Files
puzzles/gtk.c
Simon Tatham 9fbb365684 Introduce, and implement as usefully as I can in all front ends, a
new function in the drawing API which permits the display of text
from outside basic ASCII. A fallback mechanism is provided so that
puzzles can give a list of strings they'd like to display in order
of preference and the system will return the best one it can manage;
puzzles are required to cope with ASCII-only front ends.

[originally from svn r8793]
2009-12-27 10:01:16 +00:00

2370 lines
66 KiB
C

/*
* gtk.c: GTK front end for my puzzle collection.
*/
#include <stdio.h>
#include <assert.h>
#include <stdlib.h>
#include <time.h>
#include <stdarg.h>
#include <string.h>
#include <errno.h>
#include <sys/time.h>
#include <gtk/gtk.h>
#include <gdk/gdkkeysyms.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <gdk/gdkx.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include "puzzles.h"
#if GTK_CHECK_VERSION(2,0,0)
# define USE_PANGO
# ifdef PANGO_VERSION_CHECK
# if PANGO_VERSION_CHECK(1,8,0)
# define HAVE_SENSIBLE_ABSOLUTE_SIZE_FUNCTION
# endif
# endif
#endif
#if !GTK_CHECK_VERSION(2,4,0)
# define OLD_FILESEL
#endif
#ifdef DEBUGGING
static FILE *debug_fp = NULL;
void dputs(char *buf)
{
if (!debug_fp) {
debug_fp = fopen("debug.log", "w");
}
fputs(buf, stderr);
if (debug_fp) {
fputs(buf, debug_fp);
fflush(debug_fp);
}
}
void debug_printf(char *fmt, ...)
{
char buf[4096];
va_list ap;
va_start(ap, fmt);
vsprintf(buf, fmt, ap);
dputs(buf);
va_end(ap);
}
#endif
/* ----------------------------------------------------------------------
* Error reporting functions used elsewhere.
*/
void fatal(char *fmt, ...)
{
va_list ap;
fprintf(stderr, "fatal error: ");
va_start(ap, fmt);
vfprintf(stderr, fmt, ap);
va_end(ap);
fprintf(stderr, "\n");
exit(1);
}
/* ----------------------------------------------------------------------
* GTK front end to puzzles.
*/
static void changed_preset(frontend *fe);
struct font {
#ifdef USE_PANGO
PangoFontDescription *desc;
#else
GdkFont *font;
#endif
int type;
int size;
};
/*
* This structure holds all the data relevant to a single window.
* In principle this would allow us to open multiple independent
* puzzle windows, although I can't currently see any real point in
* doing so. I'm just coding cleanly because there's no
* particularly good reason not to.
*/
struct frontend {
GtkWidget *window;
GtkAccelGroup *accelgroup;
GtkWidget *area;
GtkWidget *statusbar;
guint statusctx;
GdkPixmap *pixmap;
GdkColor *colours;
int ncolours;
GdkColormap *colmap;
int w, h;
midend *me;
GdkGC *gc;
int bbox_l, bbox_r, bbox_u, bbox_d;
int timer_active, timer_id;
struct timeval last_time;
struct font *fonts;
int nfonts, fontsize;
config_item *cfg;
int cfg_which, cfgret;
GtkWidget *cfgbox;
void *paste_data;
int paste_data_len;
int pw, ph; /* pixmap size (w, h are area size) */
int ox, oy; /* offset of pixmap in drawing area */
#ifdef OLD_FILESEL
char *filesel_name;
#endif
GSList *preset_radio;
int n_preset_menu_items;
int preset_threaded;
GtkWidget *preset_custom;
GtkWidget *copy_menu_item;
};
void get_random_seed(void **randseed, int *randseedsize)
{
struct timeval *tvp = snew(struct timeval);
gettimeofday(tvp, NULL);
*randseed = (void *)tvp;
*randseedsize = sizeof(struct timeval);
}
void frontend_default_colour(frontend *fe, float *output)
{
GdkColor col = fe->window->style->bg[GTK_STATE_NORMAL];
output[0] = col.red / 65535.0;
output[1] = col.green / 65535.0;
output[2] = col.blue / 65535.0;
}
void gtk_status_bar(void *handle, char *text)
{
frontend *fe = (frontend *)handle;
assert(fe->statusbar);
gtk_statusbar_pop(GTK_STATUSBAR(fe->statusbar), fe->statusctx);
gtk_statusbar_push(GTK_STATUSBAR(fe->statusbar), fe->statusctx, text);
}
void gtk_start_draw(void *handle)
{
frontend *fe = (frontend *)handle;
fe->gc = gdk_gc_new(fe->area->window);
fe->bbox_l = fe->w;
fe->bbox_r = 0;
fe->bbox_u = fe->h;
fe->bbox_d = 0;
}
void gtk_clip(void *handle, int x, int y, int w, int h)
{
frontend *fe = (frontend *)handle;
GdkRectangle rect;
rect.x = x;
rect.y = y;
rect.width = w;
rect.height = h;
gdk_gc_set_clip_rectangle(fe->gc, &rect);
}
void gtk_unclip(void *handle)
{
frontend *fe = (frontend *)handle;
GdkRectangle rect;
rect.x = 0;
rect.y = 0;
rect.width = fe->w;
rect.height = fe->h;
gdk_gc_set_clip_rectangle(fe->gc, &rect);
}
void gtk_draw_text(void *handle, int x, int y, int fonttype, int fontsize,
int align, int colour, char *text)
{
frontend *fe = (frontend *)handle;
int i;
/*
* Find or create the font.
*/
for (i = 0; i < fe->nfonts; i++)
if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
break;
if (i == fe->nfonts) {
if (fe->fontsize <= fe->nfonts) {
fe->fontsize = fe->nfonts + 10;
fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
}
fe->nfonts++;
fe->fonts[i].type = fonttype;
fe->fonts[i].size = fontsize;
#ifdef USE_PANGO
/*
* Use Pango to find the closest match to the requested
* font.
*/
{
PangoFontDescription *fd;
fd = pango_font_description_new();
/* `Monospace' and `Sans' are meta-families guaranteed to exist */
pango_font_description_set_family(fd, fonttype == FONT_FIXED ?
"Monospace" : "Sans");
pango_font_description_set_weight(fd, PANGO_WEIGHT_BOLD);
/*
* I found some online Pango documentation which
* described a function called
* pango_font_description_set_absolute_size(), which is
* _exactly_ what I want here. Unfortunately, none of
* my local Pango installations have it (presumably
* they're too old), so I'm going to have to hack round
* it by figuring out the point size myself. This
* limits me to X and probably also breaks in later
* Pango installations, so ideally I should add another
* CHECK_VERSION type ifdef and use set_absolute_size
* where available. All very annoying.
*/
#ifdef HAVE_SENSIBLE_ABSOLUTE_SIZE_FUNCTION
pango_font_description_set_absolute_size(fd, PANGO_SCALE*fontsize);
#else
{
Display *d = GDK_DISPLAY();
int s = DefaultScreen(d);
double resolution =
(PANGO_SCALE * 72.27 / 25.4) *
((double) DisplayWidthMM(d, s) / DisplayWidth (d, s));
pango_font_description_set_size(fd, resolution * fontsize);
}
#endif
fe->fonts[i].desc = fd;
}
#else
/*
* In GTK 1.2, I don't know of any plausible way to
* pick a suitable font, so I'm just going to be
* tedious.
*/
fe->fonts[i].font = gdk_font_load(fonttype == FONT_FIXED ?
"fixed" : "variable");
#endif
}
/*
* Set the colour.
*/
gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
#ifdef USE_PANGO
{
PangoLayout *layout;
PangoRectangle rect;
/*
* Create a layout.
*/
layout = pango_layout_new(gtk_widget_get_pango_context(fe->area));
pango_layout_set_font_description(layout, fe->fonts[i].desc);
pango_layout_set_text(layout, text, strlen(text));
pango_layout_get_pixel_extents(layout, NULL, &rect);
if (align & ALIGN_VCENTRE)
rect.y -= rect.height / 2;
else
rect.y -= rect.height;
if (align & ALIGN_HCENTRE)
rect.x -= rect.width / 2;
else if (align & ALIGN_HRIGHT)
rect.x -= rect.width;
gdk_draw_layout(fe->pixmap, fe->gc, rect.x + x, rect.y + y, layout);
g_object_unref(layout);
}
#else
/*
* Find string dimensions and process alignment.
*/
{
int lb, rb, wid, asc, desc;
/*
* Measure vertical string extents with respect to the same
* string always...
*/
gdk_string_extents(fe->fonts[i].font,
"ABCDEFGHIJKLMNOPQRSTUVWXYZ",
&lb, &rb, &wid, &asc, &desc);
if (align & ALIGN_VCENTRE)
y += asc - (asc+desc)/2;
else
y += asc;
/*
* ... but horizontal extents with respect to the provided
* string. This means that multiple pieces of text centred
* on the same y-coordinate don't have different baselines.
