|
|
#endif
|
|
return 0;
|
|
|
|
case WM_CLOSE:
|
|
#ifdef _WIN32_WCE
|
|
EndDialog(hwnd, 1);
|
|
#else
|
|
fe->dlg_done = 1;
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Wrappers on midend_{get,set}_config, which extend the CFG_*
|
|
* enumeration to add CFG_PRINT.
|
|
*/
|
|
static config_item *frontend_get_config(frontend *fe, int which,
|
|
char **wintitle)
|
|
{
|
|
if (which < CFG_FRONTEND_SPECIFIC) {
|
|
return midend_get_config(fe->me, which, wintitle);
|
|
} else if (which == CFG_PRINT) {
|
|
config_item *ret;
|
|
int i;
|
|
|
|
*wintitle = snewn(40 + strlen(fe->game->name), char);
|
|
sprintf(*wintitle, "%s print setup", fe->game->name);
|
|
|
|
ret = snewn(8, config_item);
|
|
|
|
i = 0;
|
|
|
|
ret[i].name = "Number of puzzles to print";
|
|
ret[i].type = C_STRING;
|
|
ret[i].sval = dupstr("1");
|
|
ret[i].ival = 0;
|
|
i++;
|
|
|
|
ret[i].name = "Number of puzzles across the page";
|
|
ret[i].type = C_STRING;
|
|
ret[i].sval = dupstr("1");
|
|
ret[i].ival = 0;
|
|
i++;
|
|
|
|
ret[i].name = "Number of puzzles down the page";
|
|
ret[i].type = C_STRING;
|
|
ret[i].sval = dupstr("1");
|
|
ret[i].ival = 0;
|
|
i++;
|
|
|
|
ret[i].name = "Percentage of standard size";
|
|
ret[i].type = C_STRING;
|
|
ret[i].sval = dupstr("100.0");
|
|
ret[i].ival = 0;
|
|
i++;
|
|
|
|
ret[i].name = "Include currently shown puzzle";
|
|
ret[i].type = C_BOOLEAN;
|
|
ret[i].sval = NULL;
|
|
ret[i].ival = TRUE;
|
|
i++;
|
|
|
|
ret[i].name = "Print solutions";
|
|
ret[i].type = C_BOOLEAN;
|
|
ret[i].sval = NULL;
|
|
ret[i].ival = FALSE;
|
|
i++;
|
|
|
|
if (fe->game->can_print_in_colour) {
|
|
ret[i].name = "Print in colour";
|
|
ret[i].type = C_BOOLEAN;
|
|
ret[i].sval = NULL;
|
|
ret[i].ival = FALSE;
|
|
i++;
|
|
}
|
|
|
|
ret[i].name = NULL;
|
|
ret[i].type = C_END;
|
|
ret[i].sval = NULL;
|
|
ret[i].ival = 0;
|
|
i++;
|
|
|
|
return ret;
|
|
} else {
|
|
assert(!"We should never get here");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static char *frontend_set_config(frontend *fe, int which, config_item *cfg)
|
|
{
|
|
if (which < CFG_FRONTEND_SPECIFIC) {
|
|
return midend_set_config(fe->me, which, cfg);
|
|
} else if (which == CFG_PRINT) {
|
|
if ((fe->printcount = atoi(cfg[0].sval)) <= 0)
|
|
return "Number of puzzles to print should be at least one";
|
|
if ((fe->printw = atoi(cfg[1].sval)) <= 0)
|
|
return "Number of puzzles across the page should be at least one";
|
|
if ((fe->printh = atoi(cfg[2].sval)) <= 0)
|
|
return "Number of puzzles down the page should be at least one";
|
|
if ((fe->printscale = (float)atof(cfg[3].sval)) <= 0)
|
|
return "Print size should be positive";
|
|
fe->printcurr = cfg[4].ival;
|
|
fe->printsolns = cfg[5].ival;
|
|
fe->printcolour = fe->game->can_print_in_colour && cfg[6].ival;
|
|
return NULL;
|
|
} else {
|
|
assert(!"We should never get here");
|
|
return "Internal error";
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32_WCE
|
|
/* Separate version of mkctrl function for the Pocket PC. */
|
|
/* Control coordinates should be specified in dialog units. */
|
|
HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
|
|
LPCTSTR wclass, int wstyle,
|
|
int exstyle, const char *wtext, int wid)
|
|
{
|
|
RECT rc;
|
|
TCHAR wwtext[256];
|
|
|
|
/* Convert dialog units into pixels */
|
|
rc.left = x1; rc.right = x2;
|
|
rc.top = y1; rc.bottom = y2;
|
|
MapDialogRect(fe->cfgbox, &rc);
|
|
|
|
MultiByteToWideChar (CP_ACP, 0, wtext, -1, wwtext, 256);
|
|
|
|
return CreateWindowEx(exstyle, wclass, wwtext,
|
|
wstyle | WS_CHILD | WS_VISIBLE,
|
|
rc.left, rc.top,
|
|
rc.right - rc.left, rc.bottom - rc.top,
|
|
fe->cfgbox, (HMENU) wid, fe->inst, NULL);
|
|
}
|
|
|
|
static void create_config_controls(frontend * fe)
|
|
{
|
|
int id, nctrls;
|
|
int col1l, col1r, col2l, col2r, y;
|
|
config_item *i;
|
|
struct cfg_aux *j;
|
|
HWND ctl;
|
|
|
|
/* Control placement done in dialog units */
|
|
col1l = 4; col1r = 96; /* Label column */
|
|
col2l = 100; col2r = 154; /* Input column (edit boxes and combo boxes) */
|
|
|
|
/*
|
|
* Count the controls so we can allocate cfgaux.
|
|
*/
|
|
for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
|
|
nctrls++;
|
|
fe->cfgaux = snewn(nctrls, struct cfg_aux);
|
|
|
|
id = 1000;
|
|
y = 22; /* Leave some room for the dialog title */
|
|
for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
|
|
switch (i->type) {
|
|
case C_STRING:
|
|
/*
|
|
* Edit box with a label beside it.
|
|
*/
|
|
mkctrl(fe, col1l, col1r, y + 1, y + 11,
|
|
TEXT("Static"), SS_LEFTNOWORDWRAP, 0, i->name, id++);
|
|
mkctrl(fe, col2l, col2r, y, y + 12,
|
|
TEXT("EDIT"), WS_BORDER | WS_TABSTOP | ES_AUTOHSCROLL,
|
|
0, "", (j->ctlid = id++));
|
|
SetDlgItemTextA(fe->cfgbox, j->ctlid, i->sval);
|
|
break;
|
|
|
|
case C_BOOLEAN:
|
|
/*
|
|
* Simple checkbox.
|
|
*/
|
|
mkctrl(fe, col1l, col2r, y + 1, y + 11, TEXT("BUTTON"),
|
|
BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
|
|
0, i->name, (j->ctlid = id++));
|
|
CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
|
|
break;
|
|
|
|
case C_CHOICES:
|
|
/*
|
|
* Drop-down list with a label beside it.
