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infrastructure to the mkfiles.pl framework for the convenience of the build script: it generates `wingames.lst', a list of the Windows binaries which are ship-worthy games as opposed to nullgame or command-line auxiliary programs. [originally from svn r7206]
28 lines
642 B
Makefile
28 lines
642 B
Makefile
# -*- makefile -*-
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UNEQUAL = unequal latin tree234 maxflow
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unequal : [X] GTK COMMON UNEQUAL unequal-icon|no-icon
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unequal : [G] WINDOWS COMMON UNEQUAL unequal.res?
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unequalsolver : [U] unequal[STANDALONE_SOLVER] latin[STANDALONE_SOLVER] tree234 maxflow STANDALONE
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unequalsolver : [C] unequal[STANDALONE_SOLVER] latin[STANDALONE_SOLVER] tree234 maxflow STANDALONE
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latincheck : [U] latin[STANDALONE_LATIN_TEST] tree234 maxflow STANDALONE
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latincheck : [C] latin[STANDALONE_LATIN_TEST] tree234 maxflow STANDALONE
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ALL += UNEQUAL
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!begin gtk
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GAMES += unequal
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!end
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!begin >list.c
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A(unequal) \
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!end
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!begin >wingames.lst
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unequal.exe
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!end
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