*/
gdk_string_extents(fe->fonts[i].font, text,
&lb, &rb, &wid, &asc, &desc);
if (align & ALIGN_HCENTRE)
x -= wid / 2;
else if (align & ALIGN_HRIGHT)
x -= wid;
}
/*
* Actually draw the text.
*/
gdk_draw_string(fe->pixmap, fe->fonts[i].font, fe->gc, x, y, text);
#endif
}
void gtk_draw_rect(void *handle, int x, int y, int w, int h, int colour)
{
frontend *fe = (frontend *)handle;
gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
gdk_draw_rectangle(fe->pixmap, fe->gc, 1, x, y, w, h);
}
void gtk_draw_line(void *handle, int x1, int y1, int x2, int y2, int colour)
{
frontend *fe = (frontend *)handle;
gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
gdk_draw_line(fe->pixmap, fe->gc, x1, y1, x2, y2);
}
void gtk_draw_poly(void *handle, int *coords, int npoints,
int fillcolour, int outlinecolour)
{
frontend *fe = (frontend *)handle;
GdkPoint *points = snewn(npoints, GdkPoint);
int i;
for (i = 0; i < npoints; i++) {
points[i].x = coords[i*2];
points[i].y = coords[i*2+1];
}
if (fillcolour >= 0) {
gdk_gc_set_foreground(fe->gc, &fe->colours[fillcolour]);
gdk_draw_polygon(fe->pixmap, fe->gc, TRUE, points, npoints);
}
assert(outlinecolour >= 0);
gdk_gc_set_foreground(fe->gc, &fe->colours[outlinecolour]);
/*
* In principle we ought to be able to use gdk_draw_polygon for
* the outline as well. In fact, it turns out to interact badly
* with a clipping region, for no terribly obvious reason, so I
* draw the outline as a sequence of lines instead.
*/
for (i = 0; i < npoints; i++)
gdk_draw_line(fe->pixmap, fe->gc,
points[i].x, points[i].y,
points[(i+1)%npoints].x, points[(i+1)%npoints].y);
sfree(points);
}
void gtk_draw_circle(void *handle, int cx, int cy, int radius,
int fillcolour, int outlinecolour)
{
frontend *fe = (frontend *)handle;
if (fillcolour >= 0) {
gdk_gc_set_foreground(fe->gc, &fe->colours[fillcolour]);
gdk_draw_arc(fe->pixmap, fe->gc, TRUE,
cx - radius, cy - radius,
2 * radius, 2 * radius, 0, 360 * 64);
}
assert(outlinecolour >= 0);
gdk_gc_set_foreground(fe->gc, &fe->colours[outlinecolour]);
gdk_draw_arc(fe->pixmap, fe->gc, FALSE,
cx - radius, cy - radius,
2 * radius, 2 * radius, 0, 360 * 64);
}
struct blitter {
GdkPixmap *pixmap;
int w, h, x, y;
};
blitter *gtk_blitter_new(void *handle, int w, int h)
{
/*
* We can't create the pixmap right now, because fe->window
* might not yet exist. So we just cache w and h and create it
* during the firs call to blitter_save.
*/
blitter *bl = snew(blitter);
bl->pixmap = NULL;
bl->w = w;
bl->h = h;
return bl;
}
void gtk_blitter_free(void *handle, blitter *bl)
{
if (bl->pixmap)
gdk_pixmap_unref(bl->pixmap);
sfree(bl);
}
void gtk_blitter_save(void *handle, blitter *bl, int x, int y)
{
frontend *fe = (frontend *)handle;
if (!bl->pixmap)
bl->pixmap = gdk_pixmap_new(fe->area->window, bl->w, bl->h, -1);
bl->x = x;
bl->y = y;
gdk_draw_pixmap(bl->pixmap,
fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)],
fe->pixmap,
x, y, 0, 0, bl->w, bl->h);
}
void gtk_blitter_load(void *handle, blitter *bl, int x, int y)
{
frontend *fe = (frontend *)handle;
assert(bl->pixmap);
if (x == BLITTER_FROMSAVED && y == BLITTER_FROMSAVED) {
x = bl->x;
y = bl->y;
}
gdk_draw_pixmap(fe->pixmap,
fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)],
bl->pixmap,
0, 0, x, y, bl->w, bl->h);
}
void gtk_draw_update(void *handle, int x, int y, int w, int h)
{
frontend *fe = (frontend *)handle;
if (fe->bbox_l > x ) fe->bbox_l = x ;
if (fe->bbox_r < x+w) fe->bbox_r = x+w;
if (fe->bbox_u > y ) fe->bbox_u = y ;
if (fe->bbox_d < y+h) fe->bbox_d = y+h;
}
void gtk_end_draw(void *handle)
{
frontend *fe = (frontend *)handle;
gdk_gc_unref(fe->gc);
fe->gc = NULL;
if (fe->bbox_l < fe->bbox_r && fe->bbox_u < fe->bbox_d) {
gdk_draw_pixmap(fe->area->window,
fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)],
fe->pixmap,
fe->bbox_l, fe->bbox_u,
fe->ox + fe->bbox_l, fe->oy + fe->bbox_u,
fe->bbox_r - fe->bbox_l, fe->bbox_d - fe->bbox_u);
}
}
#ifdef USE_PANGO
char *gtk_text_fallback(void *handle, const char *const *strings, int nstrings)
{
/*
* We assume Pango can cope with any UTF-8 likely to be emitted
* by a puzzle.
*/
return dupstr(strings[0]);
}
#endif
const struct drawing_api gtk_drawing = {
gtk_draw_text,
gtk_draw_rect,
gtk_draw_line,
gtk_draw_poly,
gtk_draw_circle,
gtk_draw_update,
gtk_clip,
gtk_unclip,
gtk_start_draw,
gtk_end_draw,
gtk_status_bar,
gtk_blitter_new,
gtk_blitter_free,
gtk_blitter_save,
gtk_blitter_load,
NULL, NULL, NULL, NULL, NULL, NULL, /* {begin,end}_{doc,page,puzzle} */
NULL, NULL, /* line_width, line_dotted */
#ifdef USE_PANGO
gtk_text_fallback,
#else
NULL,
#endif
};
static void destroy(GtkWidget *widget, gpointer data)
{
frontend *fe = (frontend *)data;
deactivate_timer(fe);
midend_free(fe->me);
gtk_main_quit();
}
static gint key_event(GtkWidget *widget, GdkEventKey *event, gpointer data)
{
frontend *fe = (frontend *)data;
int keyval;
int shift = (event->state & GDK_SHIFT_MASK) ? MOD_SHFT : 0;
int ctrl = (event->state & GDK_CONTROL_MASK) ? MOD_CTRL : 0;
if (!fe->pixmap)
return TRUE;
#if !GTK_CHECK_VERSION(2,0,0)
/* Gtk 1.2 passes a key event to this function even if it's also
* defined as an accelerator.