|
|
*/
|
|
mkctrl(fe, col1l, col1r, y + 1, y + 11,
|
|
TEXT("STATIC"), SS_LEFTNOWORDWRAP, 0, i->name, id++);
|
|
ctl = mkctrl(fe, col2l, col2r, y, y + 48,
|
|
TEXT("COMBOBOX"), WS_BORDER | WS_TABSTOP |
|
|
CBS_DROPDOWNLIST | CBS_HASSTRINGS,
|
|
0, "", (j->ctlid = id++));
|
|
{
|
|
char c, *p, *q, *str;
|
|
|
|
p = i->sval;
|
|
c = *p++;
|
|
while (*p) {
|
|
q = p;
|
|
while (*q && *q != c) q++;
|
|
str = snewn(q-p+1, char);
|
|
strncpy(str, p, q-p);
|
|
str[q-p] = '\0';
|
|
{
|
|
TCHAR ws[50];
|
|
MultiByteToWideChar (CP_ACP, 0, str, -1, ws, 50);
|
|
SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)ws);
|
|
}
|
|
|
|
sfree(str);
|
|
if (*q) q++;
|
|
p = q;
|
|
}
|
|
}
|
|
SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
|
|
break;
|
|
}
|
|
|
|
y += 15;
|
|
}
|
|
|
|
}
|
|
#endif
|
|
|
|
static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
|
|
WPARAM wParam, LPARAM lParam)
|
|
{
|
|
frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
|
|
config_item *i;
|
|
struct cfg_aux *j;
|
|
|
|
switch (msg) {
|
|
case WM_INITDIALOG:
|
|
#ifdef _WIN32_WCE
|
|
{
|
|
char *title;
|
|
|
|
fe = (frontend *) lParam;
|
|
SetWindowLong(hwnd, GWL_USERDATA, lParam);
|
|
fe->cfgbox = hwnd;
|
|
|
|
fe->cfg = frontend_get_config(fe, fe->cfg_which, &title);
|
|
|
|
make_dialog_full_screen(hwnd);
|
|
|
|
SetDlgItemTextA(hwnd, IDC_CONFIG_CAPTION, title);
|
|
SendDlgItemMessage(hwnd, IDC_CONFIG_CAPTION, WM_SETFONT,
|
|
(WPARAM) dialog_title_font(), 0);
|
|
|
|
create_config_controls(fe);
|
|
}
|
|
#endif
|
|
return TRUE;
|
|
|
|
case WM_COMMAND:
|
|
/*
|
|
* OK and Cancel are special cases.
|
|
*/
|
|
if ((LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
|
|
if (LOWORD(wParam) == IDOK) {
|
|
char *err = frontend_set_config(fe, fe->cfg_which, fe->cfg);
|
|
|
|
if (err) {
|
|
MessageBox(hwnd, err, "Validation error",
|
|
MB_ICONERROR | MB_OK);
|
|
} else {
|
|
#ifdef _WIN32_WCE
|
|
EndDialog(hwnd, 2);
|
|
#else
|
|
fe->dlg_done = 2;
|
|
#endif
|
|
}
|
|
} else {
|
|
#ifdef _WIN32_WCE
|
|
EndDialog(hwnd, 1);
|
|
#else
|
|
fe->dlg_done = 1;
|
|
#endif
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* First find the control whose id this is.
|
|
*/
|
|
for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
|
|
if (j->ctlid == LOWORD(wParam))
|
|
break;
|
|
}
|
|
if (i->type == C_END)
|
|
return 0; /* not our problem */
|
|
|
|
if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
|
|
char buffer[4096];
|
|
#ifdef _WIN32_WCE
|
|
TCHAR wBuffer[4096];
|
|
GetDlgItemText(fe->cfgbox, j->ctlid, wBuffer, 4096);
|
|
WideCharToMultiByte(CP_ACP, 0, wBuffer, -1, buffer, 4096, NULL, NULL);
|
|
#else
|
|
GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
|
|
#endif
|
|
buffer[lenof(buffer)-1] = '\0';
|
|
sfree(i->sval);
|
|
i->sval = dupstr(buffer);
|
|
} else if (i->type == C_BOOLEAN &&
|
|
(HIWORD(wParam) == BN_CLICKED ||
|
|
HIWORD(wParam) == BN_DBLCLK)) {
|
|
i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
|
|
} else if (i->type == C_CHOICES &&
|
|
HIWORD(wParam) == CBN_SELCHANGE) {
|
|
i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
|
|
CB_GETCURSEL, 0, 0);
|
|
}
|
|
|
|
return 0;
|
|
|
|
case WM_CLOSE:
|
|
fe->dlg_done = 1;
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#ifndef _WIN32_WCE
|
|
HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
|
|
char *wclass, int wstyle,
|
|
int exstyle, const char *wtext, int wid)
|
|
{
|
|
HWND ret;
|
|
ret = CreateWindowEx(exstyle, wclass, wtext,
|
|
wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
|
|
fe->cfgbox, (HMENU) wid, fe->inst, NULL);
|
|
SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
|
|
return ret;
|
|
}
|
|
#endif
|
|
|
|
static void about(frontend *fe)
|
|
{
|
|
#ifdef _WIN32_WCE
|
|
DialogBox(fe->inst, MAKEINTRESOURCE(IDD_ABOUT), fe->hwnd, AboutDlgProc);
|
|
#else
|
|
int i;
|
|
WNDCLASS wc;
|
|
MSG msg;
|
|
TEXTMETRIC tm;
|
|
HDC hdc;
|
|
HFONT oldfont;
|
|
SIZE size;
|
|
int gm, id;
|
|
int winwidth, winheight, y;
|
|
int height, width, maxwid;
|
|
const char *strings[16];
|
|
int lengths[16];
|
|
int nstrings = 0;
|
|
char titlebuf[512];
|
|
|
|
sprintf(titlebuf, "About %.250s", fe->game->name);
|
|
|
|
strings[nstrings++] = fe->game->name;
|
|
strings[nstrings++] = "from Simon Tatham's Portable Puzzle Collection";
|
|
strings[nstrings++] = ver;
|
|
|
|
wc.style = CS_DBLCLKS | CS_SAVEBITS;
|
|
wc.lpfnWndProc = DefDlgProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = DLGWINDOWEXTRA + 8;
|
|
wc.hInstance = fe->inst;
|
|
wc.hIcon = NULL;
|
|
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
|
|
wc.lpszMenuName = NULL;
|
|
wc.lpszClassName = "GameAboutBox";
|
|
RegisterClass(&wc);
|
|
|
|
hdc = GetDC(fe->hwnd);
|
|
SetMapMode(hdc, MM_TEXT);
|
|
|
|
fe->dlg_done = FALSE;
|
|
|
|
fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
|
|
0, 0, 0, 0,
|
|
FALSE, FALSE, FALSE, DEFAULT_CHARSET,
|
|
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
|
|
DEFAULT_QUALITY,
|
|
FF_SWISS,
|
|
"MS Shell Dlg");
|
|
|
|
oldfont = SelectObject(hdc, fe->cfgfont);
|
|
if (GetTextMetrics(hdc, &tm)) {
|
|
height = tm.tmAscent + tm.tmDescent;
|
|
width = tm.tmAveCharWidth;
|
|
} else {
|
|
height = width = 30;
|
|
}
|
|
|
|
/*
|
|
* Figure out the layout of the About box by measuring the
|
|
* length of each piece of text.
