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defining it centrally per port, I think it's neater to define it for each puzzle when adding that puzzle to the ALL list - because those front ends which take -DCOMBINED are precisely those which use ALL. In particular, this change opens up the possibility of compiling both individual puzzles _and_ a combined monolith within the same makefile. [originally from svn r8178]
25 lines
428 B
Makefile
25 lines
428 B
Makefile
# -*- makefile -*-
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MAP_EXTRA = dsf
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map : [X] GTK COMMON map MAP_EXTRA map-icon|no-icon
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map : [G] WINDOWS COMMON map MAP_EXTRA map.res|noicon.res
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mapsolver : [U] map[STANDALONE_SOLVER] MAP_EXTRA STANDALONE m.lib
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mapsolver : [C] map[STANDALONE_SOLVER] MAP_EXTRA STANDALONE
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ALL += map[COMBINED] MAP_EXTRA
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!begin gtk
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GAMES += map
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!end
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!begin >list.c
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A(map) \
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!end
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!begin >wingames.lst
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map.exe:Map
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!end
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