* Gtk 2 doesn't do this, and this function appears not to exist there. */
if (fe->accelgroup &&
gtk_accel_group_get_entry(fe->accelgroup,
event->keyval, event->state))
return TRUE;
#endif
/* Handle mnemonics. */
if (gtk_window_activate_key(GTK_WINDOW(fe->window), event))
return TRUE;
if (event->keyval == GDK_Up)
keyval = shift | ctrl | CURSOR_UP;
else if (event->keyval == GDK_KP_Up || event->keyval == GDK_KP_8)
keyval = MOD_NUM_KEYPAD | '8';
else if (event->keyval == GDK_Down)
keyval = shift | ctrl | CURSOR_DOWN;
else if (event->keyval == GDK_KP_Down || event->keyval == GDK_KP_2)
keyval = MOD_NUM_KEYPAD | '2';
else if (event->keyval == GDK_Left)
keyval = shift | ctrl | CURSOR_LEFT;
else if (event->keyval == GDK_KP_Left || event->keyval == GDK_KP_4)
keyval = MOD_NUM_KEYPAD | '4';
else if (event->keyval == GDK_Right)
keyval = shift | ctrl | CURSOR_RIGHT;
else if (event->keyval == GDK_KP_Right || event->keyval == GDK_KP_6)
keyval = MOD_NUM_KEYPAD | '6';
else if (event->keyval == GDK_KP_Home || event->keyval == GDK_KP_7)
keyval = MOD_NUM_KEYPAD | '7';
else if (event->keyval == GDK_KP_End || event->keyval == GDK_KP_1)
keyval = MOD_NUM_KEYPAD | '1';
else if (event->keyval == GDK_KP_Page_Up || event->keyval == GDK_KP_9)
keyval = MOD_NUM_KEYPAD | '9';
else if (event->keyval == GDK_KP_Page_Down || event->keyval == GDK_KP_3)
keyval = MOD_NUM_KEYPAD | '3';
else if (event->keyval == GDK_KP_Insert || event->keyval == GDK_KP_0)
keyval = MOD_NUM_KEYPAD | '0';
else if (event->keyval == GDK_KP_Begin || event->keyval == GDK_KP_5)
keyval = MOD_NUM_KEYPAD | '5';
else if (event->keyval == GDK_BackSpace ||
event->keyval == GDK_Delete ||
event->keyval == GDK_KP_Delete)
keyval = '\177';
else if (event->string[0] && !event->string[1])
keyval = (unsigned char)event->string[0];
else
keyval = -1;
if (keyval >= 0 &&
!midend_process_key(fe->me, 0, 0, keyval))
gtk_widget_destroy(fe->window);
return TRUE;
}
static gint button_event(GtkWidget *widget, GdkEventButton *event,
gpointer data)
{
frontend *fe = (frontend *)data;
int button;
if (!fe->pixmap)
return TRUE;
if (event->type != GDK_BUTTON_PRESS && event->type != GDK_BUTTON_RELEASE)
return TRUE;
if (event->button == 2 || (event->state & GDK_SHIFT_MASK))
button = MIDDLE_BUTTON;
else if (event->button == 3 || (event->state & GDK_MOD1_MASK))
button = RIGHT_BUTTON;
else if (event->button == 1)
button = LEFT_BUTTON;
else
return FALSE; /* don't even know what button! */
if (event->type == GDK_BUTTON_RELEASE)
button += LEFT_RELEASE - LEFT_BUTTON;
if (!midend_process_key(fe->me, event->x - fe->ox,
event->y - fe->oy, button))
gtk_widget_destroy(fe->window);
return TRUE;
}
static gint motion_event(GtkWidget *widget, GdkEventMotion *event,
gpointer data)
{
frontend *fe = (frontend *)data;
int button;
if (!fe->pixmap)
return TRUE;
if (event->state & (GDK_BUTTON2_MASK | GDK_SHIFT_MASK))
button = MIDDLE_DRAG;
else if (event->state & GDK_BUTTON1_MASK)
button = LEFT_DRAG;
else if (event->state & GDK_BUTTON3_MASK)
button = RIGHT_DRAG;
else
return FALSE; /* don't even know what button! */
if (!midend_process_key(fe->me, event->x - fe->ox,
event->y - fe->oy, button))
gtk_widget_destroy(fe->window);
#if GTK_CHECK_VERSION(2,12,0)
gdk_event_request_motions(event);
#else
gdk_window_get_pointer(widget->window, NULL, NULL, NULL);
#endif
return TRUE;
}
static gint expose_area(GtkWidget *widget, GdkEventExpose *event,
gpointer data)
{
frontend *fe = (frontend *)data;
if (fe->pixmap) {
gdk_draw_pixmap(widget->window,
widget->style->fg_gc[GTK_WIDGET_STATE(widget)],
fe->pixmap,
event->area.x - fe->ox, event->area.y - fe->oy,
event->area.x, event->area.y,
event->area.width, event->area.height);
}
return TRUE;
}
static gint map_window(GtkWidget *widget, GdkEvent *event,
gpointer data)
{
frontend *fe = (frontend *)data;
/*
* Apparently we need to do this because otherwise the status
* bar will fail to update immediately. Annoying, but there we
* go.
*/
gtk_widget_queue_draw(fe->window);
return TRUE;
}
static gint configure_area(GtkWidget *widget,
GdkEventConfigure *event, gpointer data)
{
frontend *fe = (frontend *)data;
GdkGC *gc;
int x, y;
if (fe->pixmap)
gdk_pixmap_unref(fe->pixmap);
x = fe->w = event->width;
y = fe->h = event->height;
midend_size(fe->me, &x, &y, TRUE);
fe->pw = x;
fe->ph = y;
fe->ox = (fe->w - fe->pw) / 2;
fe->oy = (fe->h - fe->ph) / 2;
fe->pixmap = gdk_pixmap_new(widget->window, fe->pw, fe->ph, -1);
gc = gdk_gc_new(fe->area->window);
gdk_gc_set_foreground(gc, &fe->colours[0]);
gdk_draw_rectangle(fe->pixmap, gc, 1, 0, 0, fe->pw, fe->ph);
gdk_draw_rectangle(widget->window, gc, 1, 0, 0,
event->width, event->height);
gdk_gc_unref(gc);
midend_force_redraw(fe->me);
return TRUE;
}
static gint timer_func(gpointer data)
{
frontend *fe = (frontend *)data;
if (fe->timer_active) {
struct timeval now;
float elapsed;
gettimeofday(&now, NULL);
elapsed = ((now.tv_usec - fe->last_time.tv_usec) * 0.000001F +
(now.tv_sec - fe->last_time.tv_sec));
midend_timer(fe->me, elapsed); /* may clear timer_active */
fe->last_time = now;
}
return fe->timer_active;
}
void deactivate_timer(frontend *fe)
{
if (!fe)
return; /* can happen due to --generate */
if (fe->timer_active)
gtk_timeout_remove(fe->timer_id);
fe->timer_active = FALSE;
}
void activate_timer(frontend *fe)
{
if (!fe)
return; /* can happen due to --generate */
if (!fe->timer_active) {
fe->timer_id = gtk_timeout_add(20, timer_func, fe);
gettimeofday(&fe->last_time, NULL);
}
fe->timer_active = TRUE;
}
static void window_destroy(GtkWidget *widget, gpointer data)
{
gtk_main_quit();
}
static void msgbox_button_clicked(GtkButton *button, gpointer data)
{
GtkWidget *window = GTK_WIDGET(data);
int v, *ip;
ip = (int *)gtk_object_get_data(GTK_OBJECT(window), "user-data");
v = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(button), "user-data"));
*ip = v;
gtk_widget_destroy(GTK_WIDGET(data));
}
static int win_key_press(GtkWidget *widget, GdkEventKey *event, gpointer data)
{
GtkObject *cancelbutton = GTK_OBJECT(data);
/*
* `Escape' effectively clicks the cancel button
*/
if (event->keyval == GDK_Escape) {
gtk_signal_emit_by_name(GTK_OBJECT(cancelbutton), "clicked");
return TRUE;
}
return FALSE;
}
enum { MB_OK, MB_YESNO };
int message_box(GtkWidget *parent, char *title, char *msg, int centre,
int type)
{
GtkWidget *window, *hbox, *text, *button;
char *titles;
int i, def, cancel;
window = gtk_dialog_new();
text = gtk_label_new(msg);
gtk_misc_set_alignment(GTK_MISC(text), 0.0, 0.0);
hbox = gtk_hbox_new(FALSE, 0);
gtk_box_pack_start(GTK_BOX(hbox), text, FALSE, FALSE, 20);
gtk_box_pack_start(GTK_BOX(GTK_DIALOG(window)->vbox),
hbox, FALSE, FALSE, 20);
gtk_widget_show(text);
gtk_widget_show(hbox);
gtk_window_set_title(GTK_WINDOW(window), title);
gtk_label_set_line_wrap(GTK_LABEL(text), TRUE);
if (type == MB_OK) {
titles = "OK\0";
def = cancel = 0;
} else {
assert(type == MB_YESNO);
titles = "Yes\0No\0";
def = 0;
cancel = 1;
}
i = 0;
while (*titles) {
button = gtk_button_new_with_label(titles);
gtk_box_pack_end(GTK_BOX(GTK_DIALOG(window)->action_area),
button, FALSE, FALSE, 0);
gtk_widget_show(button);
if (i == def) {
GTK_WIDGET_SET_FLAGS(button, GTK_CAN_DEFAULT);
gtk_window_set_default(GTK_WINDOW(window), button);
}
if (i == cancel) {
gtk_signal_connect(GTK_OBJECT(window), "key_press_event",
GTK_SIGNAL_FUNC(win_key_press), button);
}
gtk_signal_connect(GTK_OBJECT(button), "clicked",
GTK_SIGNAL_FUNC(msgbox_button_clicked), window);
gtk_object_set_data(GTK_OBJECT(button), "user-data",
GINT_TO_POINTER(i));
titles += strlen(titles)+1;
i++;
}
gtk_object_set_data(GTK_OBJECT(window), "user-data",
GINT_TO_POINTER(&i));
gtk_signal_connect(GTK_OBJECT(window), "destroy",
GTK_SIGNAL_FUNC(window_destroy), NULL);
gtk_window_set_modal(GTK_WINDOW(window), TRUE);
gtk_window_set_transient_for(GTK_WINDOW(window), GTK_WINDOW(parent));
/* set_transient_window_pos(parent, window); */
gtk_widget_show(window);
i = -1;
gtk_main();
return (type == MB_YESNO ? i == 0 : TRUE);
}
void error_box(GtkWidget *parent, char *msg)
{
message_box(parent, "Error", msg, FALSE, MB_OK);
}
static void config_ok_button_clicked(GtkButton *button, gpointer data)
{
frontend *fe = (frontend *)data;
char *err;
err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
if (err)
error_box(fe->cfgbox, err);
else {
fe->cfgret = TRUE;
gtk_widget_destroy(fe->cfgbox);
changed_preset(fe);
}
}
static void config_cancel_button_clicked(GtkButton *button, gpointer data)
{
frontend *fe = (frontend *)data;
gtk_widget_destroy(fe->cfgbox);
}
static int editbox_key(GtkWidget *widget, GdkEventKey *event, gpointer data)
{
/*
* GtkEntry has a nasty habit of eating the Return key, which
* is unhelpful since it doesn't actually _do_ anything with it
* (it calls gtk_widget_activate, but our edit boxes never need
* activating). So I catch Return before GtkEntry sees it, and
* pass it straight on to the parent widget. Effect: hitting
* Return in an edit box will now activate the default button
* in the dialog just like it will everywhere else.