|
|
*/
|
|
maxwid = 0;
|
|
winheight = height/2;
|
|
|
|
for (i = 0; i < nstrings; i++) {
|
|
if (GetTextExtentPoint32(hdc, strings[i], strlen(strings[i]), &size))
|
|
lengths[i] = size.cx;
|
|
else
|
|
lengths[i] = 0; /* *shrug* */
|
|
if (maxwid < lengths[i])
|
|
maxwid = lengths[i];
|
|
winheight += height * 3 / 2 + (height / 2);
|
|
}
|
|
|
|
winheight += height + height * 7 / 4; /* OK button */
|
|
winwidth = maxwid + 4*width;
|
|
|
|
SelectObject(hdc, oldfont);
|
|
ReleaseDC(fe->hwnd, hdc);
|
|
|
|
/*
|
|
* Create the dialog, now that we know its size.
|
|
*/
|
|
{
|
|
RECT r, r2;
|
|
|
|
r.left = r.top = 0;
|
|
r.right = winwidth;
|
|
r.bottom = winheight;
|
|
|
|
AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
|
|
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
|
|
WS_CAPTION | WS_SYSMENU*/) &~
|
|
(WS_MAXIMIZEBOX | WS_OVERLAPPED),
|
|
FALSE, 0);
|
|
|
|
/*
|
|
* Centre the dialog on its parent window.
|
|
*/
|
|
r.right -= r.left;
|
|
r.bottom -= r.top;
|
|
GetWindowRect(fe->hwnd, &r2);
|
|
r.left = (r2.left + r2.right - r.right) / 2;
|
|
r.top = (r2.top + r2.bottom - r.bottom) / 2;
|
|
r.right += r.left;
|
|
r.bottom += r.top;
|
|
|
|
fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, titlebuf,
|
|
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
|
|
WS_CAPTION | WS_SYSMENU,
|
|
r.left, r.top,
|
|
r.right-r.left, r.bottom-r.top,
|
|
fe->hwnd, NULL, fe->inst, NULL);
|
|
}
|
|
|
|
SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
|
|
|
|
SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
|
|
SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)AboutDlgProc);
|
|
|
|
id = 1000;
|
|
y = height/2;
|
|
for (i = 0; i < nstrings; i++) {
|
|
int border = width*2 + (maxwid - lengths[i]) / 2;
|
|
mkctrl(fe, border, border+lengths[i], y+height*1/8, y+height*9/8,
|
|
"Static", 0, 0, strings[i], id++);
|
|
y += height*3/2;
|
|
|
|
assert(y < winheight);
|
|
y += height/2;
|
|
}
|
|
|
|
y += height/2; /* extra space before OK */
|
|
mkctrl(fe, width*2, maxwid+width*2, y, y+height*7/4, "BUTTON",
|
|
BS_PUSHBUTTON | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
|
|
"OK", IDOK);
|
|
|
|
SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
|
|
|
|
EnableWindow(fe->hwnd, FALSE);
|
|
ShowWindow(fe->cfgbox, SW_SHOWNORMAL);
|
|
while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
|
|
if (!IsDialogMessage(fe->cfgbox, &msg))
|
|
DispatchMessage(&msg);
|
|
if (fe->dlg_done)
|
|
break;
|
|
}
|
|
EnableWindow(fe->hwnd, TRUE);
|
|
SetForegroundWindow(fe->hwnd);
|
|
DestroyWindow(fe->cfgbox);
|
|
DeleteObject(fe->cfgfont);
|
|
#endif
|
|
}
|
|
|
|
static int get_config(frontend *fe, int which)
|
|
{
|
|
#ifdef _WIN32_WCE
|
|
fe->cfg_which = which;
|
|
|
|
return DialogBoxParam(fe->inst,
|
|
MAKEINTRESOURCE(IDD_CONFIG),
|
|
fe->hwnd, ConfigDlgProc,
|
|
(LPARAM) fe) == 2;
|
|
#else
|
|
config_item *i;
|
|
struct cfg_aux *j;
|
|
char *title;
|
|
WNDCLASS wc;
|
|
MSG msg;
|
|
TEXTMETRIC tm;
|
|
HDC hdc;
|
|
HFONT oldfont;
|
|
SIZE size;
|
|
HWND ctl;
|
|
int gm, id, nctrls;
|
|
int winwidth, winheight, col1l, col1r, col2l, col2r, y;
|
|
int height, width, maxlabel, maxcheckbox;
|
|
|
|
wc.style = CS_DBLCLKS | CS_SAVEBITS;
|
|
wc.lpfnWndProc = DefDlgProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = DLGWINDOWEXTRA + 8;
|
|
wc.hInstance = fe->inst;
|
|
wc.hIcon = NULL;
|
|
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
|
|
wc.lpszMenuName = NULL;
|
|
wc.lpszClassName = "GameConfigBox";
|
|
RegisterClass(&wc);
|
|
|
|
hdc = GetDC(fe->hwnd);
|
|
SetMapMode(hdc, MM_TEXT);
|
|
|
|
fe->dlg_done = FALSE;
|
|
|
|
fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
|
|
0, 0, 0, 0,
|
|
FALSE, FALSE, FALSE, DEFAULT_CHARSET,
|
|
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
|
|
DEFAULT_QUALITY,
|
|
FF_SWISS,
|
|
"MS Shell Dlg");
|
|
|
|
oldfont = SelectObject(hdc, fe->cfgfont);
|
|
if (GetTextMetrics(hdc, &tm)) {
|
|
height = tm.tmAscent + tm.tmDescent;
|
|
width = tm.tmAveCharWidth;
|
|
} else {
|
|
height = width = 30;
|
|
}
|
|
|
|
fe->cfg = frontend_get_config(fe, which, &title);
|
|
fe->cfg_which = which;
|
|
|
|
/*
|
|
* Figure out the layout of the config box by measuring the
|
|
* length of each piece of text.
|
|
*/
|
|
maxlabel = maxcheckbox = 0;
|
|
winheight = height/2;
|
|
|
|
for (i = fe->cfg; i->type != C_END; i++) {
|
|
switch (i->type) {
|
|
case C_STRING:
|
|
case C_CHOICES:
|
|
/*
|
|
* Both these control types have a label filling only
|
|
* the left-hand column of the box.
