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ends. Versioning will be done solely by Subversion revision number, since development on these puzzles is very incremental and gradual and there don't tend to be obvious points to place numbered releases. [originally from svn r5781]
125 lines
4.3 KiB
Makefile
125 lines
4.3 KiB
Makefile
# -*- makefile -*-
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#
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# This file describes which puzzle binaries are made up from which
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# object and resource files. It is processed into the various
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# Makefiles by means of a Perl script. Makefile changes should
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# really be made by editing this file and/or the Perl script, not
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# by editing the actual Makefiles.
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!name puzzles
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!makefile gtk Makefile
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!makefile vc Makefile.vc
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!makefile cygwin Makefile.cyg
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!makefile osx Makefile.osx
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WINDOWS = windows user32.lib gdi32.lib comctl32.lib
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COMMON = midend misc malloc random version
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NET = net tree234
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NETSLIDE = netslide tree234
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ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
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net : [X] gtk COMMON NET
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netslide : [X] gtk COMMON NETSLIDE
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cube : [X] gtk COMMON cube
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fifteen : [X] gtk COMMON fifteen
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sixteen : [X] gtk COMMON sixteen
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rect : [X] gtk COMMON rect
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pattern : [X] gtk COMMON pattern
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solo : [X] gtk COMMON solo
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twiddle : [X] gtk COMMON twiddle
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# The Windows Net shouldn't be called `net.exe' since Windows
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# already has a reasonably important utility program by that name!
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netgame : [G] WINDOWS COMMON NET
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netslide : [G] WINDOWS COMMON NETSLIDE
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cube : [G] WINDOWS COMMON cube
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fifteen : [G] WINDOWS COMMON fifteen
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sixteen : [G] WINDOWS COMMON sixteen
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rect : [G] WINDOWS COMMON rect
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pattern : [G] WINDOWS COMMON pattern
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solo : [G] WINDOWS COMMON solo
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twiddle : [G] WINDOWS COMMON twiddle
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# Mac OS X unified application containing all the puzzles.
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Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
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# For OS X, we must create the online help and include it in the
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# application bundle.) Also we add -DCOMBINED to the compiler flags
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# so as to inform the code that we're building a single binary for
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# all the puzzles. Then I've also got some code in here to build a
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# distributable .dmg disk image.
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!begin osx
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CFLAGS += -DCOMBINED
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Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
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Puzzles.app/Contents/Resources/Help/index.html: \
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Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
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cd Puzzles.app/Contents/Resources/Help; \
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halibut --html ../../../../osx-help.but ../../../../puzzles.but
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Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
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mkdir -p Puzzles.app/Contents/Resources/Help
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release: Puzzles.dmg
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Puzzles.dmg: Puzzles
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rm -f raw.dmg
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hdiutil create -megabytes 5 -layout NONE raw.dmg
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hdid -nomount raw.dmg > devicename
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newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
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hdiutil eject `cat devicename`
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hdid raw.dmg | cut -f1 -d' ' > devicename
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cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
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hdiutil eject `cat devicename`
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rm -f Puzzles.dmg
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hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
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rm -f raw.dmg devicename
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!end
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# The `nullgame' source file is a largely blank one, which contains
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# all the correct function definitions to compile and link, but
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# which defines the null game in which nothing is ever drawn and
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# there are no valid moves. Its main purpose is to act as a
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# template for writing new game definition source files. I include
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# it in the Makefile because it will be worse than useless if it
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# ever fails to compile, so it's important that it should actually
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# be built on a regular basis.
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nullgame : [X] gtk COMMON nullgame
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nullgame : [G] WINDOWS COMMON nullgame
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# Version management.
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!begin vc
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version.obj: *.c *.h
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cl $(VER) $(CFLAGS) /c version.c
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!end
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!specialobj vc version
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!begin cygwin
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version.o: FORCE
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FORCE:
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$(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
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!end
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!specialobj cygwin version
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# For Unix, we also need the gross MD5 hack that causes automatic
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# version number selection in release source archives.
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!begin gtk
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version.o: FORCE;
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FORCE:
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if test -z "$(VER)" && md5sum -c manifest; then \
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$(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
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else \
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$(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
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fi
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!end
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!specialobj gtk version
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# For OS X, this is made more fiddly by the fact that we don't have
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# md5sum readily available. We do, however, have `md5 -r' which
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# generates _nearly_ the same output, but it has no check function.
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!begin osx
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version.o: FORCE;
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FORCE:
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if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
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$(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
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else \
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$(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
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fi
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!end
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!specialobj osx version
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