*/
if (event->keyval == GDK_Return && widget->parent != NULL) {
gint return_val;
gtk_signal_emit_stop_by_name(GTK_OBJECT(widget), "key_press_event");
gtk_signal_emit_by_name(GTK_OBJECT(widget->parent), "key_press_event",
event, &return_val);
return return_val;
}
return FALSE;
}
static void editbox_changed(GtkEditable *ed, gpointer data)
{
config_item *i = (config_item *)data;
sfree(i->sval);
i->sval = dupstr(gtk_entry_get_text(GTK_ENTRY(ed)));
}
static void button_toggled(GtkToggleButton *tb, gpointer data)
{
config_item *i = (config_item *)data;
i->ival = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(tb));
}
static void droplist_sel(GtkMenuItem *item, gpointer data)
{
config_item *i = (config_item *)data;
i->ival = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(item),
"user-data"));
}
static int get_config(frontend *fe, int which)
{
GtkWidget *w, *table, *cancel;
char *title;
config_item *i;
int y;
fe->cfg = midend_get_config(fe->me, which, &title);
fe->cfg_which = which;
fe->cfgret = FALSE;
fe->cfgbox = gtk_dialog_new();
gtk_window_set_title(GTK_WINDOW(fe->cfgbox), title);
sfree(title);
w = gtk_button_new_with_label("OK");
gtk_box_pack_end(GTK_BOX(GTK_DIALOG(fe->cfgbox)->action_area),
w, FALSE, FALSE, 0);
gtk_widget_show(w);
GTK_WIDGET_SET_FLAGS(w, GTK_CAN_DEFAULT);
gtk_window_set_default(GTK_WINDOW(fe->cfgbox), w);
gtk_signal_connect(GTK_OBJECT(w), "clicked",
GTK_SIGNAL_FUNC(config_ok_button_clicked), fe);
w = gtk_button_new_with_label("Cancel");
gtk_box_pack_end(GTK_BOX(GTK_DIALOG(fe->cfgbox)->action_area),
w, FALSE, FALSE, 0);
gtk_widget_show(w);
gtk_signal_connect(GTK_OBJECT(w), "clicked",
GTK_SIGNAL_FUNC(config_cancel_button_clicked), fe);
cancel = w;
table = gtk_table_new(1, 2, FALSE);
y = 0;
gtk_box_pack_end(GTK_BOX(GTK_DIALOG(fe->cfgbox)->vbox),
table, FALSE, FALSE, 0);
gtk_widget_show(table);
for (i = fe->cfg; i->type != C_END; i++) {
gtk_table_resize(GTK_TABLE(table), y+1, 2);
switch (i->type) {
case C_STRING:
/*
* Edit box with a label beside it.
*/
w = gtk_label_new(i->name);
gtk_misc_set_alignment(GTK_MISC(w), 0.0, 0.5);
gtk_table_attach(GTK_TABLE(table), w, 0, 1, y, y+1,
GTK_SHRINK | GTK_FILL,
GTK_EXPAND | GTK_SHRINK | GTK_FILL,
3, 3);
gtk_widget_show(w);
w = gtk_entry_new();
gtk_table_attach(GTK_TABLE(table), w, 1, 2, y, y+1,
GTK_EXPAND | GTK_SHRINK | GTK_FILL,
GTK_EXPAND | GTK_SHRINK | GTK_FILL,
3, 3);
gtk_entry_set_text(GTK_ENTRY(w), i->sval);
gtk_signal_connect(GTK_OBJECT(w), "changed",
GTK_SIGNAL_FUNC(editbox_changed), i);
gtk_signal_connect(GTK_OBJECT(w), "key_press_event",
GTK_SIGNAL_FUNC(editbox_key), NULL);
gtk_widget_show(w);
break;
case C_BOOLEAN:
/*
* Simple checkbox.
*/
w = gtk_check_button_new_with_label(i->name);
gtk_signal_connect(GTK_OBJECT(w), "toggled",
GTK_SIGNAL_FUNC(button_toggled), i);
gtk_table_attach(GTK_TABLE(table), w, 0, 2, y, y+1,
GTK_EXPAND | GTK_SHRINK | GTK_FILL,
GTK_EXPAND | GTK_SHRINK | GTK_FILL,
3, 3);
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(w), i->ival);
gtk_widget_show(w);
break;
case C_CHOICES:
/*
* Drop-down list (GtkOptionMenu).
*/
w = gtk_label_new(i->name);
gtk_misc_set_alignment(GTK_MISC(w), 0.0, 0.5);
gtk_table_attach(GTK_TABLE(table), w, 0, 1, y, y+1,
GTK_SHRINK | GTK_FILL,
GTK_EXPAND | GTK_SHRINK | GTK_FILL ,
3, 3);
gtk_widget_show(w);
w = gtk_option_menu_new();
gtk_table_attach(GTK_TABLE(table), w, 1, 2, y, y+1,
GTK_EXPAND | GTK_SHRINK | GTK_FILL,
GTK_EXPAND | GTK_SHRINK | GTK_FILL,
3, 3);
gtk_widget_show(w);
{
int c, val;
char *p, *q, *name;
GtkWidget *menuitem;
GtkWidget *menu = gtk_menu_new();
gtk_option_menu_set_menu(GTK_OPTION_MENU(w), menu);
c = *i->sval;
p = i->sval+1;
val = 0;
while (*p) {
q = p;
while (*q && *q != c)
q++;
name = snewn(q-p+1, char);
strncpy(name, p, q-p);
name[q-p] = '\0';
if (*q) q++; /* eat delimiter */
menuitem = gtk_menu_item_new_with_label(name);
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
GINT_TO_POINTER(val));
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(droplist_sel), i);
gtk_widget_show(menuitem);
val++;
p = q;
}
gtk_option_menu_set_history(GTK_OPTION_MENU(w), i->ival);
}
break;
}
y++;
}
gtk_signal_connect(GTK_OBJECT(fe->cfgbox), "destroy",
GTK_SIGNAL_FUNC(window_destroy), NULL);
gtk_signal_connect(GTK_OBJECT(fe->cfgbox), "key_press_event",
GTK_SIGNAL_FUNC(win_key_press), cancel);
gtk_window_set_modal(GTK_WINDOW(fe->cfgbox), TRUE);
gtk_window_set_transient_for(GTK_WINDOW(fe->cfgbox),
GTK_WINDOW(fe->window));
/* set_transient_window_pos(fe->window, fe->cfgbox); */
gtk_widget_show(fe->cfgbox);
gtk_main();
free_cfg(fe->cfg);
return fe->cfgret;
}
static void menu_key_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
int key = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(menuitem),
"user-data"));
if (!midend_process_key(fe->me, 0, 0, key))
gtk_widget_destroy(fe->window);
}
static void get_size(frontend *fe, int *px, int *py)
{
int x, y;
/*
* Currently I don't want to make the GTK port scale large
* puzzles to fit on the screen. This is because X does permit
* extremely large windows and many window managers provide a
* means of navigating round them, and the users I consulted
* before deciding said that they'd rather have enormous puzzle
* windows spanning multiple screen pages than have them
* shrunk. I could change my mind later or introduce
* configurability; this would be the place to do so, by
* replacing the initial values of x and y with the screen
* dimensions.
*/
x = INT_MAX;
y = INT_MAX;
midend_size(fe->me, &x, &y, FALSE);
*px = x;
*py = y;
}
#if !GTK_CHECK_VERSION(2,0,0)
#define gtk_window_resize(win, x, y) \
gdk_window_resize(GTK_WIDGET(win)->window, x, y)
#endif
/*
* Called when any other code in this file has changed the
* selected game parameters.
*/
static void changed_preset(frontend *fe)
{
int n = midend_which_preset(fe->me);
fe->preset_threaded = TRUE;
if (n < 0 && fe->preset_custom) {
gtk_check_menu_item_set_active(
GTK_CHECK_MENU_ITEM(fe->preset_custom),
TRUE);
} else {
GSList *gs = fe->preset_radio;
int i = fe->n_preset_menu_items - 1 - n;
if (fe->preset_custom)
gs = gs->next;
while (i && gs) {
i--;
gs = gs->next;
}
if (gs) {
gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(gs->data),
TRUE);
} else for (gs = fe->preset_radio; gs; gs = gs->next) {
gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(gs->data),
FALSE);
}
}
fe->preset_threaded = FALSE;
/*
* Update the greying on the Copy menu option.