|
|
*/
|
|
if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
|
|
maxlabel < size.cx)
|
|
maxlabel = size.cx;
|
|
winheight += height * 3 / 2 + (height / 2);
|
|
break;
|
|
|
|
case C_BOOLEAN:
|
|
/*
|
|
* Checkboxes take up the whole of the box width.
|
|
*/
|
|
if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
|
|
maxcheckbox < size.cx)
|
|
maxcheckbox = size.cx;
|
|
winheight += height + (height / 2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
winheight += height + height * 7 / 4; /* OK / Cancel buttons */
|
|
|
|
col1l = 2*width;
|
|
col1r = col1l + maxlabel;
|
|
col2l = col1r + 2*width;
|
|
col2r = col2l + 30*width;
|
|
if (col2r < col1l+2*height+maxcheckbox)
|
|
col2r = col1l+2*height+maxcheckbox;
|
|
winwidth = col2r + 2*width;
|
|
|
|
SelectObject(hdc, oldfont);
|
|
ReleaseDC(fe->hwnd, hdc);
|
|
|
|
/*
|
|
* Create the dialog, now that we know its size.
|
|
*/
|
|
{
|
|
RECT r, r2;
|
|
|
|
r.left = r.top = 0;
|
|
r.right = winwidth;
|
|
r.bottom = winheight;
|
|
|
|
AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
|
|
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
|
|
WS_CAPTION | WS_SYSMENU*/) &~
|
|
(WS_MAXIMIZEBOX | WS_OVERLAPPED),
|
|
FALSE, 0);
|
|
|
|
/*
|
|
* Centre the dialog on its parent window.
|
|
*/
|
|
r.right -= r.left;
|
|
r.bottom -= r.top;
|
|
GetWindowRect(fe->hwnd, &r2);
|
|
r.left = (r2.left + r2.right - r.right) / 2;
|
|
r.top = (r2.top + r2.bottom - r.bottom) / 2;
|
|
r.right += r.left;
|
|
r.bottom += r.top;
|
|
|
|
fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
|
|
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
|
|
WS_CAPTION | WS_SYSMENU,
|
|
r.left, r.top,
|
|
r.right-r.left, r.bottom-r.top,
|
|
fe->hwnd, NULL, fe->inst, NULL);
|
|
sfree(title);
|
|
}
|
|
|
|
SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
|
|
|
|
SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
|
|
SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
|
|
|
|
/*
|
|
* Count the controls so we can allocate cfgaux.
|
|
*/
|
|
for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
|
|
nctrls++;
|
|
fe->cfgaux = snewn(nctrls, struct cfg_aux);
|
|
|
|
id = 1000;
|
|
y = height/2;
|
|
for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
|
|
switch (i->type) {
|
|
case C_STRING:
|
|
/*
|
|
* Edit box with a label beside it.
|
|
*/
|
|
mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
|
|
"Static", 0, 0, i->name, id++);
|
|
ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
|
|
"EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
|
|
WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
|
|
SetWindowText(ctl, i->sval);
|
|
y += height*3/2;
|
|
break;
|
|
|
|
case C_BOOLEAN:
|
|
/*
|
|
* Simple checkbox.
|
|
*/
|
|
mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
|
|
BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
|
|
0, i->name, (j->ctlid = id++));
|
|
CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
|
|
y += height;
|
|
break;
|
|
|
|
case C_CHOICES:
|
|
/*
|
|
* Drop-down list with a label beside it.
|
|
*/
|
|
mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
|
|
"STATIC", 0, 0, i->name, id++);
|
|
ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
|
|
"COMBOBOX", WS_TABSTOP |
|
|
CBS_DROPDOWNLIST | CBS_HASSTRINGS,
|
|
WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
|
|
{
|
|
char c, *p, *q, *str;
|
|
|
|
SendMessage(ctl, CB_RESETCONTENT, 0, 0);
|
|
p = i->sval;
|
|
c = *p++;
|
|
while (*p) {
|
|
q = p;
|
|
while (*q && *q != c) q++;
|
|
str = snewn(q-p+1, char);
|
|
strncpy(str, p, q-p);
|
|
str[q-p] = '\0';
|
|
SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
|
|
sfree(str);
|
|
if (*q) q++;
|
|
p = q;
|
|
}
|
|
}
|
|
|
|
SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
|
|
|
|
y += height*3/2;
|
|
break;
|
|
}
|
|
|
|
assert(y < winheight);
|
|
y += height/2;
|
|
}
|
|
|
|
y += height/2; /* extra space before OK and Cancel */
|
|
mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
|
|
BS_PUSHBUTTON | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
|
|
"OK", IDOK);
|
|
mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
|
|
BS_PUSHBUTTON | WS_TABSTOP, 0, "Cancel", IDCANCEL);
|
|
|
|
SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
|
|
|
|
EnableWindow(fe->hwnd, FALSE);
|
|
ShowWindow(fe->cfgbox, SW_SHOWNORMAL);
|
|
while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
|
|
if (!IsDialogMessage(fe->cfgbox, &msg))
|
|
DispatchMessage(&msg);
|
|
if (fe->dlg_done)
|
|
break;
|
|
}
|
|
EnableWindow(fe->hwnd, TRUE);
|
|
SetForegroundWindow(fe->hwnd);
|
|
DestroyWindow(fe->cfgbox);
|
|
DeleteObject(fe->cfgfont);
|
|
|
|
free_cfg(fe->cfg);
|
|
sfree(fe->cfgaux);
|
|
|
|
return (fe->dlg_done == 2);
|
|
#endif
|
|
}
|
|
|
|
#ifdef _WIN32_WCE
|
|
