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The Kai Store makes display of advertisements provided by the KaiAds API mandatory. I don't want such adverts to be inconvenient for the users, so I've just gone for adding a menu item that will display one. This is probably a little too crude, but it's good for testing things. The actual KaiAds API code is not free software, so it's not included here. My intention is to add it by hand to the Zip files for Kai Store uploads. Without it, the advertising code does nothing.
134 lines
4.3 KiB
CMake
134 lines
4.3 KiB
CMake
set(platform_common_sources emcc.c)
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set(platform_gui_libs)
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set(platform_libs)
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set(CMAKE_EXECUTABLE_SUFFIX ".js")
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set(WASM ON
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CACHE BOOL "Compile to WebAssembly rather than plain JavaScript")
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find_program(HALIBUT halibut)
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if(NOT HALIBUT)
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message(WARNING "HTML documentation cannot be built (did not find halibut)")
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endif()
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set(emcc_export_list
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# Event handlers for mouse and keyboard input
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_mouseup
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_mousedown
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_mousemove
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_key
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# Callback when the program activates timing
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_timer_callback
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# Callback from button presses in the UI outside the canvas
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_command
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# Game-saving and game-loading functions
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_get_save_file
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_free_save_file
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_load_game
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# Callbacks to return values from dialog boxes
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_dlg_return_sval
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_dlg_return_ival
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# Callbacks when the resizing controls are used
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_resize_puzzle
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_restore_puzzle_size
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# Callback when device pixel ratio changes
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_rescale_puzzle
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# Main program, run at initialisation time
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_main)
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list(TRANSFORM emcc_export_list PREPEND \")
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list(TRANSFORM emcc_export_list APPEND \")
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string(JOIN "," emcc_export_string ${emcc_export_list})
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set(CMAKE_C_LINK_FLAGS "\
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-s ALLOW_MEMORY_GROWTH=1 \
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-s EXPORTED_FUNCTIONS='[${emcc_export_string}]' \
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-s EXTRA_EXPORTED_RUNTIME_METHODS='[cwrap]' \
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-s STRICT_JS=1")
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if(WASM)
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set(CMAKE_C_LINK_FLAGS "${CMAKE_C_LINK_FLAGS} -s WASM=1")
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else()
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set(CMAKE_C_LINK_FLAGS "${CMAKE_C_LINK_FLAGS} -s WASM=0")
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endif()
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set(build_cli_programs FALSE)
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set(build_gui_programs FALSE)
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function(get_platform_puzzle_extra_source_files OUTVAR NAME)
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set(${OUTVAR} PARENT_SCOPE)
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endfunction()
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function(set_platform_gui_target_properties TARGET)
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endfunction()
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function(set_platform_puzzle_target_properties NAME TARGET)
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em_link_pre_js(${TARGET} ${CMAKE_SOURCE_DIR}/emccpre.js)
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em_link_js_library(${TARGET} ${CMAKE_SOURCE_DIR}/emcclib.js)
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endfunction()
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function(build_platform_extras)
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if(HALIBUT)
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set(help_dir ${CMAKE_CURRENT_BINARY_DIR}/help)
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add_custom_command(OUTPUT ${help_dir}/en
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COMMAND ${CMAKE_COMMAND} -E make_directory ${help_dir}/en)
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add_custom_command(OUTPUT ${help_dir}/en/index.html
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COMMAND ${HALIBUT} --html -Chtml-template-fragment:%k
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${CMAKE_CURRENT_SOURCE_DIR}/puzzles.but
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DEPENDS
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${help_dir}/en
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${CMAKE_CURRENT_SOURCE_DIR}/puzzles.but
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WORKING_DIRECTORY ${help_dir}/en)
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add_custom_target(kaios_help ALL
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DEPENDS ${help_dir}/en/index.html)
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endif()
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# This is probably not the right way to set the destination.
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set(CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR} CACHE PATH
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"Installation path" FORCE)
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add_custom_target(kaios-extras ALL)
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foreach(name ${puzzle_names})
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add_custom_command(
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OUTPUT ${name}-manifest.webapp
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COMMAND ${PERL_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/kaios/manifest.pl
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"${name}" "${displayname_${name}}" "${description_${name}}"
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"${objective_${name}}" > "${name}-manifest.webapp"
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VERBATIM
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DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/kaios/manifest.pl)
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/kaios)
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add_custom_command(
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OUTPUT ${name}-kaios.html
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COMMAND ${PERL_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/kaios/apppage.pl
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"${name}" "${displayname_${name}}" > "${name}-kaios.html"
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VERBATIM
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DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/kaios/apppage.pl)
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add_custom_target(${name}-kaios-extras
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DEPENDS ${name}-manifest.webapp ${name}-kaios.html)
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add_dependencies(kaios-extras ${name}-kaios-extras)
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install(TARGETS ${name} DESTINATION kaios/${name})
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# Release builds generate an initial memory image alongside the
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# JavaScript, but CMake doesn't seem to know about it to install
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# it.
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install(FILES $<TARGET_FILE:${name}>.mem OPTIONAL
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DESTINATION kaios/${name})
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install(FILES ${ICON_DIR}/${name}-56kai.png ${ICON_DIR}/${name}-112kai.png
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DESTINATION kaios/${name} OPTIONAL)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${name}-kaios.html
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RENAME ${name}.html
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DESTINATION kaios/${name})
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${name}-manifest.webapp
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RENAME manifest.webapp
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DESTINATION kaios/${name})
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/kaios/kaiads-glue.js
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DESTINATION kaios/${name})
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if (HALIBUT)
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install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/help
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DESTINATION kaios/${name})
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endif()
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endforeach()
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endfunction()
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