*/
if (fe->copy_menu_item) {
int enabled = midend_can_format_as_text_now(fe->me);
gtk_widget_set_sensitive(fe->copy_menu_item, enabled);
}
}
static void resize_fe(frontend *fe)
{
int x, y;
get_size(fe, &x, &y);
fe->w = x;
fe->h = y;
gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
{
GtkRequisition req;
gtk_widget_size_request(GTK_WIDGET(fe->window), &req);
gtk_window_resize(GTK_WINDOW(fe->window), req.width, req.height);
}
/*
* Now that we've established the preferred size of the window,
* reduce the drawing area's size request so the user can shrink
* the window.
*/
gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), 1, 1);
}
static void menu_preset_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
game_params *params =
(game_params *)gtk_object_get_data(GTK_OBJECT(menuitem), "user-data");
if (fe->preset_threaded ||
(GTK_IS_CHECK_MENU_ITEM(menuitem) &&
!gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(menuitem))))
return;
midend_set_params(fe->me, params);
midend_new_game(fe->me);
changed_preset(fe);
resize_fe(fe);
}
GdkAtom compound_text_atom, utf8_string_atom;
int paste_initialised = FALSE;
void init_paste()
{
unsigned char empty[] = { 0 };
if (paste_initialised)
return;
if (!compound_text_atom)
compound_text_atom = gdk_atom_intern("COMPOUND_TEXT", FALSE);
if (!utf8_string_atom)
utf8_string_atom = gdk_atom_intern("UTF8_STRING", FALSE);
/*
* Ensure that all the cut buffers exist - according to the
* ICCCM, we must do this before we start using cut buffers.
*/
XChangeProperty(GDK_DISPLAY(), GDK_ROOT_WINDOW(),
XA_CUT_BUFFER0, XA_STRING, 8, PropModeAppend, empty, 0);
XChangeProperty(GDK_DISPLAY(), GDK_ROOT_WINDOW(),
XA_CUT_BUFFER1, XA_STRING, 8, PropModeAppend, empty, 0);
XChangeProperty(GDK_DISPLAY(), GDK_ROOT_WINDOW(),
XA_CUT_BUFFER2, XA_STRING, 8, PropModeAppend, empty, 0);
XChangeProperty(GDK_DISPLAY(), GDK_ROOT_WINDOW(),
XA_CUT_BUFFER3, XA_STRING, 8, PropModeAppend, empty, 0);
XChangeProperty(GDK_DISPLAY(), GDK_ROOT_WINDOW(),
XA_CUT_BUFFER4, XA_STRING, 8, PropModeAppend, empty, 0);
XChangeProperty(GDK_DISPLAY(), GDK_ROOT_WINDOW(),
XA_CUT_BUFFER5, XA_STRING, 8, PropModeAppend, empty, 0);
XChangeProperty(GDK_DISPLAY(), GDK_ROOT_WINDOW(),
XA_CUT_BUFFER6, XA_STRING, 8, PropModeAppend, empty, 0);
XChangeProperty(GDK_DISPLAY(), GDK_ROOT_WINDOW(),
XA_CUT_BUFFER7, XA_STRING, 8, PropModeAppend, empty, 0);
}
/* Store data in a cut-buffer. */
void store_cutbuffer(char *ptr, int len)
{
/* ICCCM says we must rotate the buffers before storing to buffer 0. */
XRotateBuffers(GDK_DISPLAY(), 1);
XStoreBytes(GDK_DISPLAY(), ptr, len);
}
void write_clip(frontend *fe, char *data)
{
init_paste();
if (fe->paste_data)
sfree(fe->paste_data);
/*
* For this simple application we can safely assume that the
* data passed to this function is pure ASCII, which means we
* can return precisely the same stuff for types STRING,
* COMPOUND_TEXT or UTF8_STRING.
*/
fe->paste_data = data;
fe->paste_data_len = strlen(data);
store_cutbuffer(fe->paste_data, fe->paste_data_len);
if (gtk_selection_owner_set(fe->area, GDK_SELECTION_PRIMARY,
CurrentTime)) {
gtk_selection_clear_targets(fe->area, GDK_SELECTION_PRIMARY);
gtk_selection_add_target(fe->area, GDK_SELECTION_PRIMARY,
GDK_SELECTION_TYPE_STRING, 1);
gtk_selection_add_target(fe->area, GDK_SELECTION_PRIMARY,
compound_text_atom, 1);
gtk_selection_add_target(fe->area, GDK_SELECTION_PRIMARY,
utf8_string_atom, 1);
}
}
void selection_get(GtkWidget *widget, GtkSelectionData *seldata,
guint info, guint time_stamp, gpointer data)
{
frontend *fe = (frontend *)data;
gtk_selection_data_set(seldata, seldata->target, 8,
fe->paste_data, fe->paste_data_len);
}
gint selection_clear(GtkWidget *widget, GdkEventSelection *seldata,
gpointer data)
{
frontend *fe = (frontend *)data;
if (fe->paste_data)
sfree(fe->paste_data);
fe->paste_data = NULL;
fe->paste_data_len = 0;
return TRUE;
}
static void menu_copy_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
char *text;
text = midend_text_format(fe->me);
if (text) {
write_clip(fe, text);
} else {
gdk_beep();
}
}
#ifdef OLD_FILESEL
static void filesel_ok(GtkButton *button, gpointer data)
{
frontend *fe = (frontend *)data;
gpointer filesel = gtk_object_get_data(GTK_OBJECT(button), "user-data");
const char *name =
gtk_file_selection_get_filename(GTK_FILE_SELECTION(filesel));
fe->filesel_name = dupstr(name);
}
static char *file_selector(frontend *fe, char *title, int save)
{
GtkWidget *filesel =
gtk_file_selection_new(title);
fe->filesel_name = NULL;
gtk_window_set_modal(GTK_WINDOW(filesel), TRUE);
gtk_object_set_data
(GTK_OBJECT(GTK_FILE_SELECTION(filesel)->ok_button), "user-data",
(gpointer)filesel);
gtk_signal_connect
(GTK_OBJECT(GTK_FILE_SELECTION(filesel)->ok_button), "clicked",
GTK_SIGNAL_FUNC(filesel_ok), fe);
gtk_signal_connect_object
(GTK_OBJECT(GTK_FILE_SELECTION(filesel)->ok_button), "clicked",
GTK_SIGNAL_FUNC(gtk_widget_destroy), (gpointer)filesel);
gtk_signal_connect_object
(GTK_OBJECT(GTK_FILE_SELECTION(filesel)->cancel_button), "clicked",
GTK_SIGNAL_FUNC(gtk_widget_destroy), (gpointer)filesel);
gtk_signal_connect(GTK_OBJECT(filesel), "destroy",
GTK_SIGNAL_FUNC(window_destroy), NULL);
gtk_widget_show(filesel);
gtk_window_set_transient_for(GTK_WINDOW(filesel), GTK_WINDOW(fe->window));
gtk_main();
return fe->filesel_name;
}
#else
static char *file_selector(frontend *fe, char *title, int save)
{
char *filesel_name = NULL;
GtkWidget *filesel =
gtk_file_chooser_dialog_new(title,
GTK_WINDOW(fe->window),
save ? GTK_FILE_CHOOSER_ACTION_SAVE :
GTK_FILE_CHOOSER_ACTION_OPEN,
GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
save ? GTK_STOCK_SAVE : GTK_STOCK_OPEN,
GTK_RESPONSE_ACCEPT,
NULL);
if (gtk_dialog_run(GTK_DIALOG(filesel)) == GTK_RESPONSE_ACCEPT) {
const char *name = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(filesel));
filesel_name = dupstr(name);
}
gtk_widget_destroy(filesel);
return filesel_name;
}
#endif
struct savefile_write_ctx {
FILE *fp;
int error;
};
static void savefile_write(void *wctx, void *buf, int len)
{
struct savefile_write_ctx *ctx = (struct savefile_write_ctx *)wctx;
if (fwrite(buf, 1, len, ctx->fp) < len)
ctx->error = errno;
}
static int savefile_read(void *wctx, void *buf, int len)
{
FILE *fp = (FILE *)wctx;
int ret;
ret = fread(buf, 1, len, fp);
return (ret == len);
}
static void menu_save_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
char *name;
name = file_selector(fe, "Enter name of game file to save", TRUE);
if (name) {
FILE *fp;
if ((fp = fopen(name, "r")) != NULL) {
char buf[256 + FILENAME_MAX];
fclose(fp);
/* file exists */
sprintf(buf, "Are you sure you want to overwrite the"
" file \"%.*s\"?",
FILENAME_MAX, name);
if (!message_box(fe->window, "Question", buf, TRUE, MB_YESNO))
return;
}
fp = fopen(name, "w");
sfree(name);
if (!fp) {
error_box(fe->window, "Unable to open save file");
return;
}
{
struct savefile_write_ctx ctx;
ctx.fp = fp;
ctx.error = 0;
midend_serialise(fe->me, savefile_write, &ctx);
fclose(fp);
if (ctx.error) {
char boxmsg[512];
sprintf(boxmsg, "Error writing save file: %.400s",
strerror(errno));
error_box(fe->window, boxmsg);
return;
}
}
}
}
static void menu_load_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
char *name, *err;
name = file_selector(fe, "Enter name of saved game file to load", FALSE);
if (name) {
FILE *fp = fopen(name, "r");