static void calculate_bitmap_position(frontend *fe, int x, int y)
|
|
{
|
|
/* Pocket PC - center the game in the full screen window */
|
|
int yMargin;
|
|
RECT rcClient;
|
|
|
|
GetClientRect(fe->hwnd, &rcClient);
|
|
fe->bitmapPosition.left = (rcClient.right - x) / 2;
|
|
yMargin = rcClient.bottom - y;
|
|
|
|
if (fe->numpad != NULL) {
|
|
RECT rcPad;
|
|
GetWindowRect(fe->numpad, &rcPad);
|
|
yMargin -= rcPad.bottom - rcPad.top;
|
|
}
|
|
|
|
if (fe->statusbar != NULL) {
|
|
RECT rcStatus;
|
|
GetWindowRect(fe->statusbar, &rcStatus);
|
|
yMargin -= rcStatus.bottom - rcStatus.top;
|
|
}
|
|
|
|
fe->bitmapPosition.top = yMargin / 2;
|
|
|
|
fe->bitmapPosition.right = fe->bitmapPosition.left + x;
|
|
fe->bitmapPosition.bottom = fe->bitmapPosition.top + y;
|
|
}
|
|
#else
|
|
static void calculate_bitmap_position(frontend *fe, int x, int y)
|
|
{
|
|
/* Plain Windows - position the game in the upper-left corner */
|
|
fe->bitmapPosition.left = 0;
|
|
fe->bitmapPosition.top = 0;
|
|
fe->bitmapPosition.right = fe->bitmapPosition.left + x;
|
|
fe->bitmapPosition.bottom = fe->bitmapPosition.top + y;
|
|
}
|
|
#endif
|
|
|
|
static void new_bitmap(frontend *fe, int x, int y)
|
|
{
|
|
HDC hdc;
|
|
|
|
if (fe->bitmap) DeleteObject(fe->bitmap);
|
|
|
|
hdc = GetDC(fe->hwnd);
|
|
fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
|
|
calculate_bitmap_position(fe, x, y);
|
|
ReleaseDC(fe->hwnd, hdc);
|
|
}
|
|
|
|
static void new_game_size(frontend *fe, float scale)
|
|
{
|
|
RECT r, sr;
|
|
int x, y;
|
|
|
|
get_max_puzzle_size(fe, &x, &y);
|
|
midend_size(fe->me, &x, &y, FALSE);
|
|
|
|
if (scale != 1.0) {
|
|
x = (int)((float)x * fe->puzz_scale);
|
|
y = (int)((float)y * fe->puzz_scale);
|
|
midend_size(fe->me, &x, &y, TRUE);
|
|
}
|
|
fe->ymin = (fe->xmin * y) / x;
|
|
|
|
r.left = r.top = 0;
|
|
r.right = x;
|
|
r.bottom = y;
|
|
AdjustWindowRectEx(&r, WINFLAGS, TRUE, 0);
|
|
|
|
if (fe->statusbar != NULL) {
|
|
GetWindowRect(fe->statusbar, &sr);
|
|
} else {
|
|
sr.left = sr.right = sr.top = sr.bottom = 0;
|
|
}
|
|
#ifndef _WIN32_WCE
|
|
SetWindowPos(fe->hwnd, NULL, 0, 0,
|
|
r.right - r.left,
|
|
r.bottom - r.top + sr.bottom - sr.top,
|
|
SWP_NOMOVE | SWP_NOZORDER);
|
|
#endif
|
|
|
|
check_window_size(fe, &x, &y);
|
|
|
|
#ifndef _WIN32_WCE
|
|
if (fe->statusbar != NULL)
|
|
SetWindowPos(fe->statusbar, NULL, 0, y, x,
|
|
sr.bottom - sr.top, SWP_NOZORDER);
|
|
#endif
|
|
|
|
new_bitmap(fe, x, y);
|
|
|
|
#ifdef _WIN32_WCE
|
|
InvalidateRect(fe->hwnd, NULL, TRUE);
|
|
#endif
|
|
midend_redraw(fe->me);
|
|
}
|
|
|
|
/*
|
|
* Given a proposed new window rect, work out the resulting
|
|
* difference in client size (from current), and use to try
|
|
* and resize the puzzle, returning (wx,wy) as the actual
|
|
* new window size.
|
|
*/
|
|
|
|
static void adjust_game_size(frontend *fe, RECT *proposed, int isedge,
|
|
int *wx_r, int *wy_r)
|
|
{
|
|
RECT cr, wr;
|
|
int nx, ny, xdiff, ydiff, wx, wy;
|
|
|
|
/* Work out the current window sizing, and thus the
|
|
* difference in size we're asking for. */
|
|
GetClientRect(fe->hwnd, &cr);
|
|
wr = cr;
|
|
AdjustWindowRectEx(&wr, WINFLAGS, TRUE, 0);
|
|
|
|
xdiff = (proposed->right - proposed->left) - (wr.right - wr.left);
|
|
ydiff = (proposed->bottom - proposed->top) - (wr.bottom - wr.top);
|
|
|
|
if (isedge) {
|
|
/* These next four lines work around the fact that midend_size
|
|
* is happy to shrink _but not grow_ if you change one dimension
|
|
* but not the other. */
|
|
if (xdiff > 0 && ydiff == 0)
|
|
ydiff = (xdiff * (wr.right - wr.left)) / (wr.bottom - wr.top);
|
|
if (xdiff == 0 && ydiff > 0)
|
|
xdiff = (ydiff * (wr.bottom - wr.top)) / (wr.right - wr.left);
|
|
}
|
|
|
|
if (check_window_resize(fe,
|
|
(cr.right - cr.left) + xdiff,
|
|
(cr.bottom - cr.top) + ydiff,
|
|
&nx, &ny, &wx, &wy)) {
|
|
new_bitmap(fe, nx, ny);
|
|
midend_force_redraw(fe->me);
|
|
} else {
|
|
/* reset size to current window size */
|
|
wx = wr.right - wr.left;
|
|
wy = wr.bottom - wr.top;
|
|
}
|
|
/* Re-fetch rectangle; size limits mean we might not have
|
|
* taken it quite to the mouse drag positions. */
|
|
GetClientRect(fe->hwnd, &cr);
|
|
adjust_statusbar(fe, &cr);
|
|
|
|
*wx_r = wx; *wy_r = wy;
|
|
}
|
|
|
|
static void update_type_menu_tick(frontend *fe)
|
|
{
|
|
int total, n, i;
|
|
|
|
if (fe->typemenu == INVALID_HANDLE_VALUE)
|
|
return;
|
|
|
|
total = GetMenuItemCount(fe->typemenu);
|
|
n = midend_which_preset(fe->me);
|
|
if (n < 0)
|
|
n = total - 1; /* "Custom" item */
|
|
|
|
for (i = 0; i < total; i++) {
|
|
int flag = (i == n ? MF_CHECKED : MF_UNCHECKED);
|
|
CheckMenuItem(fe->typemenu, i, MF_BYPOSITION | flag);
|
|
}
|
|
|
|
DrawMenuBar(fe->hwnd);
|
|
}
|
|
|
|
static void update_copy_menu_greying(frontend *fe)
|
|
{
|
|
UINT enable = (midend_can_format_as_text_now(fe->me) ?
