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infrastructure to the mkfiles.pl framework for the convenience of the build script: it generates `wingames.lst', a list of the Windows binaries which are ship-worthy games as opposed to nullgame or command-line auxiliary programs. [originally from svn r7206]
25 lines
365 B
Makefile
25 lines
365 B
Makefile
# -*- makefile -*-
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MAP = map dsf
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map : [X] GTK COMMON MAP map-icon|no-icon
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map : [G] WINDOWS COMMON MAP map.res?
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mapsolver : [U] map[STANDALONE_SOLVER] dsf STANDALONE m.lib
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mapsolver : [C] map[STANDALONE_SOLVER] dsf STANDALONE
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ALL += MAP
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!begin gtk
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GAMES += map
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!end
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!begin >list.c
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A(map) \
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!end
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!begin >wingames.lst
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map.exe
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!end
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