sfree(name);
if (!fp) {
error_box(fe->window, "Unable to open saved game file");
return;
}
err = midend_deserialise(fe->me, savefile_read, fp);
fclose(fp);
if (err) {
error_box(fe->window, err);
return;
}
changed_preset(fe);
resize_fe(fe);
}
}
static void menu_solve_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
char *msg;
msg = midend_solve(fe->me);
if (msg)
error_box(fe->window, msg);
}
static void menu_restart_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
midend_restart_game(fe->me);
}
static void menu_config_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
int which = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(menuitem),
"user-data"));
if (fe->preset_threaded ||
(GTK_IS_CHECK_MENU_ITEM(menuitem) &&
!gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(menuitem))))
return;
changed_preset(fe); /* Put the old preset back! */
if (!get_config(fe, which))
return;
midend_new_game(fe->me);
resize_fe(fe);
}
static void menu_about_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
char titlebuf[256];
char textbuf[1024];
sprintf(titlebuf, "About %.200s", thegame.name);
sprintf(textbuf,
"%.200s\n\n"
"from Simon Tatham's Portable Puzzle Collection\n\n"
"%.500s", thegame.name, ver);
message_box(fe->window, titlebuf, textbuf, TRUE, MB_OK);
}
static GtkWidget *add_menu_item_with_key(frontend *fe, GtkContainer *cont,
char *text, int key)
{
GtkWidget *menuitem = gtk_menu_item_new_with_label(text);
int keyqual;
gtk_container_add(cont, menuitem);
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
GINT_TO_POINTER(key));
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_key_event), fe);
switch (key & ~0x1F) {
case 0x00:
key += 0x60;
keyqual = GDK_CONTROL_MASK;
break;
case 0x40:
key += 0x20;
keyqual = GDK_SHIFT_MASK;
break;
default:
keyqual = 0;
break;
}
gtk_widget_add_accelerator(menuitem,
"activate", fe->accelgroup,
key, keyqual,
GTK_ACCEL_VISIBLE);
gtk_widget_show(menuitem);
return menuitem;
}
static void add_menu_separator(GtkContainer *cont)
{
GtkWidget *menuitem = gtk_menu_item_new();
gtk_container_add(cont, menuitem);
gtk_widget_show(menuitem);
}
enum { ARG_EITHER, ARG_SAVE, ARG_ID }; /* for argtype */
static frontend *new_window(char *arg, int argtype, char **error)
{
frontend *fe;
GtkBox *vbox, *hbox;
GtkWidget *menubar, *menu, *menuitem;
GdkPixmap *iconpm;
GList *iconlist;
int x, y, n;
char errbuf[1024];
extern char *const *const xpm_icons[];
extern const int n_xpm_icons;
fe = snew(frontend);
fe->timer_active = FALSE;
fe->timer_id = -1;
fe->me = midend_new(fe, &thegame, &gtk_drawing, fe);
if (arg) {
char *err;
FILE *fp;
errbuf[0] = '\0';
switch (argtype) {
case ARG_ID:
err = midend_game_id(fe->me, arg);
if (!err)
midend_new_game(fe->me);
else
sprintf(errbuf, "Invalid game ID: %.800s", err);
break;
case ARG_SAVE:
fp = fopen(arg, "r");
if (!fp) {
sprintf(errbuf, "Error opening file: %.800s", strerror(errno));
} else {
err = midend_deserialise(fe->me, savefile_read, fp);
if (err)
sprintf(errbuf, "Invalid save file: %.800s", err);
fclose(fp);
}
break;
default /*case ARG_EITHER*/:
/*
* First try treating the argument as a game ID.
*/
err = midend_game_id(fe->me, arg);
if (!err) {
/*
* It's a valid game ID.
*/
midend_new_game(fe->me);
} else {
FILE *fp = fopen(arg, "r");
if (!fp) {
sprintf(errbuf, "Supplied argument is neither a game ID (%.400s)"
" nor a save file (%.400s)", err, strerror(errno));
} else {
err = midend_deserialise(fe->me, savefile_read, fp);
if (err)
sprintf(errbuf, "%.800s", err);
fclose(fp);
}
}
break;
}
if (*errbuf) {
*error = dupstr(errbuf);
midend_free(fe->me);
sfree(fe);
return NULL;
}
} else {
midend_new_game(fe->me);
}
fe->window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
gtk_window_set_title(GTK_WINDOW(fe->window), thegame.name);
vbox = GTK_BOX(gtk_vbox_new(FALSE, 0));
gtk_container_add(GTK_CONTAINER(fe->window), GTK_WIDGET(vbox));
gtk_widget_show(GTK_WIDGET(vbox));
fe->accelgroup = gtk_accel_group_new();
gtk_window_add_accel_group(GTK_WINDOW(fe->window), fe->accelgroup);
hbox = GTK_BOX(gtk_hbox_new(FALSE, 0));
gtk_box_pack_start(vbox, GTK_WIDGET(hbox), FALSE, FALSE, 0);
gtk_widget_show(GTK_WIDGET(hbox));
menubar = gtk_menu_bar_new();
gtk_box_pack_start(hbox, menubar, TRUE, TRUE, 0);
gtk_widget_show(menubar);
menuitem = gtk_menu_item_new_with_mnemonic("_Game");
gtk_container_add(GTK_CONTAINER(menubar), menuitem);
gtk_widget_show(menuitem);
menu = gtk_menu_new();
gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), menu);
add_menu_item_with_key(fe, GTK_CONTAINER(menu), "New", 'n');
menuitem = gtk_menu_item_new_with_label("Restart");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_restart_event), fe);
gtk_widget_show(menuitem);
menuitem = gtk_menu_item_new_with_label("Specific...");
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
GINT_TO_POINTER(CFG_DESC));
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_config_event), fe);
gtk_widget_show(menuitem);
menuitem = gtk_menu_item_new_with_label("Random Seed...");
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
GINT_TO_POINTER(CFG_SEED));
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_config_event), fe);
gtk_widget_show(menuitem);
fe->preset_radio = NULL;
fe->preset_custom = NULL;
fe->n_preset_menu_items = 0;
fe->preset_threaded = FALSE;
if ((n = midend_num_presets(fe->me)) > 0 || thegame.can_configure) {
GtkWidget *submenu;
int i;
menuitem = gtk_menu_item_new_with_mnemonic("_Type");
gtk_container_add(GTK_CONTAINER(menubar), menuitem);
gtk_widget_show(menuitem);
submenu = gtk_menu_new();
gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), submenu);
for (i = 0; i < n; i++) {
char *name;
game_params *params;
midend_fetch_preset(fe->me, i, &name, &params);
menuitem =
gtk_radio_menu_item_new_with_label(fe->preset_radio, name);
fe->preset_radio =
gtk_radio_menu_item_group(GTK_RADIO_MENU_ITEM(menuitem));
fe->n_preset_menu_items++;
gtk_container_add(GTK_CONTAINER(submenu), menuitem);
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", params);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_preset_event), fe);
gtk_widget_show(menuitem);
}
if (thegame.can_configure) {
menuitem = fe->preset_custom =
gtk_radio_menu_item_new_with_label(fe->preset_radio,
"Custom...");
fe->preset_radio =
gtk_radio_menu_item_group(GTK_RADIO_MENU_ITEM(menuitem));
gtk_container_add(GTK_CONTAINER(submenu), menuitem);
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
GPOINTER_TO_INT(CFG_SETTINGS));
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_config_event), fe);
gtk_widget_show(menuitem);
}
}
add_menu_separator(GTK_CONTAINER(menu));
menuitem = gtk_menu_item_new_with_label("Load...");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_load_event), fe);
gtk_widget_show(menuitem);
menuitem = gtk_menu_item_new_with_label("Save...");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_save_event), fe);
gtk_widget_show(menuitem);
#ifndef STYLUS_BASED
add_menu_separator(GTK_CONTAINER(menu));
add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Undo", 'u');
add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Redo", 'r');
#endif
if (thegame.can_format_as_text_ever) {
add_menu_separator(GTK_CONTAINER(menu));
menuitem = gtk_menu_item_new_with_label("Copy");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_copy_event), fe);
gtk_widget_show(menuitem);
