Files
puzzles/unfinished
Franklin Wei 5de69c22b0 Refactor button & ~MOD_MASK' as STRIP_BUTTON_MODIFIERS(button)'.
This refactors all instances of bitwise-ANDs with `~MOD_MASK'. There is
a handful of more complex instances I left unchanged (in cube.c, midend.c,
and twiddle.c), since those AND with `~MOD_MASK | MOD_NUM_KEYPAD' or
similar. I don't think it's worth writing a macro for those cases.

Also document this new macro's usage in devel.but.
2024-07-31 23:29:00 +01:00
..
2021-03-29 18:22:20 +01:00
2021-03-29 19:02:23 +01:00
2023-06-11 00:33:27 +01:00

This subdirectory contains puzzle implementations which are
half-written, fundamentally flawed, or in other ways unready to be
shipped as part of the polished Puzzles collection.

The CMake build system will _build_ all of the source in this
directory (to ensure it hasn't become unbuildable), but they won't be
included in all-in-one puzzle binaries or installed by 'make install'
targets. If you want to temporarily change that, you can reconfigure
your build by defining the CMake variable PUZZLES_ENABLE_UNFINISHED.
For example,

  cmake . -DPUZZLES_ENABLE_UNFINISHED="group;slide"

will build as if both Group and Slide were fully official puzzles.