|
|
MF_ENABLED : MF_GRAYED);
|
|
EnableMenuItem(fe->gamemenu, IDM_COPY, MF_BYCOMMAND | enable);
|
|
}
|
|
|
|
static void new_game_type(frontend *fe)
|
|
{
|
|
midend_new_game(fe->me);
|
|
new_game_size(fe, 1.0);
|
|
update_type_menu_tick(fe);
|
|
update_copy_menu_greying(fe);
|
|
}
|
|
|
|
static int is_alt_pressed(void)
|
|
{
|
|
BYTE keystate[256];
|
|
int r = GetKeyboardState(keystate);
|
|
if (!r)
|
|
return FALSE;
|
|
if (keystate[VK_MENU] & 0x80)
|
|
return TRUE;
|
|
if (keystate[VK_RMENU] & 0x80)
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
static void savefile_write(void *wctx, void *buf, int len)
|
|
{
|
|
FILE *fp = (FILE *)wctx;
|
|
fwrite(buf, 1, len, fp);
|
|
}
|
|
|
|
static int savefile_read(void *wctx, void *buf, int len)
|
|
{
|
|
FILE *fp = (FILE *)wctx;
|
|
int ret;
|
|
|
|
ret = fread(buf, 1, len, fp);
|
|
return (ret == len);
|
|
}
|
|
|
|
static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
|
|
WPARAM wParam, LPARAM lParam)
|
|
{
|
|
frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
|
|
int cmd;
|
|
|
|
switch (message) {
|
|
case WM_CLOSE:
|
|
DestroyWindow(hwnd);
|
|
return 0;
|
|
case WM_COMMAND:
|
|
#ifdef _WIN32_WCE
|
|
/* Numeric pad sends WM_COMMAND messages */
|
|
if ((wParam >= IDM_KEYEMUL) && (wParam < IDM_KEYEMUL + 256))
|
|
{
|
|
midend_process_key(fe->me, 0, 0, wParam - IDM_KEYEMUL);
|
|
}
|
|
#endif
|
|
cmd = wParam & ~0xF; /* low 4 bits reserved to Windows */
|
|
switch (cmd) {
|
|
case IDM_NEW:
|
|
if (!midend_process_key(fe->me, 0, 0, 'n'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_RESTART:
|
|
midend_restart_game(fe->me);
|
|
break;
|
|
case IDM_UNDO:
|
|
if (!midend_process_key(fe->me, 0, 0, 'u'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_REDO:
|
|
if (!midend_process_key(fe->me, 0, 0, '\x12'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_COPY:
|
|
{
|
|
char *text = midend_text_format(fe->me);
|
|
if (text)
|
|
write_clip(hwnd, text);
|
|
else
|
|
MessageBeep(MB_ICONWARNING);
|
|
sfree(text);
|
|
}
|
|
break;
|
|
case IDM_SOLVE:
|
|
{
|
|
char *msg = midend_solve(fe->me);
|
|
if (msg)
|
|
MessageBox(hwnd, msg, "Unable to solve",
|
|
MB_ICONERROR | MB_OK);
|
|
}
|
|
break;
|
|
case IDM_QUIT:
|
|
if (!midend_process_key(fe->me, 0, 0, 'q'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_CONFIG:
|
|
if (get_config(fe, CFG_SETTINGS))
|
|
new_game_type(fe);
|
|
break;
|
|
case IDM_SEED:
|
|
if (get_config(fe, CFG_SEED))
|
|
new_game_type(fe);
|
|
break;
|
|
case IDM_DESC:
|
|
if (get_config(fe, CFG_DESC))
|
|
new_game_type(fe);
|
|
break;
|
|
case IDM_PRINT:
|
|
if (get_config(fe, CFG_PRINT))
|
|
print(fe);
|
|
break;
|
|
case IDM_ABOUT:
|
|
about(fe);
|
|
break;
|
|
case IDM_LOAD:
|
|
case IDM_SAVE:
|
|
{
|
|
OPENFILENAME of;
|
|
char filename[FILENAME_MAX];
|
|
int ret;
|
|
|
|
memset(&of, 0, sizeof(of));
|
|
of.hwndOwner = hwnd;
|
|
of.lpstrFilter = "All Files (*.*)\0*\0\0\0";
|
|
of.lpstrCustomFilter = NULL;
|
|
of.nFilterIndex = 1;
|
|
of.lpstrFile = filename;
|
|
filename[0] = '\0';
|
|
of.nMaxFile = lenof(filename);
|
|
of.lpstrFileTitle = NULL;
|
|
of.lpstrTitle = (cmd == IDM_SAVE ?
|
|
"Enter name of game file to save" :
|
|
"Enter name of saved game file to load");
|
|
of.Flags = 0;
|
|
#ifdef OPENFILENAME_SIZE_VERSION_400
|
|
of.lStructSize = OPENFILENAME_SIZE_VERSION_400;
|
|
#else
|
|
of.lStructSize = sizeof(of);
|
|
#endif
|
|
of.lpstrInitialDir = NULL;
|
|
|
|
if (cmd == IDM_SAVE)
|
|
ret = GetSaveFileName(&of);
|
|
else
|
|
ret = GetOpenFileName(&of);
|
|
|
|
if (ret) {
|
|
if (cmd == IDM_SAVE) {
|
|
FILE *fp;
|
|
|
|
if ((fp = fopen(filename, "r")) != NULL) {
|
|
char buf[256 + FILENAME_MAX];
|
|
fclose(fp);
|
|
/* file exists */
|
|
|
|
sprintf(buf, "Are you sure you want to overwrite"
|
|
" the file \"%.*s\"?",
|
|
FILENAME_MAX, filename);
|
|
if (MessageBox(hwnd, buf, "Question",
|
|
MB_YESNO | MB_ICONQUESTION)
|
|
!= IDYES)
|
|
break;
|
|
}
|
|
|
|
fp = fopen(filename, "w");
|
|
|
|
if (!fp) {
|
|
MessageBox(hwnd, "Unable to open save file",
|
|
"Error", MB_ICONERROR | MB_OK);
|
|
break;
|
|
}
|
|
|
|
midend_serialise(fe->me, savefile_write, fp);
|
|
|
|
fclose(fp);
|
|
} else {
|
|
FILE *fp = fopen(filename, "r");
|
|
char *err;
|
|
|
|
if (!fp) {
|
|
MessageBox(hwnd, "Unable to open saved game file",
|
|
"Error", MB_ICONERROR | MB_OK);
|
|
break;
|
|
}
|
|
|
|
err = midend_deserialise(fe->me, savefile_read, fp);
|
|
|
|
fclose(fp);
|
|
|
|
if (err) {
|
|
MessageBox(hwnd, err, "Error", MB_ICONERROR|MB_OK);
|
|
break;
|
|
}
|
|
|
|
new_game_size(fe, 1.0);
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
#ifndef _WIN32_WCE
|
|
case IDM_HELPC:
|
|
start_help(fe, NULL);
|
|
break;
|
|
case IDM_GAMEHELP:
|
|
assert(help_type != NONE);
|
|
start_help(fe, help_type == CHM ?