fe->copy_menu_item = menuitem;
} else {
fe->copy_menu_item = NULL;
}
if (thegame.can_solve) {
add_menu_separator(GTK_CONTAINER(menu));
menuitem = gtk_menu_item_new_with_label("Solve");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_solve_event), fe);
gtk_widget_show(menuitem);
}
add_menu_separator(GTK_CONTAINER(menu));
add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Exit", 'q');
menuitem = gtk_menu_item_new_with_mnemonic("_Help");
gtk_container_add(GTK_CONTAINER(menubar), menuitem);
gtk_widget_show(menuitem);
menu = gtk_menu_new();
gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), menu);
menuitem = gtk_menu_item_new_with_label("About");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_about_event), fe);
gtk_widget_show(menuitem);
#ifdef STYLUS_BASED
menuitem=gtk_button_new_with_mnemonic("_Redo");
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
GINT_TO_POINTER((int)('r')));
gtk_signal_connect(GTK_OBJECT(menuitem), "clicked",
GTK_SIGNAL_FUNC(menu_key_event), fe);
gtk_box_pack_end(hbox, menuitem, FALSE, FALSE, 0);
gtk_widget_show(menuitem);
menuitem=gtk_button_new_with_mnemonic("_Undo");
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
GINT_TO_POINTER((int)('u')));
gtk_signal_connect(GTK_OBJECT(menuitem), "clicked",
GTK_SIGNAL_FUNC(menu_key_event), fe);
gtk_box_pack_end(hbox, menuitem, FALSE, FALSE, 0);
gtk_widget_show(menuitem);
if (thegame.flags & REQUIRE_NUMPAD) {
hbox = GTK_BOX(gtk_hbox_new(FALSE, 0));
gtk_box_pack_start(vbox, GTK_WIDGET(hbox), FALSE, FALSE, 0);
gtk_widget_show(GTK_WIDGET(hbox));
*((int*)errbuf)=0;
errbuf[1]='\0';
for(errbuf[0]='0';errbuf[0]<='9';errbuf[0]++) {
menuitem=gtk_button_new_with_label(errbuf);
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
GINT_TO_POINTER((int)(errbuf[0])));
gtk_signal_connect(GTK_OBJECT(menuitem), "clicked",
GTK_SIGNAL_FUNC(menu_key_event), fe);
gtk_box_pack_start(hbox, menuitem, TRUE, TRUE, 0);
gtk_widget_show(menuitem);
}
}
#endif /* STYLUS_BASED */
changed_preset(fe);
{
int i, ncolours;
float *colours;
gboolean *success;
fe->colmap = gdk_colormap_get_system();
colours = midend_colours(fe->me, &ncolours);
fe->ncolours = ncolours;
fe->colours = snewn(ncolours, GdkColor);
for (i = 0; i < ncolours; i++) {
fe->colours[i].red = colours[i*3] * 0xFFFF;
fe->colours[i].green = colours[i*3+1] * 0xFFFF;
fe->colours[i].blue = colours[i*3+2] * 0xFFFF;
}
success = snewn(ncolours, gboolean);
gdk_colormap_alloc_colors(fe->colmap, fe->colours, ncolours,
FALSE, FALSE, success);
for (i = 0; i < ncolours; i++) {
if (!success[i]) {
g_error("couldn't allocate colour %d (#%02x%02x%02x)\n",
i, fe->colours[i].red >> 8,
fe->colours[i].green >> 8,
fe->colours[i].blue >> 8);
}
}
}
if (midend_wants_statusbar(fe->me)) {
GtkWidget *viewport;
GtkRequisition req;
viewport = gtk_viewport_new(NULL, NULL);
gtk_viewport_set_shadow_type(GTK_VIEWPORT(viewport), GTK_SHADOW_NONE);
fe->statusbar = gtk_statusbar_new();
gtk_container_add(GTK_CONTAINER(viewport), fe->statusbar);
gtk_widget_show(viewport);
gtk_box_pack_end(vbox, viewport, FALSE, FALSE, 0);
gtk_widget_show(fe->statusbar);
fe->statusctx = gtk_statusbar_get_context_id
(GTK_STATUSBAR(fe->statusbar), "game");
gtk_statusbar_push(GTK_STATUSBAR(fe->statusbar), fe->statusctx,
"test");
gtk_widget_size_request(fe->statusbar, &req);
#if 0
/* For GTK 2.0, should we be using gtk_widget_set_size_request? */
#endif
gtk_widget_set_usize(viewport, -1, req.height);
} else
fe->statusbar = NULL;
fe->area = gtk_drawing_area_new();
get_size(fe, &x, &y);
gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
fe->w = x;
fe->h = y;
gtk_box_pack_end(vbox, fe->area, TRUE, TRUE, 0);
fe->pixmap = NULL;
fe->fonts = NULL;
fe->nfonts = fe->fontsize = 0;
fe->paste_data = NULL;
fe->paste_data_len = 0;
gtk_signal_connect(GTK_OBJECT(fe->window), "destroy",
GTK_SIGNAL_FUNC(destroy), fe);
gtk_signal_connect(GTK_OBJECT(fe->window), "key_press_event",
GTK_SIGNAL_FUNC(key_event), fe);
gtk_signal_connect(GTK_OBJECT(fe->area), "button_press_event",
GTK_SIGNAL_FUNC(button_event), fe);
gtk_signal_connect(GTK_OBJECT(fe->area), "button_release_event",
GTK_SIGNAL_FUNC(button_event), fe);
gtk_signal_connect(GTK_OBJECT(fe->area), "motion_notify_event",
GTK_SIGNAL_FUNC(motion_event), fe);
gtk_signal_connect(GTK_OBJECT(fe->area), "selection_get",
GTK_SIGNAL_FUNC(selection_get), fe);
gtk_signal_connect(GTK_OBJECT(fe->area), "selection_clear_event",
GTK_SIGNAL_FUNC(selection_clear), fe);
gtk_signal_connect(GTK_OBJECT(fe->area), "expose_event",
GTK_SIGNAL_FUNC(expose_area), fe);
gtk_signal_connect(GTK_OBJECT(fe->window), "map_event",
GTK_SIGNAL_FUNC(map_window), fe);
gtk_signal_connect(GTK_OBJECT(fe->area), "configure_event",
GTK_SIGNAL_FUNC(configure_area), fe);
gtk_widget_add_events(GTK_WIDGET(fe->area),
GDK_BUTTON_PRESS_MASK |
GDK_BUTTON_RELEASE_MASK |
GDK_BUTTON_MOTION_MASK |
GDK_POINTER_MOTION_HINT_MASK);
if (n_xpm_icons) {
gtk_widget_realize(fe->window);
iconpm = gdk_pixmap_create_from_xpm_d(fe->window->window, NULL,
NULL, (gchar **)xpm_icons[0]);
gdk_window_set_icon(fe->window->window, NULL, iconpm, NULL);
iconlist = NULL;
for (n = 0; n < n_xpm_icons; n++) {
iconlist =
g_list_append(iconlist,
gdk_pixbuf_new_from_xpm_data((const gchar **)
xpm_icons[n]));
}
gdk_window_set_icon_list(fe->window->window, iconlist);
}
gtk_widget_show(fe->area);
gtk_widget_show(fe->window);
/*
* Now that we've established the preferred size of the window,
* reduce the drawing area's size request so the user can shrink
* the window.
*/
gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), 1, 1);
gdk_window_set_background(fe->area->window, &fe->colours[0]);
gdk_window_set_background(fe->window->window, &fe->colours[0]);
return fe;
}
char *fgetline(FILE *fp)
{
char *ret = snewn(512, char);
int size = 512, len = 0;
while (fgets(ret + len, size - len, fp)) {
len += strlen(ret + len);
if (ret[len-1] == '\n')
break; /* got a newline, we're done */
size = len + 512;
ret = sresize(ret, size, char);
}
if (len == 0) { /* first fgets returned NULL */
sfree(ret);
return NULL;
}
ret[len] = '\0';
return ret;
}
int main(int argc, char **argv)
{
char *pname = argv[0];
char *error;
int ngenerate = 0, print = FALSE, px = 1, py = 1;
int soln = FALSE, colour = FALSE;
float scale = 1.0F;
float redo_proportion = 0.0F;
char *savefile = NULL, *savesuffix = NULL;
char *arg = NULL;
int argtype = ARG_EITHER;
char *screenshot_file = NULL;
int doing_opts = TRUE;
int ac = argc;
char **av = argv;
char errbuf[500];
/*
* Command line parsing in this function is rather fiddly,
* because GTK wants to have a go at argc/argv _first_ - and
* yet we can't let it, because gtk_init() will bomb out if it
* can't open an X display, whereas in fact we want to permit
* our --generate and --print modes to run without an X
* display.
*
* So what we do is:
* - we parse the command line ourselves, without modifying
* argc/argv
* - if we encounter an error which might plausibly be the
* result of a GTK command line (i.e. not detailed errors in
* particular options of ours) we store the error message
* and terminate parsing.
* - if we got enough out of the command line to know it
* specifies a non-X mode of operation, we either display
* the stored error and return failure, or if there is no
* stored error we do the non-X operation and return
* success.
* - otherwise, we go straight to gtk_init().
