Files
puzzles/icons/flip.sav
Simon Tatham d55ad9fc42 New mechanism for automatic generation of the puzzle screenshots on
the web, which I hope will also end up being extended to generate
both Windows and X icons for each individual puzzle. The mechanism
is: for each puzzle there's a save file in the `icons' subdirectory
showing a game state which I think is a decent illustration of the
puzzle, and then there's a nasty set of scripts which runs each
puzzle binary, loads that save file, grabs a screenshot using xwd,
and munges it into shape.

In order to support this I've added two new options (--redo and
--windowid) to all the GTK puzzles, which I don't expect ever to be
used outside the icons makefile. I've also added two more options
(--load and --id) which force a GTK puzzle to treat its command-line
option as a save file or as a game ID respectively (the previous
behaviour was always to guess, and sometimes it guessed wrong).

[originally from svn r7014]
2006-12-26 16:47:28 +00:00

21 lines
525 B
Plaintext

SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
VERSION :1:1
GAME :4:Flip
PARAMS :4:5x5c
CPARAMS :4:5x5c
SEED :15:158897339725978
DESC :165:c400007100001c4000071000018400043100011c400047100011c400046100010c400047100011c4000471000118400043100011c400047100011c400046100010c000047000011c0000470000118,5c18b48
NSTATES :2:12
STATEPOS:1:4
MOVE :4:M4,3
MOVE :4:M3,0
MOVE :4:M2,2
MOVE :4:M3,2
MOVE :4:M2,3
MOVE :4:M0,2
MOVE :4:M0,3
MOVE :4:M1,4
MOVE :4:M0,0
MOVE :4:M1,0
MOVE :4:M1,1