|
|
fe->game->htmlhelp_topic : fe->game->winhelp_topic);
|
|
break;
|
|
#endif
|
|
default:
|
|
#ifdef COMBINED
|
|
if (wParam >= IDM_GAMES && wParam < (IDM_GAMES + (WPARAM)gamecount)) {
|
|
int p = wParam - IDM_GAMES;
|
|
char *error;
|
|
|
|
new_game(fe, gamelist[p], NULL, &error);
|
|
} else
|
|
#endif
|
|
{
|
|
int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
|
|
|
|
if (p >= 0 && p < fe->npresets) {
|
|
midend_set_params(fe->me, fe->presets[p]);
|
|
new_game_type(fe);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case WM_DESTROY:
|
|
#ifndef _WIN32_WCE
|
|
stop_help(fe);
|
|
#endif
|
|
frontend_free(fe);
|
|
PostQuitMessage(0);
|
|
return 0;
|
|
case WM_PAINT:
|
|
{
|
|
PAINTSTRUCT p;
|
|
HDC hdc, hdc2;
|
|
HBITMAP prevbm;
|
|
RECT rcDest;
|
|
|
|
hdc = BeginPaint(hwnd, &p);
|
|
hdc2 = CreateCompatibleDC(hdc);
|
|
prevbm = SelectObject(hdc2, fe->bitmap);
|
|
#ifdef _WIN32_WCE
|
|
FillRect(hdc, &(p.rcPaint), (HBRUSH) GetStockObject(WHITE_BRUSH));
|
|
#endif
|
|
IntersectRect(&rcDest, &(fe->bitmapPosition), &(p.rcPaint));
|
|
BitBlt(hdc,
|
|
rcDest.left, rcDest.top,
|
|
rcDest.right - rcDest.left,
|
|
rcDest.bottom - rcDest.top,
|
|
hdc2,
|
|
rcDest.left - fe->bitmapPosition.left,
|
|
rcDest.top - fe->bitmapPosition.top,
|
|
SRCCOPY);
|
|
SelectObject(hdc2, prevbm);
|
|
DeleteDC(hdc2);
|
|
EndPaint(hwnd, &p);
|
|
}
|
|
return 0;
|
|
case WM_KEYDOWN:
|
|
{
|
|
int key = -1;
|
|
BYTE keystate[256];
|
|
int r = GetKeyboardState(keystate);
|
|
int shift = (r && (keystate[VK_SHIFT] & 0x80)) ? MOD_SHFT : 0;
|
|
int ctrl = (r && (keystate[VK_CONTROL] & 0x80)) ? MOD_CTRL : 0;
|
|
|
|
switch (wParam) {
|
|
case VK_LEFT:
|
|
if (!(lParam & 0x01000000))
|
|
key = MOD_NUM_KEYPAD | '4';
|
|
else
|
|
key = shift | ctrl | CURSOR_LEFT;
|
|
break;
|
|
case VK_RIGHT:
|
|
if (!(lParam & 0x01000000))
|
|
key = MOD_NUM_KEYPAD | '6';
|
|
else
|
|
key = shift | ctrl | CURSOR_RIGHT;
|
|
break;
|
|
case VK_UP:
|
|
if (!(lParam & 0x01000000))
|
|
key = MOD_NUM_KEYPAD | '8';
|
|
else
|
|
key = shift | ctrl | CURSOR_UP;
|
|
break;
|
|
case VK_DOWN:
|
|
if (!(lParam & 0x01000000))
|
|
key = MOD_NUM_KEYPAD | '2';
|
|
else
|
|
key = shift | ctrl | CURSOR_DOWN;
|
|
break;
|
|
/*
|
|
* Diagonal keys on the numeric keypad.
|
|
*/
|
|
case VK_PRIOR:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '9';
|
|
break;
|
|
case VK_NEXT:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '3';
|
|
break;
|
|
case VK_HOME:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '7';
|
|
break;
|
|
case VK_END:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '1';
|
|
break;
|
|
case VK_INSERT:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '0';
|
|
break;
|
|
case VK_CLEAR:
|
|
if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '5';
|
|
break;
|
|
/*
|
|
* Numeric keypad keys with Num Lock on.
|
|
*/
|
|
case VK_NUMPAD4: key = MOD_NUM_KEYPAD | '4'; break;
|
|
case VK_NUMPAD6: key = MOD_NUM_KEYPAD | '6'; break;
|
|
case VK_NUMPAD8: key = MOD_NUM_KEYPAD | '8'; break;
|
|
case VK_NUMPAD2: key = MOD_NUM_KEYPAD | '2'; break;
|
|
case VK_NUMPAD5: key = MOD_NUM_KEYPAD | '5'; break;
|
|
case VK_NUMPAD9: key = MOD_NUM_KEYPAD | '9'; break;
|
|
case VK_NUMPAD3: key = MOD_NUM_KEYPAD | '3'; break;
|
|
case VK_NUMPAD7: key = MOD_NUM_KEYPAD | '7'; break;
|
|
case VK_NUMPAD1: key = MOD_NUM_KEYPAD | '1'; break;
|
|
case VK_NUMPAD0: key = MOD_NUM_KEYPAD | '0'; break;
|
|
}
|
|
|
|
if (key != -1) {
|
|
if (!midend_process_key(fe->me, 0, 0, key))
|
|
PostQuitMessage(0);
|
|
} else {
|
|
MSG m;
|
|
m.hwnd = hwnd;
|
|
m.message = WM_KEYDOWN;
|
|
m.wParam = wParam;
|
|
m.lParam = lParam & 0xdfff;
|
|
TranslateMessage(&m);
|
|
}
|
|
}
|
|
break;
|
|
case WM_LBUTTONDOWN:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_MBUTTONDOWN:
|
|
{
|
|
int button;
|
|
|
|
/*
|
|
* Shift-clicks count as middle-clicks, since otherwise
|
|
* two-button Windows users won't have any kind of
|
|
* middle click to use.
|
|
*/
|
|
if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
|
|
button = MIDDLE_BUTTON;
|
|
else if (message == WM_RBUTTONDOWN || is_alt_pressed())
|
|
button = RIGHT_BUTTON;
|
|
else
|
|
#ifndef _WIN32_WCE
|
|
button = LEFT_BUTTON;
|
|
#else
|
|
if ((fe->game->flags & REQUIRE_RBUTTON) == 0)
|
|
button = LEFT_BUTTON;
|
|
else
|
|
{
|
|
SHRGINFO shrgi;
|
|
|
|
shrgi.cbSize = sizeof(SHRGINFO);
|
|
shrgi.hwndClient = hwnd;
|
|
shrgi.ptDown.x = (signed short)LOWORD(lParam);
|
|
shrgi.ptDown.y = (signed short)HIWORD(lParam);
|
|
shrgi.dwFlags = SHRG_RETURNCMD;
|
|
|
|
if (GN_CONTEXTMENU == SHRecognizeGesture(&shrgi))
|
|
button = RIGHT_BUTTON;
|
|
else
|
|
button = LEFT_BUTTON;
|
|
}
|
|
#endif
|
|
|
|
if (!midend_process_key(fe->me,
|
|
(signed short)LOWORD(lParam) - fe->bitmapPosition.left,
|
|
(signed short)HIWORD(lParam) - fe->bitmapPosition.top,
|
|
button))
|
|
PostQuitMessage(0);
|
|
|
|
SetCapture(hwnd);
|
|
}
|
|
break;
|
|
case WM_LBUTTONUP:
|
|
case WM_RBUTTONUP:
|
|
case WM_MBUTTONUP:
|
|
{
|
|
int button;
|
|
|
|
/*
|
|
* Shift-clicks count as middle-clicks, since otherwise
|
|
* two-button Windows users won't have any kind of
|
|
* middle click to use.