*/
errbuf[0] = '\0';
while (--ac > 0) {
char *p = *++av;
if (doing_opts && !strcmp(p, "--version")) {
printf("%s, from Simon Tatham's Portable Puzzle Collection\n%s\n",
thegame.name, ver);
return 0;
} else if (doing_opts && !strcmp(p, "--generate")) {
if (--ac > 0) {
ngenerate = atoi(*++av);
if (!ngenerate) {
fprintf(stderr, "%s: '--generate' expected a number\n",
pname);
return 1;
}
} else
ngenerate = 1;
} else if (doing_opts && !strcmp(p, "--save")) {
if (--ac > 0) {
savefile = *++av;
} else {
fprintf(stderr, "%s: '--save' expected a filename\n",
pname);
return 1;
}
} else if (doing_opts && (!strcmp(p, "--save-suffix") ||
!strcmp(p, "--savesuffix"))) {
if (--ac > 0) {
savesuffix = *++av;
} else {
fprintf(stderr, "%s: '--save-suffix' expected a filename\n",
pname);
return 1;
}
} else if (doing_opts && !strcmp(p, "--print")) {
if (!thegame.can_print) {
fprintf(stderr, "%s: this game does not support printing\n",
pname);
return 1;
}
print = TRUE;
if (--ac > 0) {
char *dim = *++av;
if (sscanf(dim, "%dx%d", &px, &py) != 2) {
fprintf(stderr, "%s: unable to parse argument '%s' to "
"'--print'\n", pname, dim);
return 1;
}
} else {
px = py = 1;
}
} else if (doing_opts && !strcmp(p, "--scale")) {
if (--ac > 0) {
scale = atof(*++av);
} else {
fprintf(stderr, "%s: no argument supplied to '--scale'\n",
pname);
return 1;
}
} else if (doing_opts && !strcmp(p, "--redo")) {
/*
* This is an internal option which I don't expect
* users to have any particular use for. The effect of
* --redo is that once the game has been loaded and
* initialised, the next move in the redo chain is
* replayed, and the game screen is redrawn part way
* through the making of the move. This is only
* meaningful if there _is_ a next move in the redo
* chain, which means in turn that this option is only
* useful if you're also passing a save file on the
* command line.
*
* This option is used by the script which generates
* the puzzle icons and website screenshots, and I
* don't imagine it's useful for anything else.
* (Unless, I suppose, users don't like my screenshots
* and want to generate their own in the same way for
* some repackaged version of the puzzles.)
*/
if (--ac > 0) {
redo_proportion = atof(*++av);
} else {
fprintf(stderr, "%s: no argument supplied to '--redo'\n",
pname);
return 1;
}
} else if (doing_opts && !strcmp(p, "--screenshot")) {
/*
* Another internal option for the icon building
* script. This causes a screenshot of the central
* drawing area (i.e. not including the menu bar or
* status bar) to be saved to a PNG file once the
* window has been drawn, and then the application
* quits immediately.
*/
if (--ac > 0) {
screenshot_file = *++av;
} else {
fprintf(stderr, "%s: no argument supplied to '--screenshot'\n",
pname);
return 1;
}
} else if (doing_opts && (!strcmp(p, "--with-solutions") ||
!strcmp(p, "--with-solution") ||
!strcmp(p, "--with-solns") ||
!strcmp(p, "--with-soln") ||
!strcmp(p, "--solutions") ||
!strcmp(p, "--solution") ||
!strcmp(p, "--solns") ||
!strcmp(p, "--soln"))) {
soln = TRUE;
} else if (doing_opts && !strcmp(p, "--colour")) {
if (!thegame.can_print_in_colour) {
fprintf(stderr, "%s: this game does not support colour"
" printing\n", pname);
return 1;
}
colour = TRUE;
} else if (doing_opts && !strcmp(p, "--load")) {
argtype = ARG_SAVE;
} else if (doing_opts && !strcmp(p, "--game")) {
argtype = ARG_ID;
} else if (doing_opts && !strcmp(p, "--")) {
doing_opts = FALSE;
} else if (!doing_opts || p[0] != '-') {
if (arg) {
fprintf(stderr, "%s: more than one argument supplied\n",
pname);
return 1;
}
arg = p;
} else {
sprintf(errbuf, "%.100s: unrecognised option '%.100s'\n",
pname, p);
break;
}
}
if (*errbuf) {
fputs(errbuf, stderr);
return 1;
}
/*
* Special standalone mode for generating puzzle IDs on the
* command line. Useful for generating puzzles to be printed
* out and solved offline (for puzzles where that even makes
* sense - Solo, for example, is a lot more pencil-and-paper
* friendly than Twiddle!)
*
* Usage:
*
* <puzzle-name> --generate [<n> [<params>]]
*
* <n>, if present, is the number of puzzle IDs to generate.
* <params>, if present, is the same type of parameter string
* you would pass to the puzzle when running it in GUI mode,
* including optional extras such as the expansion factor in
* Rectangles and the difficulty level in Solo.
*
* If you specify <params>, you must also specify <n> (although
* you may specify it to be 1). Sorry; that was the
* simplest-to-parse command-line syntax I came up with.
*/
if (ngenerate > 0 || print || savefile || savesuffix) {
int i, n = 1;
midend *me;
char *id;
document *doc = NULL;
n = ngenerate;
me = midend_new(NULL, &thegame, NULL, NULL);
i = 0;
if (savefile && !savesuffix)
savesuffix = "";
if (!savefile && savesuffix)
savefile = "";
if (print)
doc = document_new(px, py, scale);
/*
* In this loop, we either generate a game ID or read one
* from stdin depending on whether we're in generate mode;
* then we either write it to stdout or print it, depending
* on whether we're in print mode. Thus, this loop handles
* generate-to-stdout, print-from-stdin and generate-and-
* immediately-print modes.
*
* (It could also handle a copy-stdin-to-stdout mode,
* although there's currently no combination of options
* which will cause this loop to be activated in that mode.
* It wouldn't be _entirely_ pointless, though, because
* stdin could contain bare params strings or random-seed
* IDs, and stdout would contain nothing but fully
* generated descriptive game IDs.)
*/
while (ngenerate == 0 || i < n) {
char *pstr, *err;
if (ngenerate == 0) {
pstr = fgetline(stdin);
if (!pstr)
break;
pstr[strcspn(pstr, "\r\n")] = '\0';
} else {
if (arg) {
pstr = snewn(strlen(arg) + 40, char);
strcpy(pstr, arg);
if (i > 0 && strchr(arg, '#'))
sprintf(pstr + strlen(pstr), "-%d", i);
} else
pstr = NULL;
}
if (pstr) {
err = midend_game_id(me, pstr);
if (err) {
fprintf(stderr, "%s: error parsing '%s': %s\n",
pname, pstr, err);
return 1;
}
}
sfree(pstr);
midend_new_game(me);
if (doc) {
err = midend_print_puzzle(me, doc, soln);
if (err) {
fprintf(stderr, "%s: error in printing: %s\n", pname, err);
return 1;
}
}
if (savefile) {
struct savefile_write_ctx ctx;
char *realname = snewn(40 + strlen(savefile) +
strlen(savesuffix), char);
sprintf(realname, "%s%d%s", savefile, i, savesuffix);
ctx.fp = fopen(realname, "w");
if (!ctx.fp) {
fprintf(stderr, "%s: open: %s\n", realname,
strerror(errno));
return 1;
}
sfree(realname);
midend_serialise(me, savefile_write, &ctx);
if (ctx.error) {
fprintf(stderr, "%s: write: %s\n", realname,
strerror(ctx.error));
return 1;
}
if (fclose(ctx.fp)) {
fprintf(stderr, "%s: close: %s\n", realname,
strerror(errno));
return 1;
}
}
if (!doc && !savefile) {
id = midend_get_game_id(me);
puts(id);
sfree(id);
}
i++;
}
if (doc) {
psdata *ps = ps_init(stdout, colour);
document_print(doc, ps_drawing_api(ps));
document_free(doc);
ps_free(ps);
}
midend_free(me);
return 0;
} else {
frontend *fe;
gtk_init(&argc, &argv);
fe = new_window(arg, argtype, &error);
if (!fe) {
fprintf(stderr, "%s: %s\n", pname, error);
return 1;
}
if (screenshot_file) {
/*
* Some puzzles will not redraw their entire area if
* given a partially completed animation, which means
* we must redraw now and _then_ redraw again after
* freezing the move timer.
*/
midend_force_redraw(fe->me);
}
if (redo_proportion) {
/* Start a redo. */
midend_process_key(fe->me, 0, 0, 'r');
/* And freeze the timer at the specified position. */
midend_freeze_timer(fe->me, redo_proportion);
}
if (screenshot_file) {
GdkPixbuf *pb;
GError *gerror = NULL;
midend_redraw(fe->me);
pb = gdk_pixbuf_get_from_drawable(NULL, fe->pixmap,
NULL, 0, 0, 0, 0, -1, -1);
gdk_pixbuf_save(pb, screenshot_file, "png", &gerror, NULL);
exit(0);
}
gtk_main();
}
return 0;
}