|
|
*/
|
|
if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
|
|
button = MIDDLE_RELEASE;
|
|
else if (message == WM_RBUTTONUP || is_alt_pressed())
|
|
button = RIGHT_RELEASE;
|
|
else
|
|
button = LEFT_RELEASE;
|
|
|
|
if (!midend_process_key(fe->me,
|
|
(signed short)LOWORD(lParam) - fe->bitmapPosition.left,
|
|
(signed short)HIWORD(lParam) - fe->bitmapPosition.top,
|
|
button))
|
|
PostQuitMessage(0);
|
|
|
|
ReleaseCapture();
|
|
}
|
|
break;
|
|
case WM_MOUSEMOVE:
|
|
{
|
|
int button;
|
|
|
|
if (wParam & (MK_MBUTTON | MK_SHIFT))
|
|
button = MIDDLE_DRAG;
|
|
else if (wParam & MK_RBUTTON || is_alt_pressed())
|
|
button = RIGHT_DRAG;
|
|
else
|
|
button = LEFT_DRAG;
|
|
|
|
if (!midend_process_key(fe->me,
|
|
(signed short)LOWORD(lParam) - fe->bitmapPosition.left,
|
|
(signed short)HIWORD(lParam) - fe->bitmapPosition.top,
|
|
button))
|
|
PostQuitMessage(0);
|
|
}
|
|
break;
|
|
case WM_CHAR:
|
|
if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
|
|
PostQuitMessage(0);
|
|
return 0;
|
|
case WM_TIMER:
|
|
if (fe->timer) {
|
|
DWORD now = GetTickCount();
|
|
float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
|
|
midend_timer(fe->me, elapsed);
|
|
fe->timer_last_tickcount = now;
|
|
}
|
|
return 0;
|
|
#ifndef _WIN32_WCE
|
|
case WM_SIZING:
|
|
{
|
|
RECT *sr = (RECT *)lParam;
|
|
int wx, wy, isedge = 0;
|
|
|
|
if (wParam == WMSZ_TOP ||
|
|
wParam == WMSZ_RIGHT ||
|
|
wParam == WMSZ_BOTTOM ||
|
|
wParam == WMSZ_LEFT) isedge = 1;
|
|
adjust_game_size(fe, sr, isedge, &wx, &wy);
|
|
|
|
/* Given the window size the puzzles constrain
|
|
* us to, work out which edge we should be moving. */
|
|
if (wParam == WMSZ_TOP ||
|
|
wParam == WMSZ_TOPLEFT ||
|
|
wParam == WMSZ_TOPRIGHT) {
|
|
sr->top = sr->bottom - wy;
|
|
} else {
|
|
sr->bottom = sr->top + wy;
|
|
}
|
|
if (wParam == WMSZ_LEFT ||
|
|
wParam == WMSZ_TOPLEFT ||
|
|
wParam == WMSZ_BOTTOMLEFT) {
|
|
sr->left = sr->right - wx;
|
|
} else {
|
|
sr->right = sr->left + wx;
|
|
}
|
|
return TRUE;
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
return DefWindowProc(hwnd, message, wParam, lParam);
|
|
}
|
|
|
|
#ifdef _WIN32_WCE
|
|
static int FindPreviousInstance()
|
|
{
|
|
/* Check if application is running. If it's running then focus on the window */
|
|
HWND hOtherWnd = NULL;
|
|
|
|
hOtherWnd = FindWindow (wGameName, wGameName);
|
|
if (hOtherWnd)
|
|
{
|
|
SetForegroundWindow (hOtherWnd);
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
#endif
|
|
|
|
int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
|
|
{
|
|
MSG msg;
|
|
char *error;
|
|
const game *gg;
|
|
frontend *fe;
|
|
|
|
#ifdef _WIN32_WCE
|
|
MultiByteToWideChar (CP_ACP, 0, CLASSNAME, -1, wClassName, 256);
|
|
if (FindPreviousInstance ())
|
|
return 0;
|
|
#endif
|
|
|
|
InitCommonControls();
|
|
|
|
if (!prev) {
|
|
WNDCLASS wndclass;
|
|
|
|
wndclass.style = 0;
|
|
wndclass.lpfnWndProc = WndProc;
|
|
wndclass.cbClsExtra = 0;
|
|
wndclass.cbWndExtra = 0;
|
|
wndclass.hInstance = inst;
|
|
wndclass.hIcon = LoadIcon(inst, MAKEINTRESOURCE(200));
|
|
#ifndef _WIN32_WCE
|
|
if (!wndclass.hIcon) /* in case resource file is absent */
|
|
wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
|
|
#endif
|
|
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
wndclass.hbrBackground = NULL;
|
|
wndclass.lpszMenuName = NULL;
|
|
#ifdef _WIN32_WCE
|
|
wndclass.lpszClassName = wClassName;
|
|
#else
|
|
wndclass.lpszClassName = CLASSNAME;
|
|
#endif
|
|
|
|
RegisterClass(&wndclass);
|
|
}
|
|
|
|
while (*cmdline && isspace((unsigned char)*cmdline))
|
|
cmdline++;
|
|
|
|
init_help();
|
|
|
|
#ifdef COMBINED
|
|
gg = gamelist[0];
|
|
{
|
|
int i;
|
|
for (i = 0; i < gamecount; i++) {
|
|
const char *p = gamelist[i]->name;
|
|
char *q = cmdline;
|
|
while (*q && isspace((unsigned char)*q))
|
|
q++;
|
|
while (*p && *q) {
|
|
if (isspace((unsigned char)*p)) {
|
|
while (*q && isspace((unsigned char)*q))
|
|
q++;
|
|
} else {
|
|
if (tolower((unsigned char)*p) !=
|
|
tolower((unsigned char)*q))
|
|
break;
|
|
q++;
|
|
}
|
|
p++;
|
|
}
|
|
if (!*p) {
|
|
gg = gamelist[i];
|
|
cmdline = q;
|
|
if (*cmdline) {
|
|
while (*cmdline && isspace((unsigned char)*cmdline))
|
|
cmdline++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#else
|
|
gg = &thegame;
|
|
#endif
|
|
|
|
fe = frontend_new(inst);
|
|
if (new_game(fe, gg, *cmdline ? cmdline : NULL, &error)) {
|
|
char buf[128];
|
|
sprintf(buf, "%.100s Error", gg->name);
|
|
MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
|
|
return 1;
|
|
}
|
|
show_window(fe);
|
|
|
|
while (GetMessage(&msg, NULL, 0, 0)) {
|
|
DispatchMessage(&msg);
|
|
}
|
|
|
|
DestroyWindow(fe->hwnd);
|
|
cleanup_help();
|
|
|
|
return msg.wParam;
|
|
}
|
|
/* vim: set shiftwidth=4 tabstop=8: */
|